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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Fix background not being transparent on sway when a wayland application is focused and opening the ui
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@@ -2,6 +2,7 @@
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#include <mglpp/system/vec.hpp>
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#include <string>
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#include <vector>
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#include <X11/Xlib.h>
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namespace gsr {
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@@ -10,10 +11,16 @@ namespace gsr {
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CURSOR
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};
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struct Monitor {
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mgl::vec2i position;
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mgl::vec2i size;
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};
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Window get_focused_window(Display *dpy, WindowCaptureType cap_type);
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std::string get_focused_window_name(Display *dpy, WindowCaptureType window_capture_type);
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mgl::vec2i get_cursor_position(Display *dpy, Window *window);
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mgl::vec2i create_window_get_center_position(Display *display);
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std::string get_window_manager_name(Display *display);
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bool is_compositor_running(Display *dpy, int screen);
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std::vector<Monitor> get_monitors(Display *dpy);
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}
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