Fix window not visible in fullscreen applications

This commit is contained in:
dec05eba
2024-10-27 13:56:03 +01:00
parent 59dfd87c21
commit 80ff6582a9
16 changed files with 238 additions and 199 deletions

View File

@@ -72,13 +72,13 @@ namespace gsr {
const mgl::vec2f item_size = item.text.get_bounds().size + mgl::vec2f(padding_left + padding_right, padding_top + padding_bottom);
mgl::Rectangle background(item_size.floor());
background.set_position(draw_pos.floor());
background.set_color(i == selected_item ? get_theme().tint_color : mgl::Color(0, 0, 0, 120));
background.set_color(i == selected_item ? get_color_theme().tint_color : mgl::Color(0, 0, 0, 120));
window.draw(background);
const bool mouse_inside = mgl::FloatRect(draw_pos, item_size).contains(window.get_mouse_position().to_vec2f());
if(can_select_item && mouse_inside) {
const int border_size = std::max(1.0f, border_scale * get_theme().window_height);
const mgl::Color border_color = i == selected_item ? mgl::Color(255, 255, 255) : get_theme().tint_color;
const mgl::Color border_color = i == selected_item ? mgl::Color(255, 255, 255) : get_color_theme().tint_color;
draw_rectangle_outline(window, draw_pos.floor(), item_size.floor(), border_color, border_size);
}