Redesign audio to support multiple audio tracks explicitly

This commit is contained in:
dec05eba
2025-04-14 11:38:52 +02:00
parent e3e6c3c3b9
commit 0018788780
30 changed files with 595 additions and 334 deletions

View File

@@ -15,6 +15,14 @@ namespace gsr {
ScrollablePage::ScrollablePage(mgl::vec2f size) : size(size) {}
ScrollablePage::~ScrollablePage() {
widgets.for_each([this](std::unique_ptr<Widget> &widget) {
if(widget->parent_widget == this)
widget->parent_widget = nullptr;
return true;
}, true);
}
bool ScrollablePage::on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) {
if(!visible)
return true;
@@ -57,8 +65,9 @@ namespace gsr {
// Process widgets by visibility (backwards)
const bool continue_events = widgets.for_each_reverse([selected_widget, &window, &event, offset](std::unique_ptr<Widget> &widget) {
if(widget.get() != selected_widget) {
if(!widget->on_event(event, window, offset))
Widget *p = widget.get();
if(p != selected_widget) {
if(!p->on_event(event, window, offset))
return false;
}
return true;