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Keep keyboard led when turning on global hotkeys, move files
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45
include/GlobalHotkeys/GlobalHotkeys.hpp
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45
include/GlobalHotkeys/GlobalHotkeys.hpp
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#pragma once
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#include <stdint.h>
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#include <functional>
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#include <string>
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namespace mgl {
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class Event;
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}
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namespace gsr {
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enum HotkeyModifier : uint32_t {
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HOTKEY_MOD_LSHIFT = 1 << 0,
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HOTKEY_MOD_RSHIFT = 1 << 1,
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HOTKEY_MOD_LCTRL = 1 << 2,
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HOTKEY_MOD_RCTRL = 1 << 3,
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HOTKEY_MOD_LALT = 1 << 4,
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HOTKEY_MOD_RALT = 1 << 5,
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HOTKEY_MOD_LSUPER = 1 << 6,
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HOTKEY_MOD_RSUPER = 1 << 7
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};
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struct Hotkey {
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uint32_t key = 0; // X11 keysym
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uint32_t modifiers = 0; // HotkeyModifier
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};
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using GlobalHotkeyCallback = std::function<void(const std::string &id)>;
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class GlobalHotkeys {
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public:
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GlobalHotkeys() = default;
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GlobalHotkeys(const GlobalHotkeys&) = delete;
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GlobalHotkeys& operator=(const GlobalHotkeys&) = delete;
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virtual ~GlobalHotkeys() = default;
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virtual bool bind_key_press(Hotkey hotkey, const std::string &id, GlobalHotkeyCallback callback) { (void)hotkey; (void)id; (void)callback; return false; }
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virtual void unbind_key_press(const std::string &id) { (void)id; }
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virtual void unbind_all_keys() {}
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virtual bool bind_action(const std::string &id, GlobalHotkeyCallback callback) { (void)id; (void)callback; return false; };
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virtual void poll_events() = 0;
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// Returns true if the event wasn't consumed (if the event didn't match a key that has been bound)
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virtual bool on_event(mgl::Event &event) { (void)event; return true; }
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};
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}
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