Allow running the ui on Wayland through XWayland

This commit is contained in:
dec05eba
2024-11-24 19:13:35 +01:00
parent 734280f304
commit 3468554eb3
5 changed files with 41 additions and 30 deletions

View File

@@ -84,20 +84,20 @@ namespace gsr {
std::unique_ptr<Widget> create_settings(const GsrInfo &gsr_info);
void add_widgets(const GsrInfo &gsr_info);
void add_page_specific_widgets();
void add_page_specific_widgets(const GsrInfo &gsr_info);
std::unique_ptr<List> create_save_directory(const char *label);
std::unique_ptr<ComboBox> create_container_box();
std::unique_ptr<List> create_container_section();
std::unique_ptr<Entry> create_replay_time_entry();
std::unique_ptr<List> create_replay_time();
std::unique_ptr<RadioButton> create_start_replay_automatically();
std::unique_ptr<CheckBox> create_save_replay_in_game_folder();
std::unique_ptr<RadioButton> create_start_replay_automatically(const GsrInfo &gsr_info);
std::unique_ptr<CheckBox> create_save_replay_in_game_folder(const GsrInfo &gsr_info);
std::unique_ptr<Label> create_estimated_file_size();
void update_estimated_file_size();
std::unique_ptr<CheckBox> create_save_recording_in_game_folder();
void add_replay_widgets();
void add_record_widgets();
std::unique_ptr<CheckBox> create_save_recording_in_game_folder(const GsrInfo &gsr_info);
void add_replay_widgets(const GsrInfo &gsr_info);
void add_record_widgets(const GsrInfo &gsr_info);
std::unique_ptr<ComboBox> create_streaming_service_box();
std::unique_ptr<List> create_streaming_service_section();
@@ -105,7 +105,7 @@ namespace gsr {
std::unique_ptr<List> create_stream_url_section();
std::unique_ptr<ComboBox> create_stream_container_box();
std::unique_ptr<List> create_stream_container_section();
void add_stream_widgets();
void add_stream_widgets(const GsrInfo &gsr_info);
void load_audio_tracks(const RecordOptions &record_options, const GsrInfo &gsr_info);
void load_common(RecordOptions &record_options, const GsrInfo &gsr_info);