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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Add option to save temporary replay data on disk
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@@ -97,11 +97,12 @@ namespace gsr {
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std::unique_ptr<List> create_container_section();
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std::unique_ptr<List> create_replay_time_entry();
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std::unique_ptr<List> create_replay_time();
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std::unique_ptr<List> create_replay_storage();
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std::unique_ptr<RadioButton> create_start_replay_automatically();
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std::unique_ptr<CheckBox> create_save_replay_in_game_folder();
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std::unique_ptr<CheckBox> create_restart_replay_on_save();
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std::unique_ptr<Label> create_estimated_replay_file_size();
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void update_estimated_replay_file_size();
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void update_estimated_replay_file_size(const std::string &replay_storage_type);
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void update_replay_time_text();
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std::unique_ptr<CheckBox> create_save_recording_in_game_folder();
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std::unique_ptr<Label> create_estimated_record_file_size();
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@@ -186,6 +187,7 @@ namespace gsr {
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Entry *youtube_stream_key_entry_ptr = nullptr;
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Entry *stream_url_entry_ptr = nullptr;
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Entry *replay_time_entry_ptr = nullptr;
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RadioButton *replay_storage_button_ptr = nullptr;
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Label *replay_time_label_ptr = nullptr;
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RadioButton *turn_on_replay_automatically_mode_ptr = nullptr;
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Subsection *audio_section_ptr = nullptr;
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