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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-26 03:16:45 +09:00
Add option to start replay on fullscreen
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@@ -14,7 +14,7 @@ namespace gsr {
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static const float spacing_scale = 0.007f;
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static const float border_scale = 0.0015f;
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RadioButton::RadioButton(mgl::Font *font) : font(font) {
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RadioButton::RadioButton(mgl::Font *font, Orientation orientation) : font(font), orientation(orientation) {
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}
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@@ -44,7 +44,14 @@ namespace gsr {
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return false;
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}
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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return true;
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@@ -85,7 +92,14 @@ namespace gsr {
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item.text.set_position((draw_pos + item_size * 0.5f - item.text.get_bounds().size * 0.5f).floor());
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window.draw(item.text);
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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@@ -98,13 +112,32 @@ namespace gsr {
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const int padding_left = padding_left_scale * get_theme().window_height;
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const int padding_right = padding_right_scale * get_theme().window_height;
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size = { 0.0f, font->get_character_size() + (float)padding_top + (float)padding_bottom };
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size = { 0.0f, 0.0f };
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for(Item &item : items) {
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const mgl::vec2f bounds = item.text.get_bounds().size;
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size.x += bounds.x + padding_left + padding_right;
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switch(orientation) {
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case Orientation::VERTICAL:
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size.x = std::max(size.x, bounds.x + padding_left + padding_right);
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size.y += bounds.y + padding_top + padding_bottom;
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break;
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case Orientation::HORIZONTAL:
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size.x += bounds.x + padding_left + padding_right;
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size.y = font->get_character_size() + (float)padding_top + (float)padding_bottom;
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break;
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}
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}
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if(items.size() > 1)
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size.x += (items.size() - 1) * spacing_scale * get_theme().window_height;
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if(items.size() > 1) {
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switch(orientation) {
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case Orientation::VERTICAL:
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size.y += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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size.x += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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}
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}
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dirty = false;
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}
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