Draw and event position relative to parent (for pages)

This commit is contained in:
dec05eba
2024-08-01 22:19:59 +02:00
parent 67216467d4
commit 10a5669330
15 changed files with 280 additions and 150 deletions

View File

@@ -17,13 +17,14 @@ namespace gsr {
assert(font);
}
bool ComboBox::on_event(mgl::Event &event, mgl::Window&) {
bool ComboBox::on_event(mgl::Event &event, mgl::Window&, mgl::vec2f offset) {
if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) {
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f mouse_pos = { (float)event.mouse_button.x, (float)event.mouse_button.y };
const mgl::vec2f item_size(max_size.x, font->get_character_size() + padding_top + padding_bottom);
if(show_dropdown && !items.empty()) {
mgl::vec2f pos = position + mgl::vec2f(padding_left, padding_top);
mgl::vec2f pos = draw_pos + mgl::vec2f(padding_left, padding_top);
pos.y += items[selected_item].text.get_bounds().size.y + padding_top + padding_bottom;
for(size_t i = 0; i < items.size(); ++i) {
@@ -38,7 +39,7 @@ namespace gsr {
}
}
if(mgl::FloatRect(position, item_size).contains(mouse_pos)) {
if(mgl::FloatRect(draw_pos, item_size).contains(mouse_pos)) {
show_dropdown = !show_dropdown;
move_to_top = true;
} else {
@@ -48,26 +49,28 @@ namespace gsr {
return true;
}
void ComboBox::draw(mgl::Window &window) {
void ComboBox::draw(mgl::Window &window, mgl::vec2f offset) {
update_if_dirty();
if(items.empty())
return;
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f item_size(max_size.x, font->get_character_size() + padding_top + padding_bottom);
const mgl::vec2i mouse_pos = window.get_mouse_position();
bool inside = false;
mgl::Rectangle background(position, mgl::vec2f(max_size.x, item_size.y));
mgl::Rectangle background(draw_pos, mgl::vec2f(max_size.x, item_size.y));
if(show_dropdown) {
background.set_size(max_size);
background.set_color(mgl::Color(0, 0, 0));
} else {
background.set_color(mgl::Color(0, 0, 0, 220));
background.set_color(mgl::Color(0, 0, 0, 120));
}
window.draw(background);
mgl::vec2f pos = position + mgl::vec2f(padding_left, padding_top);
mgl::vec2f pos = draw_pos + mgl::vec2f(padding_left, padding_top);
Item &item = items[selected_item];
item.text.set_position(pos.floor());