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https://repo.dec05eba.com/gpu-screen-recorder-ui
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567
src/Overlay.cpp
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567
src/Overlay.cpp
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#include "../include/Overlay.hpp"
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#include "../include/Theme.hpp"
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#include "../include/Config.hpp"
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#include "../include/Process.hpp"
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#include "../include/gui/StaticPage.hpp"
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#include "../include/gui/DropdownButton.hpp"
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#include "../include/gui/CustomRendererWidget.hpp"
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#include "../include/gui/SettingsPage.hpp"
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#include "../include/gui/Utils.hpp"
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#include "../include/gui/PageStack.hpp"
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#include <string.h>
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#include <assert.h>
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// TODO: Remove
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#include <signal.h>
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#include <sys/wait.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/cursorfont.h>
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#include <mglpp/system/Rect.hpp>
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#include <mglpp/window/Event.hpp>
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extern "C" {
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#include <mgl/mgl.h>
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}
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namespace gsr {
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static mgl::Texture texture_from_ximage(XImage *img) {
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uint8_t *texture_data = (uint8_t*)malloc(img->width * img->height * 3);
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// TODO:
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for(int y = 0; y < img->height; ++y) {
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for(int x = 0; x < img->width; ++x) {
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unsigned long pixel = XGetPixel(img, x, y);
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unsigned char red = (pixel & img->red_mask) >> 16;
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unsigned char green = (pixel & img->green_mask) >> 8;
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unsigned char blue = pixel & img->blue_mask;
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const size_t texture_data_index = (x + y * img->width) * 3;
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texture_data[texture_data_index + 0] = red;
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texture_data[texture_data_index + 1] = green;
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texture_data[texture_data_index + 2] = blue;
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}
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}
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mgl::Texture texture;
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// TODO:
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texture.load_from_memory(texture_data, img->width, img->height, MGL_IMAGE_FORMAT_RGB);
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free(texture_data);
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return texture;
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}
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static char hex_value_to_str(uint8_t v) {
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if(v <= 9)
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return '0' + v;
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else if(v >= 10 && v <= 15)
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return 'A' + (v - 10);
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else
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return '0';
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}
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// Excludes alpha
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static std::string color_to_hex_str(mgl::Color color) {
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std::string result;
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result.resize(6);
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result[0] = hex_value_to_str((color.r & 0xF0) >> 4);
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result[1] = hex_value_to_str(color.r & 0x0F);
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result[2] = hex_value_to_str((color.g & 0xF0) >> 4);
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result[3] = hex_value_to_str(color.g & 0x0F);
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result[4] = hex_value_to_str((color.b & 0xF0) >> 4);
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result[5] = hex_value_to_str(color.b & 0x0F);
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return result;
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}
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static Window get_window_at_cursor_position(Display *display) {
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Window root_window = None;
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Window window = None;
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int dummy_i;
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unsigned int dummy_u;
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int cursor_pos_x = 0;
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int cursor_pos_y = 0;
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XQueryPointer(display, DefaultRootWindow(display), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
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return window;
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}
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struct DrawableGeometry {
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int x, y, width, height;
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};
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static bool get_drawable_geometry(Display *display, Drawable drawable, DrawableGeometry *geometry) {
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geometry->x = 0;
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geometry->y = 0;
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geometry->width = 0;
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geometry->height = 0;
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Window root_window;
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unsigned int w, h;
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unsigned int dummy_border, dummy_depth;
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Status s = XGetGeometry(display, drawable, &root_window, &geometry->x, &geometry->y, &w, &h, &dummy_border, &dummy_depth);
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geometry->width = w;
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geometry->height = h;
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return s != Success;
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}
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static bool diff_int(int a, int b, int difference) {
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return std::abs(a - b) <= difference;
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}
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static bool is_window_fullscreen_on_monitor(Display *display, Window window, const mgl_monitor *monitor) {
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if(!window)
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return false;
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DrawableGeometry geometry;
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if(!get_drawable_geometry(display, window, &geometry))
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return false;
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const int margin = 2;
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return diff_int(geometry.x, monitor->pos.x, margin) && diff_int(geometry.y, monitor->pos.y, margin)
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&& diff_int(geometry.width, monitor->size.x, margin) && diff_int(geometry.height, monitor->size.y, margin);
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}
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#define _NET_WM_STATE_REMOVE 0
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#define _NET_WM_STATE_ADD 1
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#define _NET_WM_STATE_TOGGLE 2
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static Bool set_window_wm_state(Display *display, Window window, Atom atom) {
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Atom net_wm_state_atom = XInternAtom(display, "_NET_WM_STATE", False);
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if(!net_wm_state_atom) {
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fprintf(stderr, "Error: failed to find atom _NET_WM_STATE\n");
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return False;
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}
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XClientMessageEvent xclient;
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memset(&xclient, 0, sizeof(xclient));
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xclient.type = ClientMessage;
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xclient.window = window;
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xclient.message_type = net_wm_state_atom;
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xclient.format = 32;
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xclient.data.l[0] = _NET_WM_STATE_ADD;
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xclient.data.l[1] = atom;
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xclient.data.l[2] = 0;
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xclient.data.l[3] = 0;
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xclient.data.l[4] = 0;
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent*)&xclient);
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XFlush(display);
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return True;
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}
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static Bool make_window_sticky(Display* display, Window window) {
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Atom net_wm_state_sticky_atom = XInternAtom(display, "_NET_WM_STATE_STICKY", False);
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if(!net_wm_state_sticky_atom) {
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fprintf(stderr, "Error: failed to find atom _NET_WM_STATE_STICKY\n");
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return False;
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}
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return set_window_wm_state(display, window, net_wm_state_sticky_atom);
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}
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// Returns the first monitor if not found. Assumes there is at least one monitor connected.
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static const mgl_monitor* find_monitor_by_cursor_position(mgl::Window &window) {
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const mgl_window *win = window.internal_window();
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assert(win->num_monitors > 0);
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for(int i = 0; i < win->num_monitors; ++i) {
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const mgl_monitor *mon = &win->monitors[i];
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if(mgl::IntRect({ mon->pos.x, mon->pos.y }, { mon->size.x, mon->size.y }).contains({ win->cursor_position.x, win->cursor_position.y }))
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return mon;
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}
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return &win->monitors[0];
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}
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static bool is_compositor_running(Display *dpy, int screen) {
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char prop_name[20];
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snprintf(prop_name, sizeof(prop_name), "_NET_WM_CM_S%d", screen);
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Atom prop_atom = XInternAtom(dpy, prop_name, False);
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return XGetSelectionOwner(dpy, prop_atom) != None;
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}
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Overlay::Overlay(mgl::Window &window, std::string resources_path, GsrInfo gsr_info, egl_functions egl_funcs, mgl::Color bg_color) :
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window(window),
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resources_path(std::move(resources_path)),
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gsr_info(std::move(gsr_info)),
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egl_funcs(egl_funcs),
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bg_color(bg_color),
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bg_screenshot_overlay({0.0f, 0.0f}),
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top_bar_background({0.0f, 0.0f}),
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top_bar_text("GPU Screen Recorder", get_theme().top_bar_font),
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logo_sprite(&get_theme().logo_texture),
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close_button_widget({0.0f, 0.0f})
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{
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memset(&window_texture, 0, sizeof(window_texture));
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}
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Overlay::~Overlay() {
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hide();
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if(gpu_screen_recorder_process > 0) {
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kill(gpu_screen_recorder_process, SIGINT);
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int status;
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if(waitpid(gpu_screen_recorder_process, &status, 0) == -1) {
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perror("waitpid failed");
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/* Ignore... */
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}
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gpu_screen_recorder_process = -1;
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}
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}
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void Overlay::on_event(mgl::Event &event, mgl::Window &window) {
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if(!visible)
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return;
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close_button_widget.on_event(event, window, mgl::vec2f(0.0f, 0.0f));
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page_stack.on_event(event, window, mgl::vec2f(0.0f, 0.0f));
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if(event.type == mgl::Event::KeyReleased) {
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if(event.key.code == mgl::Keyboard::Escape)
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page_stack.pop();
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}
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}
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void Overlay::draw(mgl::Window &window) {
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if(!visible)
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return;
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if(page_stack.empty()) {
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hide();
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return;
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}
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if(window_texture_sprite.get_texture() && window_texture.texture_id) {
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window.draw(window_texture_sprite);
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window.draw(bg_screenshot_overlay);
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} else if(screenshot_texture.is_valid()) {
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window.draw(screenshot_sprite);
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window.draw(bg_screenshot_overlay);
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}
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window.draw(top_bar_background);
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window.draw(top_bar_text);
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window.draw(logo_sprite);
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close_button_widget.draw(window, mgl::vec2f(0.0f, 0.0f));
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page_stack.draw(window, mgl::vec2f(0.0f, 0.0f));
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}
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void Overlay::show() {
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mgl_window *win = window.internal_window();
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if(win->num_monitors == 0) {
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fprintf(stderr, "gsr warning: no monitors found, not showing overlay\n");
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return;
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}
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const mgl_monitor *focused_monitor = find_monitor_by_cursor_position(window);
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const mgl::vec2i window_pos(focused_monitor->pos.x, focused_monitor->pos.y);
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const mgl::vec2i window_size(focused_monitor->size.x, focused_monitor->size.y);
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get_theme().set_window_size(window_size);
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window.set_size(window_size);
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window.set_size_limits(window_size, window_size);
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window.set_position(window_pos);
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update_compositor_texture(focused_monitor);
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audio_devices = get_audio_devices();
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config = read_config();
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bg_screenshot_overlay = mgl::Rectangle(mgl::vec2f(get_theme().window_width, get_theme().window_height));
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top_bar_background = mgl::Rectangle(mgl::vec2f(get_theme().window_width, get_theme().window_height*0.06f).floor());
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top_bar_text = mgl::Text("GPU Screen Recorder", get_theme().top_bar_font);
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logo_sprite = mgl::Sprite(&get_theme().logo_texture);
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close_button_widget.set_size(mgl::vec2f(top_bar_background.get_size().y * 0.3f, top_bar_background.get_size().y * 0.3f).floor());
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bg_screenshot_overlay.set_color(bg_color);
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top_bar_background.set_color(mgl::Color(0, 0, 0, 180));
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//top_bar_text.set_color(get_theme().tint_color);
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top_bar_text.set_position((top_bar_background.get_position() + top_bar_background.get_size()*0.5f - top_bar_text.get_bounds().size*0.5f).floor());
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close_button_widget.set_position(mgl::vec2f(get_theme().window_width - close_button_widget.get_size().x - 50.0f, top_bar_background.get_size().y * 0.5f - close_button_widget.get_size().y * 0.5f).floor());
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logo_sprite.set_height((int)(top_bar_background.get_size().y * 0.65f));
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logo_sprite.set_position(mgl::vec2f(
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(top_bar_background.get_size().y - logo_sprite.get_size().y) * 0.5f,
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top_bar_background.get_size().y * 0.5f - logo_sprite.get_size().y * 0.5f
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).floor());
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while(!page_stack.empty()) {
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page_stack.pop();
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}
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auto front_page = std::make_unique<StaticPage>(window_size.to_vec2f());
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StaticPage *front_page_ptr = front_page.get();
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page_stack.push(std::move(front_page));
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const int button_height = window_size.y / 5.0f;
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const int button_width = button_height;
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auto main_buttons_list = std::make_unique<List>(List::Orientation::HORIZONTAL);
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main_buttons_list->set_spacing(0.0f);
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{
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auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Instant Replay", "On", "Off", &get_theme().replay_button_texture,
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mgl::vec2f(button_width, button_height));
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button->add_item("Start", "start");
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button->add_item("Settings", "settings");
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button->on_click = [&](const std::string &id) {
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if(id == "settings") {
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auto replay_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::REPLAY, gsr_info, audio_devices, config, &page_stack);
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page_stack.push(std::move(replay_settings_page));
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return;
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}
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/*
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char window_to_record_str[32];
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snprintf(window_to_record_str, sizeof(window_to_record_str), "%ld", target_window);
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const char *args[] = {
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"gpu-screen-recorder", "-w", window_to_record_str,
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"-c", "mp4",
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"-f", "60",
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"-o", "/home/dec05eba/Videos/gpu-screen-recorder.mp4",
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nullptr
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};
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exec_program_daemonized(args);
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*/
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};
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main_buttons_list->add_widget(std::move(button));
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}
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{
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auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Record", "Recording", "Not recording", &get_theme().record_button_texture,
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mgl::vec2f(button_width, button_height));
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DropdownButton *button_ptr = button.get();
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button->add_item("Start", "start");
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button->add_item("Settings", "settings");
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button->on_click = [&, button_ptr](const std::string &id) {
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if(id == "settings") {
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auto record_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::RECORD, gsr_info, audio_devices, config, &page_stack);
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page_stack.push(std::move(record_settings_page));
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return;
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}
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if(id != "start")
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return;
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// window.close();
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// usleep(1000 * 50); // 50 milliseconds
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const std::string tint_color_as_hex = color_to_hex_str(get_theme().tint_color);
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if(gpu_screen_recorder_process > 0) {
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kill(gpu_screen_recorder_process, SIGINT);
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int status;
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if(waitpid(gpu_screen_recorder_process, &status, 0) == -1) {
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perror("waitpid failed");
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/* Ignore... */
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}
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// window.set_visible(false);
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// window.close();
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// return;
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//exit(0);
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gpu_screen_recorder_process = -1;
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button_ptr->set_item_label(id, "Start");
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// TODO: Show this with a slight delay to make sure it doesn't show up in the video
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const std::string record_image_filepath = resources_path + "images/record.png";
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const char *notification_args[] = {
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"gsr-notify", "--text", "Recording has been saved", "--timeout", "3.0",
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"--icon", record_image_filepath.c_str(),
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"--icon-color", "ffffff", "--bg-color", tint_color_as_hex.c_str(),
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nullptr
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};
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exec_program_daemonized(notification_args);
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return;
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}
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const char *args[] = {
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"gpu-screen-recorder", "-w", "screen",
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"-c", "mp4",
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"-f", "60",
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"-o", "/home/dec05eba/Videos/gpu-screen-recorder.mp4",
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nullptr
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};
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gpu_screen_recorder_process = exec_program(args);
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if(gpu_screen_recorder_process == -1) {
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// TODO: Show notification failed to start
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} else {
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button_ptr->set_item_label(id, "Stop");
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}
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// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.
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// Make clear to the user that the recording starts after the notification is gone.
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// Maybe have the option in notification to show timer until its getting hidden, then the notification can say:
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// Starting recording in 3...
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// 2...
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// 1...
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// TODO: Do not run this is a daemon. Instead get the pid and when launching another notification close the current notification
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// program and start another one. This can also be used to check when the notification has finished by checking with waitpid NOWAIT
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// to see when the program has exit.
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const std::string record_image_filepath = resources_path + "images/record.png";
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const char *notification_args[] = {
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"gsr-notify", "--text", "Recording has started", "--timeout", "3.0",
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"--icon", record_image_filepath.c_str(),
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"--icon-color", tint_color_as_hex.c_str(), "--bg-color", tint_color_as_hex.c_str(),
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nullptr
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};
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exec_program_daemonized(notification_args);
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//exit(0);
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// window.set_visible(false);
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// window.close();
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// TODO: Show notification with args:
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// "Recording has started" 3.0 ./images/record.png 76b900
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};
|
||||
main_buttons_list->add_widget(std::move(button));
|
||||
}
|
||||
{
|
||||
auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Livestream", "Streaming", "Not streaming", &get_theme().stream_button_texture,
|
||||
mgl::vec2f(button_width, button_height));
|
||||
button->add_item("Start", "start");
|
||||
button->add_item("Settings", "settings");
|
||||
button->on_click = [&](const std::string &id) {
|
||||
if(id == "settings") {
|
||||
auto stream_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::STREAM, gsr_info, audio_devices, config, &page_stack);
|
||||
page_stack.push(std::move(stream_settings_page));
|
||||
return;
|
||||
}
|
||||
};
|
||||
main_buttons_list->add_widget(std::move(button));
|
||||
}
|
||||
|
||||
const mgl::vec2f main_buttons_list_size = main_buttons_list->get_size();
|
||||
main_buttons_list->set_position((mgl::vec2f(window_size.x * 0.5f, window_size.y * 0.25f) - main_buttons_list_size * 0.5f).floor());
|
||||
front_page_ptr->add_widget(std::move(main_buttons_list));
|
||||
|
||||
close_button_widget.draw_handler = [&](mgl::Window &window, mgl::vec2f pos, mgl::vec2f size) {
|
||||
if(mgl::FloatRect(pos, size).contains(window.get_mouse_position().to_vec2f())) {
|
||||
const float border_scale = 0.0015f;
|
||||
const int border_size = std::max(1.0f, border_scale * get_theme().window_height);
|
||||
draw_rectangle_outline(window, pos, size, get_theme().tint_color, border_size);
|
||||
}
|
||||
|
||||
mgl::Sprite close_sprite(&get_theme().close_texture);
|
||||
close_sprite.set_position(pos);
|
||||
close_sprite.set_size(size);
|
||||
window.draw(close_sprite);
|
||||
};
|
||||
|
||||
close_button_widget.event_handler = [&](mgl::Event &event, mgl::Window&, mgl::vec2f pos, mgl::vec2f size) {
|
||||
if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) {
|
||||
close_button_pressed_inside = mgl::FloatRect(pos, size).contains(mgl::vec2f(event.mouse_button.x, event.mouse_button.y));
|
||||
} else if(event.type == mgl::Event::MouseButtonReleased && event.mouse_button.button == mgl::Mouse::Left && close_button_pressed_inside) {
|
||||
if(mgl::FloatRect(pos, size).contains(mgl::vec2f(event.mouse_button.x, event.mouse_button.y))) {
|
||||
while(!page_stack.empty()) {
|
||||
page_stack.pop();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
mgl_context *context = mgl_get_context();
|
||||
Display *display = (Display*)context->connection;
|
||||
|
||||
window.set_fullscreen(true);
|
||||
window.set_visible(true);
|
||||
make_window_sticky(display, window.get_system_handle());
|
||||
|
||||
if(default_cursor) {
|
||||
XFreeCursor(display, default_cursor);
|
||||
default_cursor = 0;
|
||||
}
|
||||
default_cursor = XCreateFontCursor(display, XC_arrow);
|
||||
|
||||
// TODO: Retry if these fail.
|
||||
// TODO: Hmm, these dont work in owlboy. Maybe owlboy uses xi2 and that breaks this (does it?).
|
||||
// Remove these grabs when debugging with a debugger, or your X11 session will appear frozen
|
||||
|
||||
XGrabPointer(display, window.get_system_handle(), True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
|
||||
Button1MotionMask | Button2MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask |
|
||||
ButtonMotionMask,
|
||||
GrabModeAsync, GrabModeAsync, None, default_cursor, CurrentTime);
|
||||
// TODO: This breaks global hotkeys
|
||||
//XGrabKeyboard(display, window.get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime);
|
||||
|
||||
XSetInputFocus(display, window.get_system_handle(), RevertToParent, CurrentTime);
|
||||
XFlush(display);
|
||||
|
||||
//window.set_fullscreen(true);
|
||||
|
||||
visible = true;
|
||||
|
||||
mgl::Event event;
|
||||
event.type = mgl::Event::MouseMoved;
|
||||
event.mouse_move.x = window.get_mouse_position().x;
|
||||
event.mouse_move.y = window.get_mouse_position().y;
|
||||
on_event(event, window);
|
||||
}
|
||||
|
||||
void Overlay::hide() {
|
||||
mgl_context *context = mgl_get_context();
|
||||
Display *display = (Display*)context->connection;
|
||||
|
||||
if(default_cursor) {
|
||||
XFreeCursor(display, default_cursor);
|
||||
default_cursor = 0;
|
||||
}
|
||||
|
||||
//XUngrabKeyboard(display, CurrentTime);
|
||||
XUngrabPointer(display, CurrentTime);
|
||||
XFlush(display);
|
||||
|
||||
window_texture_deinit(&window_texture);
|
||||
visible = false;
|
||||
window.set_visible(false);
|
||||
}
|
||||
|
||||
void Overlay::toggle_show() {
|
||||
if(visible)
|
||||
hide();
|
||||
else
|
||||
show();
|
||||
}
|
||||
|
||||
bool Overlay::is_open() const {
|
||||
return visible;
|
||||
}
|
||||
|
||||
bool Overlay::update_compositor_texture(const mgl_monitor *monitor) {
|
||||
window_texture_deinit(&window_texture);
|
||||
window_texture_sprite.set_texture(nullptr);
|
||||
screenshot_texture.clear();
|
||||
screenshot_sprite.set_texture(nullptr);
|
||||
|
||||
mgl_context *context = mgl_get_context();
|
||||
Display *display = (Display*)context->connection;
|
||||
|
||||
if(is_compositor_running(display, 0))
|
||||
return false;
|
||||
|
||||
bool window_texture_loaded = false;
|
||||
const Window window_at_cursor_position = get_window_at_cursor_position(display);
|
||||
if(is_window_fullscreen_on_monitor(display, window_at_cursor_position, monitor) && window_at_cursor_position)
|
||||
window_texture_loaded = window_texture_init(&window_texture, display, mgl_window_get_egl_display(window.internal_window()), window_at_cursor_position, egl_funcs) == 0;
|
||||
|
||||
if(window_texture_loaded && window_texture.texture_id) {
|
||||
window_texture_texture = mgl::Texture(window_texture.texture_id, MGL_TEXTURE_FORMAT_RGB);
|
||||
window_texture_sprite.set_texture(&window_texture_texture);
|
||||
} else {
|
||||
XImage *img = XGetImage(display, DefaultRootWindow(display), monitor->pos.x, monitor->pos.y, monitor->size.x, monitor->size.y, AllPlanes, ZPixmap);
|
||||
if(!img)
|
||||
fprintf(stderr, "Error: failed to take a screenshot\n");
|
||||
|
||||
if(img) {
|
||||
screenshot_texture = texture_from_ximage(img);
|
||||
if(screenshot_texture.is_valid())
|
||||
screenshot_sprite.set_texture(&screenshot_texture);
|
||||
XDestroyImage(img);
|
||||
img = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user