Add replay ram usage estimation

This commit is contained in:
dec05eba
2024-11-05 00:17:03 +01:00
parent 610fca510d
commit 07a64ffd95
6 changed files with 49 additions and 5 deletions

View File

@@ -26,6 +26,8 @@ namespace gsr {
// Return false to specify that the string should not be accepted. This reverts the string back to its previous value.
// The input can be changed by changing the input parameter and returning true.
EntryValidateHandler validate_handler;
std::function<void(const std::string &text)> on_changed;
private:
mgl::Text text;
float max_width;

View File

@@ -17,6 +17,8 @@ namespace gsr {
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override;
void set_text(std::string str);
private:
mgl::Text text;
};

View File

@@ -14,6 +14,7 @@ namespace gsr {
class GsrPage;
class PageStack;
class ScrollablePage;
class Label;
class SettingsPage : public StaticPage {
public:
@@ -83,6 +84,8 @@ namespace gsr {
std::unique_ptr<List> create_replay_time();
std::unique_ptr<CheckBox> create_start_replay_on_startup();
std::unique_ptr<CheckBox> create_save_replay_in_game_folder();
std::unique_ptr<Label> create_estimated_file_size();
void update_estimated_file_size();
std::unique_ptr<CheckBox> create_save_recording_in_game_folder();
void add_replay_widgets();
void add_record_widgets();
@@ -147,6 +150,7 @@ namespace gsr {
List *container_list_ptr = nullptr;
CheckBox *start_replay_automatically_ptr = nullptr;
CheckBox *save_replay_in_game_folder_ptr = nullptr;
Label *estimated_file_size_ptr = nullptr;
CheckBox *show_replay_started_notification_checkbox_ptr = nullptr;
CheckBox *show_replay_stopped_notification_checkbox_ptr = nullptr;
CheckBox *show_replay_saved_notification_checkbox_ptr = nullptr;