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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-19 00:15:49 +09:00
Make sure all sizes are scaled by window size, make sure all elements are visible for very low resolutions and text doesn't get too small
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@@ -9,11 +9,12 @@
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#include <optional>
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namespace gsr {
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static const float padding_top = 10.0f;
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static const float padding_bottom = 10.0f;
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static const float padding_left = 10.0f;
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static const float padding_right = 10.0f;
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static const float padding_top_scale = 0.004629f;
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static const float padding_bottom_scale = 0.004629f;
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static const float padding_left_scale = 0.007f;
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static const float padding_right_scale = 0.007f;
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static const float border_scale = 0.0015f;
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static const float caret_width_scale = 0.001f;
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Entry::Entry(mgl::Font *font, const char *text, float max_width) : text("", *font), max_width(max_width) {
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this->text.set_color(get_theme().text_color);
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@@ -41,17 +42,20 @@ namespace gsr {
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void Entry::draw(mgl::Window &window, mgl::vec2f offset) {
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const mgl::vec2f draw_pos = position + offset;
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const int padding_top = padding_top_scale * get_theme().window_height;
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const int padding_left = padding_left_scale * get_theme().window_height;
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mgl::Rectangle background(get_size());
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background.set_position(draw_pos.floor());
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background.set_color(selected ? mgl::Color(0, 0, 0, 255) : mgl::Color(0, 0, 0, 120));
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window.draw(background);
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if(selected) {
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const int border_size = border_scale * gsr::get_theme().window_height;
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const int border_size = border_scale * get_theme().window_height;
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draw_rectangle_outline(window, draw_pos.floor(), get_size().floor(), get_theme().tint_color, border_size);
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const int caret_width = 2;
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mgl::Rectangle caret({caret_width, text.get_bounds().size.y});
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const int caret_width = std::max(1.0f, caret_width_scale * get_theme().window_height);
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mgl::Rectangle caret({(float)caret_width, text.get_bounds().size.y});
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caret.set_position((draw_pos + mgl::vec2f(padding_left + caret_offset_x, padding_top)).floor());
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caret.set_color(mgl::Color(255, 255, 255));
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window.draw(caret);
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@@ -62,6 +66,8 @@ namespace gsr {
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}
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mgl::vec2f Entry::get_size() {
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const int padding_top = padding_top_scale * get_theme().window_height;
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const int padding_bottom = padding_bottom_scale * get_theme().window_height;
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return { max_width, text.get_bounds().size.y + padding_top + padding_bottom };
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}
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