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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Fix window/game name for games such as 'the finals' that have weird names with utf8-bom and zero width space characters
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3
TODO
3
TODO
@@ -110,3 +110,6 @@ Re-enable hotkey disable option for flatpak.
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Make gsr-ui flatpak systemd work nicely with non-flatpak gsr-ui. Maybe change ExecStart to do flatpak run ... || gsr-ui, but make it run as a shell command first with /bin/sh -c "".
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When enabling X11 global hotkey again only grab lalt, not ralt.
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When adding window capture only add it to recording and streaming and do the window selection when recording starts, to make it more ergonomic with hotkeys.
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If hotkey for recording/streaming start is pressed on the button for start is clicked then hide the ui if it's visible and show the window selection option (cursor).
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@@ -4,11 +4,16 @@
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#include <X11/Xatom.h>
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#include <X11/Xutil.h>
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#include <mglpp/system/Utf8.hpp>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <poll.h>
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#include <optional>
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#define MAX_PROPERTY_VALUE_LEN 4096
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namespace gsr {
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@@ -134,7 +139,26 @@ namespace gsr {
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return None;
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}
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static char* get_window_title(Display *dpy, Window window) {
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static std::string utf8_sanitize(const uint8_t *str, int size) {
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const uint32_t zero_width_space_codepoint = 0x200b; // Some games such as the finals has zero-width space characters
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std::string result;
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for(int i = 0; i < size;) {
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// Some games such as the finals has utf8-bom between each character, wtf?
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if(i + 3 < size && memcmp(str + i, "\xEF\xBB\xBF", 3) == 0) {
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i += 3;
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continue;
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}
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uint32_t codepoint = 0;
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size_t codepoint_length = 1;
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if(mgl::utf8_decode(str + i, size - i, &codepoint, &codepoint_length) && codepoint != zero_width_space_codepoint)
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result.append((const char*)str + i, codepoint_length);
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i += codepoint_length;
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}
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return result;
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}
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static std::optional<std::string> get_window_title(Display *dpy, Window window) {
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const Atom net_wm_name_atom = XInternAtom(dpy, "_NET_WM_NAME", False);
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const Atom wm_name_atom = XInternAtom(dpy, "WM_NAME", False);
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const Atom utf8_string_atom = XInternAtom(dpy, "UTF8_STRING", False);
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@@ -147,7 +171,7 @@ namespace gsr {
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XGetWindowProperty(dpy, window, net_wm_name_atom, 0, 1024, False, utf8_string_atom, &type, &format, &num_items, &bytes_left, &data);
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if(type == utf8_string_atom && format == 8 && data)
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return (char*)data;
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return utf8_sanitize(data, num_items);
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type = None;
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format = 0;
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@@ -157,16 +181,18 @@ namespace gsr {
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XGetWindowProperty(dpy, window, wm_name_atom, 0, 1024, False, 0, &type, &format, &num_items, &bytes_left, &data);
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if((type == XA_STRING || type == utf8_string_atom) && data)
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return (char*)data;
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return utf8_sanitize(data, num_items);
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return NULL;
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return std::nullopt;
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}
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static const char* strip(const char *str, int *len) {
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int str_len = strlen(str);
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static std::string strip(const std::string &str) {
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int start_index = 0;
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int str_len = str.size();
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for(int i = 0; i < str_len; ++i) {
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if(str[i] != ' ') {
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str += i;
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start_index += i;
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str_len -= i;
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break;
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}
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@@ -179,14 +205,7 @@ namespace gsr {
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}
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}
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*len = str_len;
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return str;
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}
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static std::string strip_strip(const char *str) {
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int len = 0;
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str = strip(str, &len);
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return std::string(str, len);
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return str.substr(start_index, str_len);
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}
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std::string get_focused_window_name(Display *dpy, WindowCaptureType window_capture_type) {
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@@ -196,17 +215,16 @@ namespace gsr {
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return result;
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// Window title is not always ideal (for example for a browser), but for games its pretty much required
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char *window_title = get_window_title(dpy, focused_window);
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const std::optional<std::string> window_title = get_window_title(dpy, focused_window);
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if(window_title) {
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result = strip_strip(window_title);
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XFree(window_title);
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result = strip(window_title.value());
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return result;
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}
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XClassHint class_hint = {nullptr, nullptr};
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XGetClassHint(dpy, focused_window, &class_hint);
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if(class_hint.res_class) {
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result = strip_strip(class_hint.res_class);
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result = strip(class_hint.res_class);
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return result;
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}
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@@ -442,11 +460,9 @@ namespace gsr {
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if(!window)
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return wm_name;
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char *window_title = get_window_title(display, window);
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if(window_title) {
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wm_name = strip_strip(window_title);
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XFree(window_title);
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}
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const std::optional<std::string> window_title = get_window_title(display, window);
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if(window_title)
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wm_name = strip(window_title.value());
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return wm_name;
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}
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