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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Attempt to fix global hotkeys not working on steam deck (grabs keys, cant press buttons)
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@@ -1,4 +1,5 @@
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#include "keyboard_event.h"
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#include "keys.h"
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/* C stdlib */
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#include <stdio.h>
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@@ -154,12 +155,6 @@ static uint32_t keycode_to_modifier_bit(uint32_t keycode) {
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return 0;
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}
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static bool key_is_mouse_button(uint32_t keycode) {
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return (keycode >= BTN_MISC && keycode <= BTN_GEAR_UP)
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|| (keycode >= BTN_TRIGGER_HAPPY && keycode <= BTN_TRIGGER_HAPPY40)
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|| (keycode >= BTN_DPAD_UP && keycode <= BTN_DPAD_RIGHT);
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}
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static void keyboard_event_process_input_event_data(keyboard_event *self, event_extra_data *extra_data, int fd) {
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struct input_event event;
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if(read(fd, &event, sizeof(event)) != sizeof(event)) {
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@@ -177,7 +172,7 @@ static void keyboard_event_process_input_event_data(keyboard_event *self, event_
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//fprintf(stderr, "fd: %d, type: %d, pressed %d, value: %d\n", fd, event.type, event.code, event.value);
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//}
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if(event.type == EV_KEY && !key_is_mouse_button(event.code)) {
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if(event.type == EV_KEY && !is_mouse_button(event.code)) {
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keyboard_event_process_key_state_change(self, &event, extra_data, fd);
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const uint32_t modifier_bit = keycode_to_modifier_bit(event.code);
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if(modifier_bit == 0) {
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@@ -408,7 +403,8 @@ static int setup_virtual_keyboard_input(const char *name) {
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success &= (ioctl(fd, UI_SET_MSCBIT, MSC_SCAN) != -1);
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for(int i = 1; i < KEY_MAX; ++i) {
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success &= (ioctl(fd, UI_SET_KEYBIT, i) != -1);
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if(is_key_or_mouse_button(i))
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success &= (ioctl(fd, UI_SET_KEYBIT, i) != -1);
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}
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for(int i = 0; i < REL_MAX; ++i) {
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success &= (ioctl(fd, UI_SET_RELBIT, i) != -1);
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