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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-17 23:46:22 +09:00
Add option to start replay on fullscreen
This commit is contained in:
149
src/Overlay.cpp
149
src/Overlay.cpp
@@ -30,6 +30,66 @@ extern "C" {
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namespace gsr {
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static const mgl::Color bg_color(0, 0, 0, 100);
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static const double force_window_on_top_timeout_seconds = 1.0;
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static const double focused_window_fullscreen_check_timeout_seconds = 1.0;
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static bool window_has_atom(Display *dpy, Window window, Atom atom) {
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Atom type;
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unsigned long len, bytes_left;
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int format;
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unsigned char *properties = NULL;
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if(XGetWindowProperty(dpy, window, atom, 0, 1024, False, AnyPropertyType, &type, &format, &len, &bytes_left, &properties) < Success)
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return false;
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if(properties)
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XFree(properties);
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return type != None;
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}
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static bool window_is_user_program(Display *dpy, Window window) {
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const Atom net_wm_state_atom = XInternAtom(dpy, "_NET_WM_STATE", False);
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const Atom wm_state_atom = XInternAtom(dpy, "WM_STATE", False);
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return window_has_atom(dpy, window, net_wm_state_atom) || window_has_atom(dpy, window, wm_state_atom);
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}
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static Window get_window_at_cursor_position(Display *dpy) {
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Window root_window = None;
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Window window = None;
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int dummy_i;
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unsigned int dummy_u;
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int cursor_pos_x = 0;
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int cursor_pos_y = 0;
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XQueryPointer(dpy, DefaultRootWindow(dpy), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
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return window;
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}
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static Window get_focused_window(Display *dpy) {
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const Atom net_active_window_atom = XInternAtom(dpy, "_NET_ACTIVE_WINDOW", False);
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Window focused_window = None;
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// Atom type = None;
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// int format = 0;
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// unsigned long num_items = 0;
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// unsigned long bytes_left = 0;
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// unsigned char *data = NULL;
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// XGetWindowProperty(dpy, DefaultRootWindow(dpy), net_active_window_atom, 0, 1, False, XA_WINDOW, &type, &format, &num_items, &bytes_left, &data);
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// fprintf(stderr, "focused window: %p\n", (void*)data);
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// if(type == XA_WINDOW && num_items == 1 && data)
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// return *(Window*)data;
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int revert_to = 0;
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XGetInputFocus(dpy, &focused_window, &revert_to);
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if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
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return focused_window;
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focused_window = get_window_at_cursor_position(dpy);
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if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
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return focused_window;
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return None;
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}
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static mgl::Texture texture_from_ximage(XImage *img) {
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uint8_t *texture_data = (uint8_t*)malloc(img->width * img->height * 3);
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@@ -82,17 +142,6 @@ namespace gsr {
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return result;
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}
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static Window get_window_at_cursor_position(Display *display) {
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Window root_window = None;
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Window window = None;
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int dummy_i;
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unsigned int dummy_u;
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int cursor_pos_x = 0;
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int cursor_pos_y = 0;
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XQueryPointer(display, DefaultRootWindow(display), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
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return window;
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}
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struct DrawableGeometry {
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int x, y, width, height;
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};
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@@ -130,6 +179,57 @@ namespace gsr {
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&& diff_int(geometry.width, monitor->size.x, margin) && diff_int(geometry.height, monitor->size.y, margin);
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}
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/*static bool is_window_fullscreen_on_monitor(Display *display, Window window, const mgl_monitor *monitors, int num_monitors) {
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if(!window)
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return false;
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DrawableGeometry geometry;
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if(!get_drawable_geometry(display, window, &geometry))
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return false;
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const int margin = 2;
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for(int i = 0; i < num_monitors; ++i) {
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const mgl_monitor *mon = &monitors[i];
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if(diff_int(geometry.x, mon->pos.x, margin) && diff_int(geometry.y, mon->pos.y, margin)
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&& diff_int(geometry.width, mon->size.x, margin) && diff_int(geometry.height, mon->size.y, margin))
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{
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return true;
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}
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}
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return false;
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}*/
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static bool window_is_fullscreen(Display *display, Window window) {
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const Atom wm_state_atom = XInternAtom(display, "_NET_WM_STATE", False);
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const Atom wm_state_fullscreen_atom = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
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Atom type = None;
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int format = 0;
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unsigned long num_items = 0;
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unsigned long bytes_after = 0;
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unsigned char *properties = nullptr;
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if(XGetWindowProperty(display, window, wm_state_atom, 0, 1024, False, XA_ATOM, &type, &format, &num_items, &bytes_after, &properties) < Success) {
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fprintf(stderr, "Failed to get window wm state property\n");
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return false;
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}
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if(!properties)
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return false;
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bool is_fullscreen = false;
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Atom *atoms = (Atom*)properties;
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for(unsigned long i = 0; i < num_items; ++i) {
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if(atoms[i] == wm_state_fullscreen_atom) {
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is_fullscreen = true;
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break;
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}
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}
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XFree(properties);
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return is_fullscreen;
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}
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static void set_focused_window(Display *dpy, Window window) {
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XSetInputFocus(dpy, window, RevertToParent, CurrentTime);
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@@ -220,7 +320,7 @@ namespace gsr {
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const std::string notify_bg_color_str = color_to_hex_str(get_color_theme().tint_color);
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setenv("GSR_NOTIFY_BG_COLOR", notify_bg_color_str.c_str(), true);
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if(config.replay_config.start_replay_automatically)
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if(config.replay_config.turn_on_replay_automatically_mode == "turn_on_at_system_startup")
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on_press_start_replay(true);
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}
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@@ -289,6 +389,7 @@ namespace gsr {
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bool Overlay::draw() {
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update_notification_process_status();
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update_gsr_process_status();
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update_focused_fullscreen_status();
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if(!visible)
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return false;
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@@ -753,6 +854,30 @@ namespace gsr {
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recording_status = RecordingStatus::NONE;
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}
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void Overlay::update_focused_fullscreen_status() {
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if(focused_fullscreen_clock.get_elapsed_time_seconds() < focused_window_fullscreen_check_timeout_seconds)
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return;
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focused_fullscreen_clock.restart();
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if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_fullscreen")
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return;
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mgl_context *context = mgl_get_context();
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Display *display = (Display*)context->connection;
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const Window focused_window = get_focused_window(display);
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if(window && focused_window == window->get_system_handle())
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return;
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if(recording_status == RecordingStatus::NONE) {
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if(focused_window != 0 && window_is_fullscreen(display, focused_window))
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on_press_start_replay(false);
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} else if(recording_status == RecordingStatus::REPLAY) {
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if(focused_window == 0 || !window_is_fullscreen(display, focused_window))
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on_press_start_replay(false);
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}
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}
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void Overlay::update_ui_recording_paused() {
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if(!visible || recording_status != RecordingStatus::RECORD)
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return;
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