Ungrab devices if there is a keyboard lock (if an input remapping software runs and grabs gsr-ui virtual keyboard)

This commit is contained in:
dec05eba
2025-11-07 19:23:38 +01:00
parent 2bc2252d30
commit be07070789
11 changed files with 166 additions and 24 deletions

View File

@@ -190,11 +190,12 @@ namespace gsr {
}
std::unique_ptr<RadioButton> GlobalSettingsPage::create_enable_keyboard_hotkeys_button() {
auto enable_hotkeys_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
auto enable_hotkeys_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
enable_keyboard_hotkeys_radio_button_ptr = enable_hotkeys_radio_button.get();
enable_hotkeys_radio_button->add_item("Yes", "enable_hotkeys");
enable_hotkeys_radio_button->add_item("Yes, but only grab virtual devices (supports some input remapping software)", "enable_hotkeys_virtual_devices");
enable_hotkeys_radio_button->add_item("Yes, but don't grab devices (supports all input remapping software)", "enable_hotkeys_no_grab");
enable_hotkeys_radio_button->add_item("No", "disable_hotkeys");
enable_hotkeys_radio_button->add_item("Only grab virtual devices (supports input remapping software)", "enable_hotkeys_virtual_devices");
enable_hotkeys_radio_button->on_selection_changed = [&](const std::string&, const std::string &id) {
if(on_keyboard_hotkey_changed)
on_keyboard_hotkey_changed(id.c_str());