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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-05-07 15:19:56 +09:00
Add application audio option
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@@ -10,7 +10,7 @@ namespace gsr {
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static const float spacing_scale = 0.005f;
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static const float check_animation_speed = 10.0f;
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static mgl::Color color_multiply(mgl::Color color, float multiply) {
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static mgl::Color color_multiply_ignore_alpha(mgl::Color color, float multiply) {
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return mgl::Color(color.r * multiply, color.g * multiply, color.b * multiply, color.a);
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}
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@@ -18,12 +18,12 @@ namespace gsr {
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return source + (destination - source) * interpolation;
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}
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static mgl::Color interpolate_color(mgl::Color source, mgl::Color destination, float interpolation) {
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static mgl::Color interpolate_color_ignore_alpha(mgl::Color source, mgl::Color destination, float interpolation) {
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mgl::Color color;
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color.r = linear_interpolation(source.r, destination.r, interpolation);
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color.g = linear_interpolation(source.g, destination.g, interpolation);
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color.b = linear_interpolation(source.b, destination.b, interpolation);
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color.a = linear_interpolation(source.a, destination.a, interpolation);
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color.a = source.a;
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return color;
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}
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@@ -61,9 +61,9 @@ namespace gsr {
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apply_animation();
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const mgl::Color background_color_unchecked(0, 0, 0, 120);
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const mgl::Color background_color_checked = color_multiply(get_color_theme().tint_color, 0.6f);
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background_sprite.set_color(interpolate_color(background_color_unchecked, background_color_checked, toggle_animation_value));
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const mgl::Color background_color_unchecked = color_multiply_ignore_alpha(mgl::Color(25, 30, 34), 0.6f);
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const mgl::Color background_color_checked = color_multiply_ignore_alpha(get_color_theme().tint_color, 0.6f);
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background_sprite.set_color(interpolate_color_ignore_alpha(background_color_unchecked, background_color_checked, toggle_animation_value));
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background_sprite.set_position(draw_pos.floor());
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window.draw(background_sprite);
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