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https://repo.dec05eba.com/gpu-screen-recorder-ui
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Copy Config from gpu-screen-recorder-gtk, make it more modern and efficient with string_view and variant, use string_view in gsr info parsing
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include/Utils.hpp
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32
include/Utils.hpp
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#pragma once
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#include <functional>
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#include <optional>
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#include <string_view>
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#include <map>
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#include <string>
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namespace gsr {
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struct KeyValue {
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std::string_view key;
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std::string_view value;
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};
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using StringSplitCallback = std::function<bool(std::string_view line)>;
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void string_split_char(std::string_view str, char delimiter, StringSplitCallback callback_func);
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// key value separated by one space
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std::optional<KeyValue> parse_key_value(std::string_view line);
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std::string get_home_dir();
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std::string get_config_dir();
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// Whoever designed xdg-user-dirs is retarded. Why are some XDG variables environment variables
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// while others are in this pseudo shell config file ~/.config/user-dirs.dirs
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std::map<std::string, std::string> get_xdg_variables();
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std::string get_videos_dir();
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int create_directory_recursive(char *path);
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bool file_get_content(const char *filepath, std::string &file_content);
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}
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