Remove scrollable page from gsr page, fix crash when navigating back

This commit is contained in:
dec05eba
2024-08-24 14:08:25 +02:00
parent 54c60d9a18
commit b8e6949dfb
13 changed files with 136 additions and 88 deletions

View File

@@ -1,15 +1,18 @@
#include "../../include/gui/FileChooser.hpp"
#include "../../include/gui/Utils.hpp"
#include "../../include/Theme.hpp"
#include <mglpp/graphics/Rectangle.hpp>
#include <mglpp/graphics/Sprite.hpp>
#include <mglpp/window/Window.hpp>
#include <mglpp/window/Event.hpp>
#include <mglpp/system/FloatRect.hpp>
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
#include <string.h>
#include <algorithm>
namespace gsr {
static const float current_directory_padding_top_scale = 0.004629f;
@@ -17,14 +20,14 @@ namespace gsr {
static const float current_directory_padding_left_scale = 0.004629f;
static const float current_directory_padding_right_scale = 0.004629f;
static const float spacing_between_current_directory_and_content = 0.015f;
static const int num_columns = 6;
static const float content_padding_top_scale = 0.015f;
static const float content_padding_bottom_scale = 0.015f;
static const float content_padding_left_scale = 0.015f;
static const float content_padding_right_scale = 0.015f;
static const int num_columns = 5;
static const float content_padding_top_scale = 0.03f;
static const float content_padding_bottom_scale = 0.03f;
static const float content_padding_left_scale = 0.03f;
static const float content_padding_right_scale = 0.03f;
FileChooser::FileChooser(const char *start_directory, mgl::vec2f content_size) :
content_size(content_size), current_directory_text(start_directory, get_theme().body_font)
FileChooser::FileChooser(const char *start_directory, mgl::vec2f size) :
size(size), current_directory_text(start_directory, get_theme().body_font)
{
set_current_directory(start_directory);
}
@@ -45,7 +48,7 @@ namespace gsr {
if(selected_item != -1 && times_clicked_within_timer > 0 && times_clicked_within_timer % 2 == 0) {
char new_directory[PATH_MAX];
snprintf(new_directory, sizeof(new_directory), "%s/%s", current_directory_text.get_string().c_str(), folders[selected_item].get_string().c_str());
snprintf(new_directory, sizeof(new_directory), "%s/%s", current_directory_text.get_string().c_str(), folders[selected_item].text.get_string().c_str());
set_current_directory(new_directory);
}
}
@@ -58,13 +61,14 @@ namespace gsr {
if(!visible)
return;
const mgl::vec2f draw_pos = position + offset;
const mgl::vec2f draw_pos_start = position + offset;
mgl::vec2f draw_pos = draw_pos_start;
const mgl::vec2f current_directory_padding(
current_directory_padding_left_scale * get_theme().window_height + current_directory_padding_right_scale * get_theme().window_height,
current_directory_padding_top_scale * get_theme().window_height + current_directory_padding_bottom_scale * get_theme().window_height
);
mgl::Rectangle current_directory_background(mgl::vec2f(content_size.x, current_directory_text.get_bounds().size.y + current_directory_padding.y).floor());
mgl::Rectangle current_directory_background(mgl::vec2f(size.x, current_directory_text.get_bounds().size.y + current_directory_padding.y).floor());
current_directory_background.set_color(mgl::Color(0, 0, 0, 120));
current_directory_background.set_position(draw_pos.floor());
window.draw(current_directory_background);
@@ -73,9 +77,10 @@ namespace gsr {
current_directory_text.set_position((draw_pos + mgl::vec2f(current_directory_padding.x, current_directory_background.get_size().y * 0.5f - current_directory_text.get_bounds().size.y * 0.5f)).floor());
window.draw(current_directory_text);
mgl::Rectangle content_background(content_size.floor());
draw_pos += mgl::vec2f(0.0f, current_directory_background.get_size().y + spacing_between_current_directory_and_content * get_theme().window_height);
mgl::Rectangle content_background(mgl::vec2f(size.x, size.y - (draw_pos.y - draw_pos_start.y)).floor());
content_background.set_color(mgl::Color(0, 0, 0, 120));
content_background.set_position((draw_pos + mgl::vec2f(0.0f, current_directory_background.get_size().y + spacing_between_current_directory_and_content * get_theme().window_height)).floor());
content_background.set_position(draw_pos.floor());
window.draw(content_background);
const mgl::vec2f mouse_pos = window.get_mouse_position().to_vec2f();
@@ -85,11 +90,11 @@ namespace gsr {
const int content_padding_left = content_padding_left_scale * get_theme().window_height;
const int content_padding_right = content_padding_right_scale * get_theme().window_height;
const float folder_width = (int)((content_size.x - (content_padding_left + content_padding_right) * num_columns) / num_columns);
const float folder_width = (int)((content_background.get_size().x - (content_padding_left + content_padding_right) * num_columns) / num_columns);
const float width_per_item_after = content_padding_right + folder_width + content_padding_left;
mgl::vec2f folder_pos = content_background.get_position() + mgl::vec2f(content_padding_left, content_padding_top);
for(int i = 0; i < (int)folders.size(); ++i) {
auto &folder_text = folders[i];
auto &folder = folders[i];
mgl::Sprite folder_sprite(&get_theme().folder_texture);
folder_sprite.set_position(folder_pos.floor());
@@ -116,11 +121,11 @@ namespace gsr {
window.draw(folder_sprite);
// TODO: Dont allow text to go further left/right than item_pos (on the left side) and item_pos + item_size (on the right side).
folder_text.set_position(folder_sprite.get_position() + mgl::vec2f(folder_sprite.get_size().x * 0.5f - folder_text.get_bounds().size.x * 0.5f, folder_sprite.get_size().y));
window.draw(folder_text);
folder.text.set_position(folder_sprite.get_position() + mgl::vec2f(folder_sprite.get_size().x * 0.5f - folder.text.get_bounds().size.x * 0.5f, folder_sprite.get_size().y));
window.draw(folder.text);
folder_pos.x += width_per_item_after;
if(folder_pos.x + folder_width > content_background.get_position().x + content_size.x) {
if(folder_pos.x + folder_width > content_background.get_position().x + content_background.get_size().x) {
folder_pos.x = content_background.get_position().x + content_padding_left;
folder_pos.y += content_padding_bottom + folder_sprite.get_size().y + content_padding_top;
}
@@ -131,22 +136,7 @@ namespace gsr {
if(!visible)
return {0.0f, 0.0f};
const mgl::vec2f current_directory_padding(
current_directory_padding_left_scale * get_theme().window_height + current_directory_padding_right_scale * get_theme().window_height,
current_directory_padding_top_scale * get_theme().window_height + current_directory_padding_bottom_scale * get_theme().window_height
);
return {content_size.x, current_directory_text.get_bounds().size.y + current_directory_padding.y + spacing_between_current_directory_and_content * get_theme().window_height + content_size.y};
}
static bool is_dir(struct dirent *dir, const char *parent_directory) {
if(dir->d_type == DT_DIR)
return true;
char filepath[PATH_MAX];
snprintf(filepath, sizeof(filepath), "%s/%s", parent_directory, dir->d_name);
struct stat st;
return stat(filepath, &st) != -1 && S_ISDIR(st.st_mode);
return size;
}
void FileChooser::set_current_directory(const char *directory) {
@@ -162,13 +152,28 @@ namespace gsr {
}
struct dirent *dir = NULL;
char filepath[PATH_MAX];
while((dir = readdir(d)) != NULL) {
/* Ignore hidden files */
if(dir->d_name[0] == '.' || !is_dir(dir, directory))
if(dir->d_name[0] == '.')
continue;
folders.push_back(mgl::Text(dir->d_name, get_theme().body_font));
snprintf(filepath, sizeof(filepath), "%s/%s", directory, dir->d_name);
struct stat st;
if(stat(filepath, &st) == -1)
continue;
if(!S_ISDIR(st.st_mode))
continue;
folders.push_back({mgl::Text(dir->d_name, get_theme().body_font), st.st_mtim.tv_sec});
}
closedir(d);
std::sort(folders.begin(), folders.end(), [](const Folder &folder_a, const Folder &folder_b) {
return folder_a.last_modified_seconds > folder_b.last_modified_seconds;
});
}
}