Revert focus to pointer location when ui is closed

This commit is contained in:
dec05eba
2024-11-21 01:40:14 +01:00
parent 5679ab9d8e
commit 4fc1f8294c

View File

@@ -232,7 +232,7 @@ namespace gsr {
}
static void set_focused_window(Display *dpy, Window window) {
XSetInputFocus(dpy, window, RevertToParent, CurrentTime);
XSetInputFocus(dpy, window, RevertToPointerRoot, CurrentTime);
const Atom net_active_window_atom = XInternAtom(dpy, "_NET_ACTIVE_WINDOW", False);
XChangeProperty(dpy, DefaultRootWindow(dpy), net_active_window_atom, XA_WINDOW, 32, PropModeReplace, (const unsigned char*)&window, 1);
@@ -1078,8 +1078,10 @@ namespace gsr {
}
if(record_options.merge_audio_tracks) {
args.push_back("-a");
args.push_back(audio_devices_merged.c_str());
if(!audio_devices_merged.empty()) {
args.push_back("-a");
args.push_back(audio_devices_merged.c_str());
}
} else {
for(const std::string &audio_track : audio_tracks) {
args.push_back("-a");