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Add replay ram usage estimation
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@@ -26,6 +26,8 @@ namespace gsr {
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// Return false to specify that the string should not be accepted. This reverts the string back to its previous value.
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// The input can be changed by changing the input parameter and returning true.
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EntryValidateHandler validate_handler;
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std::function<void(const std::string &text)> on_changed;
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private:
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mgl::Text text;
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float max_width;
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