Add option to manage program startup directly in the program

This commit is contained in:
dec05eba
2024-12-28 15:29:26 +01:00
parent 81e2fab47f
commit c213b5de89
7 changed files with 64 additions and 5 deletions

View File

@@ -1,6 +1,7 @@
#include "../../include/gui/GlobalSettingsPage.hpp"
#include "../../include/Theme.hpp"
#include "../../include/Process.hpp"
#include "../../include/gui/GsrPage.hpp"
#include "../../include/gui/PageStack.hpp"
#include "../../include/gui/ScrollablePage.hpp"
@@ -59,9 +60,40 @@ namespace gsr {
return std::make_unique<Subsection>("Appearance", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f));
}
std::unique_ptr<Subsection> GlobalSettingsPage::create_startup_subsection(ScrollablePage *parent_page) {
auto list = std::make_unique<List>(List::Orientation::VERTICAL);
auto startup_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
startup_radio_button_ptr = startup_radio_button.get();
startup_radio_button->add_item("Don't start this program on system startup", "dont_start_on_system_startup");
startup_radio_button->add_item("Start this program on system startup", "start_on_system_startup");
startup_radio_button->on_selection_changed = [&](const std::string&, const std::string &id) {
bool enable = false;
if(id == "dont_start_on_system_startup")
enable = false;
else if(id == "start_on_system_startup")
enable = true;
else
return;
const char *args[] = { "systemctl", enable ? "enable" : "disable", "--user", "gpu-screen-recorder-ui", nullptr };
std::string stdout_str;
const int exit_status = exec_program_get_stdout(args, stdout_str);
if(on_startup_changed)
on_startup_changed(enable, exit_status);
};
list->add_widget(std::move(startup_radio_button));
return std::make_unique<Subsection>("Startup", std::move(list), mgl::vec2f(parent_page->get_inner_size().x, 0.0f));
}
void GlobalSettingsPage::add_widgets() {
auto scrollable_page = std::make_unique<ScrollablePage>(content_page_ptr->get_inner_size());
scrollable_page->add_widget(create_appearance_subsection(scrollable_page.get()));
auto settings_list = std::make_unique<List>(List::Orientation::VERTICAL);
settings_list->set_spacing(0.018f);
settings_list->add_widget(create_appearance_subsection(scrollable_page.get()));
settings_list->add_widget(create_startup_subsection(scrollable_page.get()));
scrollable_page->add_widget(std::move(settings_list));
content_page_ptr->add_widget(std::move(scrollable_page));
}
@@ -74,6 +106,11 @@ namespace gsr {
tint_color_radio_button_ptr->set_selected_item(gpu_vendor_to_color_name(gsr_info->gpu_info.vendor));
else
tint_color_radio_button_ptr->set_selected_item(config.main_config.tint_color);
const char *args[] = { "systemctl", "is-enabled", "--quiet", "--user", "gpu-screen-recorder-ui", nullptr };
std::string stdout_str;
const int exit_status = exec_program_get_stdout(args, stdout_str);
startup_radio_button_ptr->set_selected_item(exit_status == 0 ? "start_on_system_startup" : "dont_start_on_system_startup", false, false);
}
void GlobalSettingsPage::save() {

View File

@@ -625,11 +625,11 @@ namespace gsr {
std::unique_ptr<RadioButton> SettingsPage::create_start_replay_automatically() {
char fullscreen_text[256];
snprintf(fullscreen_text, sizeof(fullscreen_text), "Turn on replay when starting a fullscreen application%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)");
snprintf(fullscreen_text, sizeof(fullscreen_text), "Turn on replay when starting a fullscreen application%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)");
auto radiobutton = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically");
radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup");
radiobutton->add_item("Turn on replay when this program starts", "turn_on_at_system_startup");
radiobutton->add_item(fullscreen_text, "turn_on_at_fullscreen");
radiobutton->add_item("Turn on replay when power supply is connected", "turn_on_at_power_supply_connected");
turn_on_replay_automatically_mode_ptr = radiobutton.get();
@@ -638,7 +638,7 @@ namespace gsr {
std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
char text[256];
snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)");
snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)");
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
save_replay_in_game_folder_ptr = checkbox.get();
return checkbox;
@@ -719,7 +719,7 @@ namespace gsr {
std::unique_ptr<CheckBox> SettingsPage::create_save_recording_in_game_folder() {
char text[256];
snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 only)");
snprintf(text, sizeof(text), "Save video in a folder with the name of the game%s", gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)");
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
save_recording_in_game_folder_ptr = checkbox.get();
return checkbox;