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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-05-04 14:00:46 +09:00
Improve entry with cutting off text, vertical scroll, text selection, caret movement, copy, etc
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@@ -5,6 +5,18 @@
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namespace gsr {
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static double frame_delta_seconds = 1.0;
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static mgl::vec2i min_vec2i(mgl::vec2i a, mgl::vec2i b) {
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return { std::min(a.x, b.x), std::min(a.y, b.y) };
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}
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static mgl::vec2i max_vec2i(mgl::vec2i a, mgl::vec2i b) {
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return { std::max(a.x, b.x), std::max(a.y, b.y) };
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}
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static mgl::vec2i clamp_vec2i(mgl::vec2i value, mgl::vec2i min, mgl::vec2i max) {
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return min_vec2i(max, max_vec2i(value, min));
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}
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// TODO: Use vertices to make it one draw call
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void draw_rectangle_outline(mgl::Window &window, mgl::vec2f pos, mgl::vec2f size, mgl::Color color, float border_size) {
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pos = pos.floor();
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@@ -74,4 +86,12 @@ namespace gsr {
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else
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return from;
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}
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mgl::Scissor scissor_get_sub_area(mgl::Scissor parent, mgl::Scissor child) {
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const mgl::vec2i pos = clamp_vec2i(child.position, parent.position, parent.position + parent.size);
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return mgl::Scissor{
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pos,
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min_vec2i(child.size, parent.position + parent.size - pos)
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};
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}
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}
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