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https://repo.dec05eba.com/gpu-screen-recorder-ui
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Add radio button with simple/advanced view, add widget visibility
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39
include/gui/RadioButton.hpp
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39
include/gui/RadioButton.hpp
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#pragma once
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#include "Widget.hpp"
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#include <mglpp/graphics/Text.hpp>
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#include <vector>
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#include <functional>
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namespace gsr {
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class RadioButton : public Widget {
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public:
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RadioButton(mgl::Font *font);
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RadioButton(const RadioButton&) = delete;
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RadioButton& operator=(const RadioButton&) = delete;
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bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
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void draw(mgl::Window &window, mgl::vec2f offset) override;
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void add_item(const std::string &text, const std::string &id);
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void set_selected_item(const std::string &id);
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mgl::vec2f get_size() override;
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std::function<void(const std::string &text, const std::string &id)> on_selection_changed;
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private:
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void update_if_dirty();
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private:
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struct Item {
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mgl::Text text;
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std::string id;
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};
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mgl::Font *font;
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std::vector<Item> items;
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size_t selected_item = 0;
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bool dirty = true;
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mgl::vec2f size;
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};
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}
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