Add option to save temporary replay data on disk

This commit is contained in:
dec05eba
2025-05-04 22:39:37 +02:00
parent d08ea69277
commit 305c9df7ac
10 changed files with 72 additions and 22 deletions

View File

@@ -117,6 +117,7 @@ namespace gsr {
std::string save_directory;
std::string container = "mp4";
int32_t replay_time = 60;
std::string replay_storage = "ram";
ConfigHotkey start_stop_hotkey;
ConfigHotkey save_hotkey;
ConfigHotkey save_1_min_hotkey;

View File

@@ -23,7 +23,8 @@ namespace gsr {
void add_item(const std::string &text, const std::string &id);
void set_selected_item(const std::string &id, bool trigger_event = true, bool trigger_event_even_if_selection_not_changed = true);
const std::string get_selected_id() const;
const std::string& get_selected_id() const;
const std::string& get_selected_text() const;
mgl::vec2f get_size() override;

View File

@@ -97,11 +97,12 @@ namespace gsr {
std::unique_ptr<List> create_container_section();
std::unique_ptr<List> create_replay_time_entry();
std::unique_ptr<List> create_replay_time();
std::unique_ptr<List> create_replay_storage();
std::unique_ptr<RadioButton> create_start_replay_automatically();
std::unique_ptr<CheckBox> create_save_replay_in_game_folder();
std::unique_ptr<CheckBox> create_restart_replay_on_save();
std::unique_ptr<Label> create_estimated_replay_file_size();
void update_estimated_replay_file_size();
void update_estimated_replay_file_size(const std::string &replay_storage_type);
void update_replay_time_text();
std::unique_ptr<CheckBox> create_save_recording_in_game_folder();
std::unique_ptr<Label> create_estimated_record_file_size();
@@ -186,6 +187,7 @@ namespace gsr {
Entry *youtube_stream_key_entry_ptr = nullptr;
Entry *stream_url_entry_ptr = nullptr;
Entry *replay_time_entry_ptr = nullptr;
RadioButton *replay_storage_button_ptr = nullptr;
Label *replay_time_label_ptr = nullptr;
RadioButton *turn_on_replay_automatically_mode_ptr = nullptr;
Subsection *audio_section_ptr = nullptr;