mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-05-04 22:10:44 +09:00
Add option to start replay on fullscreen
This commit is contained in:
@@ -16,7 +16,7 @@ namespace gsr {
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};
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}
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LineSeparator::LineSeparator(Type type, float width) : type(type), width(width) {
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LineSeparator::LineSeparator(Orientation orientation, float width) : orientation(orientation), width(width) {
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}
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@@ -14,7 +14,7 @@ namespace gsr {
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static const float spacing_scale = 0.007f;
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static const float border_scale = 0.0015f;
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RadioButton::RadioButton(mgl::Font *font) : font(font) {
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RadioButton::RadioButton(mgl::Font *font, Orientation orientation) : font(font), orientation(orientation) {
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}
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@@ -44,7 +44,14 @@ namespace gsr {
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return false;
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}
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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return true;
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@@ -85,7 +92,14 @@ namespace gsr {
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item.text.set_position((draw_pos + item_size * 0.5f - item.text.get_bounds().size * 0.5f).floor());
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window.draw(item.text);
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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@@ -98,13 +112,32 @@ namespace gsr {
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const int padding_left = padding_left_scale * get_theme().window_height;
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const int padding_right = padding_right_scale * get_theme().window_height;
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size = { 0.0f, font->get_character_size() + (float)padding_top + (float)padding_bottom };
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size = { 0.0f, 0.0f };
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for(Item &item : items) {
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const mgl::vec2f bounds = item.text.get_bounds().size;
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size.x += bounds.x + padding_left + padding_right;
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switch(orientation) {
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case Orientation::VERTICAL:
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size.x = std::max(size.x, bounds.x + padding_left + padding_right);
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size.y += bounds.y + padding_top + padding_bottom;
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break;
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case Orientation::HORIZONTAL:
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size.x += bounds.x + padding_left + padding_right;
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size.y = font->get_character_size() + (float)padding_top + (float)padding_bottom;
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break;
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}
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}
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if(items.size() > 1)
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size.x += (items.size() - 1) * spacing_scale * get_theme().window_height;
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if(items.size() > 1) {
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switch(orientation) {
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case Orientation::VERTICAL:
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size.y += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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size.x += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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}
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}
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dirty = false;
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}
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@@ -42,7 +42,7 @@ namespace gsr {
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}
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std::unique_ptr<RadioButton> SettingsPage::create_view_radio_button() {
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auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
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auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
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view_radio_button->add_item("Simple view", "simple");
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view_radio_button->add_item("Advanced view", "advanced");
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view_radio_button->set_horizontal_alignment(Widget::Alignment::CENTER);
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@@ -228,7 +228,7 @@ namespace gsr {
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}
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std::unique_ptr<RadioButton> SettingsPage::create_audio_type_button() {
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auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
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auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
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audio_type_radio_button->add_item("Audio devices", "audio_devices");
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audio_type_radio_button->add_item("Application audio", "app_audio");
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audio_type_radio_button_ptr = audio_type_radio_button.get();
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@@ -321,10 +321,10 @@ namespace gsr {
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auto audio_section = std::make_unique<Subsection>("Audio", std::move(audio_device_section_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f));
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audio_device_section_list_ptr->add_widget(create_audio_type_button());
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audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
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audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
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audio_device_section_list_ptr->add_widget(create_audio_device_section());
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audio_device_section_list_ptr->add_widget(create_application_audio_section());
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//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
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//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
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audio_device_section_list_ptr->add_widget(create_merge_audio_tracks_checkbox());
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audio_device_section_list_ptr->add_widget(create_audio_codec());
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return audio_section;
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@@ -646,10 +646,13 @@ namespace gsr {
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return replay_time_list;
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}
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std::unique_ptr<CheckBox> SettingsPage::create_start_replay_on_startup() {
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auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, "Turn on replay automatically");
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start_replay_automatically_ptr = checkbox.get();
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return checkbox;
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std::unique_ptr<RadioButton> SettingsPage::create_start_replay_automatically() {
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auto radiobutton = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
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radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically");
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radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup");
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radiobutton->add_item("Turn on replay when starting a fullscreen application", "turn_on_at_fullscreen");
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turn_on_replay_automatically_mode_ptr = radiobutton.get();
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return radiobutton;
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}
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std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
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@@ -685,7 +688,7 @@ namespace gsr {
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settings_list_ptr->add_widget(std::make_unique<Subsection>("File info", std::move(file_info_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
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auto general_list = std::make_unique<List>(List::Orientation::VERTICAL);
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general_list->add_widget(create_start_replay_on_startup());
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general_list->add_widget(create_start_replay_automatically());
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general_list->add_widget(create_save_replay_in_game_folder());
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settings_list_ptr->add_widget(std::make_unique<Subsection>("General", std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
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@@ -1015,7 +1018,7 @@ namespace gsr {
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void SettingsPage::load_replay() {
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load_common(config.replay_config.record_options);
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start_replay_automatically_ptr->set_checked(config.replay_config.start_replay_automatically);
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turn_on_replay_automatically_mode_ptr->set_selected_item(config.replay_config.turn_on_replay_automatically_mode);
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save_replay_in_game_folder_ptr->set_checked(config.replay_config.save_video_in_game_folder);
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show_replay_started_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_started_notifications);
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show_replay_stopped_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_stopped_notifications);
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@@ -1142,7 +1145,7 @@ namespace gsr {
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void SettingsPage::save_replay() {
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save_common(config.replay_config.record_options);
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config.replay_config.start_replay_automatically = start_replay_automatically_ptr->is_checked();
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config.replay_config.turn_on_replay_automatically_mode = turn_on_replay_automatically_mode_ptr->get_selected_id();
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config.replay_config.save_video_in_game_folder = save_replay_in_game_folder_ptr->is_checked();
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config.replay_config.show_replay_started_notifications = show_replay_started_notification_checkbox_ptr->is_checked();
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config.replay_config.show_replay_stopped_notifications = show_replay_stopped_notification_checkbox_ptr->is_checked();
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