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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-05-06 06:50:44 +09:00
Allow recording while using replay/streaming and option to save 1 min or 10 min
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@@ -59,6 +59,8 @@ namespace gsr {
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void toggle_stream();
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void toggle_replay();
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void save_replay();
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void save_replay_1_min();
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void save_replay_10_min();
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void take_screenshot();
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void take_screenshot_region();
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void show_notification(const char *str, double timeout_seconds, mgl::Color icon_color, mgl::Color bg_color, NotificationType notification_type, const char *capture_target = nullptr);
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@@ -87,7 +89,7 @@ namespace gsr {
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void update_notification_process_status();
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void save_video_in_current_game_directory(const char *video_filepath, NotificationType notification_type);
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void on_replay_saved(const char *replay_saved_filepath);
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void update_gsr_replay_save();
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void process_gsr_output();
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void update_gsr_process_status();
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void update_gsr_screenshot_process_status();
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@@ -96,7 +98,7 @@ namespace gsr {
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void update_power_supply_status();
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void update_system_startup_status();
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void on_stop_recording(int exit_code);
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void on_stop_recording(int exit_code, const std::string &video_filepath);
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void update_ui_recording_paused();
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void update_ui_recording_unpaused();
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@@ -110,7 +112,10 @@ namespace gsr {
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void update_ui_replay_started();
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void update_ui_replay_stopped();
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void prepare_gsr_output_for_reading();
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void on_press_save_replay();
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void on_press_save_replay_1_min_replay();
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void on_press_save_replay_10_min_replay();
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bool on_press_start_replay(bool disable_notification, bool finished_region_selection);
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void on_press_start_record(bool finished_region_selection);
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void on_press_start_stream(bool finished_region_selection);
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@@ -211,7 +216,6 @@ namespace gsr {
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std::function<void()> on_region_selected;
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std::string recording_capture_target;
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std::string replay_capture_target;
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std::string screenshot_capture_target;
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std::unique_ptr<CursorTracker> cursor_tracker;
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