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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
A little bit of glitch fixing, warp cursor after hiding ui when XI grabbing
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@@ -1115,8 +1115,6 @@ namespace gsr {
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XFlush(display);
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if(xi_display) {
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XFixesShowCursor(xi_display, DefaultRootWindow(xi_display));
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XFlush(xi_display);
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cursor_texture.clear();
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cursor_sprite.set_texture(nullptr);
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}
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@@ -1142,6 +1140,18 @@ namespace gsr {
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if(xi_display) {
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XCloseDisplay(xi_display);
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xi_display = nullptr;
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if(window) {
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mgl_context *context = mgl_get_context();
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Display *display = (Display*)context->connection;
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const mgl::vec2i new_cursor_position = mgl::vec2i(window->internal_window()->pos.x, window->internal_window()->pos.y) + window->get_mouse_position();
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XWarpPointer(display, DefaultRootWindow(display), DefaultRootWindow(display), 0, 0, 0, 0, new_cursor_position.x, new_cursor_position.y);
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XFlush(display);
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XFixesShowCursor(display, DefaultRootWindow(display));
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XFlush(display);
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}
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}
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if(window) {
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