Change 'turn on replay when starting a fullscreen game' to 'turn on replay when starting a game'

This commit is contained in:
dec05eba
2026-04-18 04:29:13 +02:00
parent a1a0736af5
commit 82453684b1
15 changed files with 384 additions and 251 deletions

View File

@@ -0,0 +1,249 @@
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <dirent.h>
#include <sys/socket.h>
#include <linux/netlink.h>
#include <linux/connector.h>
#include <linux/cn_proc.h>
#define MAX_GAMES 32
#define ENVIRON_BUF_SIZE (64 * 1024)
#define CMDLINE_BUF_SIZE 4096
#define RECV_BUF_SIZE 8192
static pid_t games[MAX_GAMES]; /* 0 = empty slot */
static int game_count = 0;
static char environ_buf[ENVIRON_BUF_SIZE];
static char cmdline_buf[CMDLINE_BUF_SIZE];
static char recv_buf[RECV_BUF_SIZE];
static int find_slot_by_pid(pid_t pid) {
for (int i = 0; i < MAX_GAMES; i++) {
if (games[i] == pid)
return i;
}
return -1;
}
static int find_free_slot(void) {
for (int i = 0; i < MAX_GAMES; i++) {
if (!games[i])
return i;
}
return -1;
}
static void add_game(pid_t pid) {
int slot = find_free_slot();
if (slot < 0) return;
games[slot] = pid;
if (game_count++ == 0) {
printf("Game launched\n");
fflush(stdout);
}
}
static void remove_game(pid_t pid) {
int slot = find_slot_by_pid(pid);
if (slot < 0) return;
games[slot] = 0;
if (--game_count == 0) {
printf("Game exited\n");
fflush(stdout);
}
}
static ssize_t read_file(const char *path, char *buf, size_t size) {
int fd = open(path, O_RDONLY);
if (fd < 0) return -1;
ssize_t n = read(fd, buf, size - 1);
close(fd);
if (n > 0) buf[n] = '\0';
return n;
}
/* Return pointer to value inside null-separated environ block, or NULL. */
static const char *env_get(const char *env, ssize_t size, const char *key) {
size_t klen = strlen(key);
const char *p = env;
const char *end = env + size;
while (p < end) {
if (strncmp(p, key, klen) == 0 && p[klen] == '=')
return p + klen + 1;
size_t elen = strnlen(p, (size_t)(end - p));
p += elen + 1;
}
return NULL;
}
static int is_wine_binary(const char *argv0) {
const char *base = strrchr(argv0, '/');
base = base ? base + 1 : argv0;
return strcmp(base, "wine") == 0 ||
strcmp(base, "wine64") == 0 ||
strcmp(base, "wine-preloader") == 0 ||
strcmp(base, "wine64-preloader") == 0;
}
static int has_game_arch_suffix(const char *argv0) {
const char *base = strrchr(argv0, '/');
base = base ? base + 1 : argv0;
size_t len = strlen(base);
static const char *suffixes[] = { ".x86_64", ".x64", ".x86" };
for (int i = 0; i < 3; i++) {
size_t slen = strlen(suffixes[i]);
if (len > slen && strcmp(base + len - slen, suffixes[i]) == 0)
return 1;
}
return 0;
}
static void check_process(pid_t pid) {
if (find_slot_by_pid(pid) >= 0) return;
char path[64];
ssize_t env_n, cmd_n;
snprintf(path, sizeof(path), "/proc/%d/environ", pid);
env_n = read_file(path, environ_buf, sizeof(environ_buf));
if (env_n > 0) {
const char *appid = env_get(environ_buf, env_n, "SteamAppId");
if (!appid) appid = env_get(environ_buf, env_n, "SteamGameId");
if (appid && appid[0] >= '1' && appid[0] <= '9') {
add_game(pid);
return;
}
}
snprintf(path, sizeof(path), "/proc/%d/cmdline", pid);
cmd_n = read_file(path, cmdline_buf, sizeof(cmdline_buf));
if (cmd_n > 0 && (is_wine_binary(cmdline_buf) || has_game_arch_suffix(cmdline_buf)))
add_game(pid);
}
static void handle_proc_event(const struct proc_event *ev) {
switch (ev->what) {
case PROC_EVENT_EXEC:
check_process(ev->event_data.exec.process_tgid);
break;
case PROC_EVENT_EXIT:
/* Only act when the whole process (not just a thread) exits */
if (ev->event_data.exit.process_pid == ev->event_data.exit.process_tgid)
remove_game(ev->event_data.exit.process_tgid);
break;
default:
break;
}
}
static void process_netlink_msg(const char *buf, size_t len) {
const struct nlmsghdr *nl = (const struct nlmsghdr *)buf;
for (; NLMSG_OK(nl, (unsigned int)len); nl = NLMSG_NEXT(nl, len)) {
if (nl->nlmsg_type == NLMSG_NOOP ||
nl->nlmsg_type == NLMSG_ERROR ||
nl->nlmsg_type == NLMSG_OVERRUN)
continue;
if (nl->nlmsg_len < NLMSG_HDRLEN + sizeof(struct cn_msg))
continue;
const struct cn_msg *cn = (const struct cn_msg *)NLMSG_DATA(nl);
if (cn->id.idx != CN_IDX_PROC || cn->id.val != CN_VAL_PROC)
continue;
if (cn->len < sizeof(struct proc_event))
continue;
handle_proc_event((const struct proc_event *)cn->data);
}
}
static int send_mcast_op(int sock, enum proc_cn_mcast_op op) {
/* cn_msg ends with data[0], so we can't place fields after it in a struct.
* Use a flat buffer and fill via pointers instead. */
char buf[NLMSG_SPACE(sizeof(struct cn_msg) + sizeof(enum proc_cn_mcast_op))];
memset(buf, 0, sizeof(buf));
struct nlmsghdr *nl = (struct nlmsghdr *)buf;
nl->nlmsg_len = sizeof(buf);
nl->nlmsg_type = NLMSG_DONE;
nl->nlmsg_pid = (unsigned int)getpid();
struct cn_msg *cn = (struct cn_msg *)NLMSG_DATA(nl);
cn->id.idx = CN_IDX_PROC;
cn->id.val = CN_VAL_PROC;
cn->len = sizeof(enum proc_cn_mcast_op);
memcpy(cn->data, &op, sizeof(op));
return send(sock, buf, sizeof(buf), 0) < 0 ? -1 : 0;
}
static int setup_netlink(void) {
int sock = socket(AF_NETLINK, SOCK_DGRAM, NETLINK_CONNECTOR);
if (sock < 0) {
perror("socket(AF_NETLINK, SOCK_DGRAM, NETLINK_CONNECTOR)");
return -1;
}
struct sockaddr_nl sa;
memset(&sa, 0, sizeof(sa));
sa.nl_family = AF_NETLINK;
sa.nl_groups = CN_IDX_PROC;
sa.nl_pid = (unsigned int)getpid();
if (bind(sock, (struct sockaddr *)&sa, sizeof(sa)) < 0) {
perror("bind");
close(sock);
return -1;
}
if (send_mcast_op(sock, PROC_CN_MCAST_LISTEN) < 0) {
perror("send PROC_CN_MCAST_LISTEN");
close(sock);
return -1;
}
return sock;
}
static void scan_existing_processes(void) {
DIR *d = opendir("/proc");
if (!d) return;
struct dirent *ent;
while ((ent = readdir(d)) != NULL) {
const char *s = ent->d_name;
if (*s < '1' || *s > '9') continue;
pid_t pid = 0;
for (; *s; s++) {
if (*s < '0' || *s > '9') { pid = 0; break; }
pid = pid * 10 + (*s - '0');
}
if (pid > 0) check_process(pid);
}
closedir(d);
}
int main(void) {
memset(games, 0, sizeof(games));
int sock = setup_netlink();
if (sock < 0) return 1;
scan_existing_processes();
for (;;) {
ssize_t n = recv(sock, recv_buf, sizeof(recv_buf), 0);
if (n < 0) {
if (errno == EINTR) continue;
perror("recv");
break;
}
process_netlink_msg(recv_buf, (size_t)n);
}
send_mcast_op(sock, PROC_CN_MCAST_IGNORE);
close(sock);
return 0;
}