Add option to start replay on fullscreen

This commit is contained in:
dec05eba
2024-11-14 00:25:37 +01:00
parent 4ba1e814b7
commit d2f6b0738b
12 changed files with 218 additions and 41 deletions

View File

@@ -30,6 +30,66 @@ extern "C" {
namespace gsr {
static const mgl::Color bg_color(0, 0, 0, 100);
static const double force_window_on_top_timeout_seconds = 1.0;
static const double focused_window_fullscreen_check_timeout_seconds = 1.0;
static bool window_has_atom(Display *dpy, Window window, Atom atom) {
Atom type;
unsigned long len, bytes_left;
int format;
unsigned char *properties = NULL;
if(XGetWindowProperty(dpy, window, atom, 0, 1024, False, AnyPropertyType, &type, &format, &len, &bytes_left, &properties) < Success)
return false;
if(properties)
XFree(properties);
return type != None;
}
static bool window_is_user_program(Display *dpy, Window window) {
const Atom net_wm_state_atom = XInternAtom(dpy, "_NET_WM_STATE", False);
const Atom wm_state_atom = XInternAtom(dpy, "WM_STATE", False);
return window_has_atom(dpy, window, net_wm_state_atom) || window_has_atom(dpy, window, wm_state_atom);
}
static Window get_window_at_cursor_position(Display *dpy) {
Window root_window = None;
Window window = None;
int dummy_i;
unsigned int dummy_u;
int cursor_pos_x = 0;
int cursor_pos_y = 0;
XQueryPointer(dpy, DefaultRootWindow(dpy), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
return window;
}
static Window get_focused_window(Display *dpy) {
const Atom net_active_window_atom = XInternAtom(dpy, "_NET_ACTIVE_WINDOW", False);
Window focused_window = None;
// Atom type = None;
// int format = 0;
// unsigned long num_items = 0;
// unsigned long bytes_left = 0;
// unsigned char *data = NULL;
// XGetWindowProperty(dpy, DefaultRootWindow(dpy), net_active_window_atom, 0, 1, False, XA_WINDOW, &type, &format, &num_items, &bytes_left, &data);
// fprintf(stderr, "focused window: %p\n", (void*)data);
// if(type == XA_WINDOW && num_items == 1 && data)
// return *(Window*)data;
int revert_to = 0;
XGetInputFocus(dpy, &focused_window, &revert_to);
if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
return focused_window;
focused_window = get_window_at_cursor_position(dpy);
if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
return focused_window;
return None;
}
static mgl::Texture texture_from_ximage(XImage *img) {
uint8_t *texture_data = (uint8_t*)malloc(img->width * img->height * 3);
@@ -82,17 +142,6 @@ namespace gsr {
return result;
}
static Window get_window_at_cursor_position(Display *display) {
Window root_window = None;
Window window = None;
int dummy_i;
unsigned int dummy_u;
int cursor_pos_x = 0;
int cursor_pos_y = 0;
XQueryPointer(display, DefaultRootWindow(display), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
return window;
}
struct DrawableGeometry {
int x, y, width, height;
};
@@ -130,6 +179,57 @@ namespace gsr {
&& diff_int(geometry.width, monitor->size.x, margin) && diff_int(geometry.height, monitor->size.y, margin);
}
/*static bool is_window_fullscreen_on_monitor(Display *display, Window window, const mgl_monitor *monitors, int num_monitors) {
if(!window)
return false;
DrawableGeometry geometry;
if(!get_drawable_geometry(display, window, &geometry))
return false;
const int margin = 2;
for(int i = 0; i < num_monitors; ++i) {
const mgl_monitor *mon = &monitors[i];
if(diff_int(geometry.x, mon->pos.x, margin) && diff_int(geometry.y, mon->pos.y, margin)
&& diff_int(geometry.width, mon->size.x, margin) && diff_int(geometry.height, mon->size.y, margin))
{
return true;
}
}
return false;
}*/
static bool window_is_fullscreen(Display *display, Window window) {
const Atom wm_state_atom = XInternAtom(display, "_NET_WM_STATE", False);
const Atom wm_state_fullscreen_atom = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
Atom type = None;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = nullptr;
if(XGetWindowProperty(display, window, wm_state_atom, 0, 1024, False, XA_ATOM, &type, &format, &num_items, &bytes_after, &properties) < Success) {
fprintf(stderr, "Failed to get window wm state property\n");
return false;
}
if(!properties)
return false;
bool is_fullscreen = false;
Atom *atoms = (Atom*)properties;
for(unsigned long i = 0; i < num_items; ++i) {
if(atoms[i] == wm_state_fullscreen_atom) {
is_fullscreen = true;
break;
}
}
XFree(properties);
return is_fullscreen;
}
static void set_focused_window(Display *dpy, Window window) {
XSetInputFocus(dpy, window, RevertToParent, CurrentTime);
@@ -220,7 +320,7 @@ namespace gsr {
const std::string notify_bg_color_str = color_to_hex_str(get_color_theme().tint_color);
setenv("GSR_NOTIFY_BG_COLOR", notify_bg_color_str.c_str(), true);
if(config.replay_config.start_replay_automatically)
if(config.replay_config.turn_on_replay_automatically_mode == "turn_on_at_system_startup")
on_press_start_replay(true);
}
@@ -289,6 +389,7 @@ namespace gsr {
bool Overlay::draw() {
update_notification_process_status();
update_gsr_process_status();
update_focused_fullscreen_status();
if(!visible)
return false;
@@ -753,6 +854,30 @@ namespace gsr {
recording_status = RecordingStatus::NONE;
}
void Overlay::update_focused_fullscreen_status() {
if(focused_fullscreen_clock.get_elapsed_time_seconds() < focused_window_fullscreen_check_timeout_seconds)
return;
focused_fullscreen_clock.restart();
if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_fullscreen")
return;
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
const Window focused_window = get_focused_window(display);
if(window && focused_window == window->get_system_handle())
return;
if(recording_status == RecordingStatus::NONE) {
if(focused_window != 0 && window_is_fullscreen(display, focused_window))
on_press_start_replay(false);
} else if(recording_status == RecordingStatus::REPLAY) {
if(focused_window == 0 || !window_is_fullscreen(display, focused_window))
on_press_start_replay(false);
}
}
void Overlay::update_ui_recording_paused() {
if(!visible || recording_status != RecordingStatus::RECORD)
return;