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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-05-06 06:50:44 +09:00
Add option to start replay when power supply is connected
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@@ -14,6 +14,7 @@
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#include <assert.h>
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#include <sys/wait.h>
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#include <limits.h>
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#include <fcntl.h>
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#include <stdexcept>
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#include <X11/Xlib.h>
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@@ -30,7 +31,7 @@ extern "C" {
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namespace gsr {
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static const mgl::Color bg_color(0, 0, 0, 100);
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static const double force_window_on_top_timeout_seconds = 1.0;
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static const double focused_window_fullscreen_check_timeout_seconds = 1.0;
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static const double replay_status_update_check_timeout_seconds = 1.0;
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static bool window_has_atom(Display *dpy, Window window, Atom atom) {
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Atom type;
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@@ -291,6 +292,28 @@ namespace gsr {
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return XGetSelectionOwner(dpy, prop_atom) != None;
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}
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static std::string get_power_supply_online_filepath() {
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std::string result;
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if(access("/sys/class/power_supply/ADP1/online", F_OK) == 0)
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result = "/sys/class/power_supply/ADP1/online";
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else if(access("/sys/class/power_supply/AC/online", F_OK) == 0)
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result = "/sys/class/power_supply/AC/online";
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else if(access("/sys/class/power_supply/ACAD/online", F_OK) == 0)
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result = "/sys/class/power_supply/ACAD/online";
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return result;
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}
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static bool power_supply_is_connected(const char *power_supply_online_filepath) {
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int fd = open(power_supply_online_filepath, O_RDONLY);
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if(fd == -1)
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return false;
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char buf[1];
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const bool is_connected = read(fd, buf, 1) == 1 && buf[0] == '1';
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close(fd);
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return is_connected;
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}
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Overlay::Overlay(std::string resources_path, GsrInfo gsr_info, egl_functions egl_funcs) :
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resources_path(std::move(resources_path)),
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gsr_info(gsr_info),
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@@ -320,6 +343,8 @@ namespace gsr {
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const std::string notify_bg_color_str = color_to_hex_str(get_color_theme().tint_color);
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setenv("GSR_NOTIFY_BG_COLOR", notify_bg_color_str.c_str(), true);
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power_supply_online_filepath = get_power_supply_online_filepath();
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if(config.replay_config.turn_on_replay_automatically_mode == "turn_on_at_system_startup")
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on_press_start_replay(true);
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}
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@@ -389,7 +414,7 @@ namespace gsr {
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bool Overlay::draw() {
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update_notification_process_status();
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update_gsr_process_status();
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update_focused_fullscreen_status();
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replay_status_update_status();
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if(!visible)
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return false;
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@@ -854,11 +879,16 @@ namespace gsr {
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recording_status = RecordingStatus::NONE;
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}
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void Overlay::update_focused_fullscreen_status() {
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if(focused_fullscreen_clock.get_elapsed_time_seconds() < focused_window_fullscreen_check_timeout_seconds)
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void Overlay::replay_status_update_status() {
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if(replay_status_update_clock.get_elapsed_time_seconds() < replay_status_update_check_timeout_seconds)
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return;
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focused_fullscreen_clock.restart();
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replay_status_update_clock.restart();
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update_focused_fullscreen_status();
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update_power_supply_status();
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}
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void Overlay::update_focused_fullscreen_status() {
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if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_fullscreen")
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return;
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@@ -878,6 +908,19 @@ namespace gsr {
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}
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}
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void Overlay::update_power_supply_status() {
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if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_power_supply_connected")
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return;
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if(recording_status == RecordingStatus::NONE) {
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if(power_supply_online_filepath.empty() || power_supply_is_connected(power_supply_online_filepath.c_str()))
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on_press_start_replay(true);
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} else if(recording_status == RecordingStatus::REPLAY) {
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if(!power_supply_online_filepath.empty() && !power_supply_is_connected(power_supply_online_filepath.c_str()))
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on_press_start_replay(true);
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}
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}
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void Overlay::update_ui_recording_paused() {
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if(!visible || recording_status != RecordingStatus::RECORD)
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return;
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