mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-18 16:05:51 +09:00
Add option to start replay on fullscreen
This commit is contained in:
@@ -42,7 +42,7 @@ namespace gsr {
|
||||
}
|
||||
|
||||
std::unique_ptr<RadioButton> SettingsPage::create_view_radio_button() {
|
||||
auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
|
||||
auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
|
||||
view_radio_button->add_item("Simple view", "simple");
|
||||
view_radio_button->add_item("Advanced view", "advanced");
|
||||
view_radio_button->set_horizontal_alignment(Widget::Alignment::CENTER);
|
||||
@@ -228,7 +228,7 @@ namespace gsr {
|
||||
}
|
||||
|
||||
std::unique_ptr<RadioButton> SettingsPage::create_audio_type_button() {
|
||||
auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
|
||||
auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
|
||||
audio_type_radio_button->add_item("Audio devices", "audio_devices");
|
||||
audio_type_radio_button->add_item("Application audio", "app_audio");
|
||||
audio_type_radio_button_ptr = audio_type_radio_button.get();
|
||||
@@ -321,10 +321,10 @@ namespace gsr {
|
||||
auto audio_section = std::make_unique<Subsection>("Audio", std::move(audio_device_section_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f));
|
||||
|
||||
audio_device_section_list_ptr->add_widget(create_audio_type_button());
|
||||
audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
audio_device_section_list_ptr->add_widget(create_audio_device_section());
|
||||
audio_device_section_list_ptr->add_widget(create_application_audio_section());
|
||||
//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
audio_device_section_list_ptr->add_widget(create_merge_audio_tracks_checkbox());
|
||||
audio_device_section_list_ptr->add_widget(create_audio_codec());
|
||||
return audio_section;
|
||||
@@ -646,10 +646,13 @@ namespace gsr {
|
||||
return replay_time_list;
|
||||
}
|
||||
|
||||
std::unique_ptr<CheckBox> SettingsPage::create_start_replay_on_startup() {
|
||||
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, "Turn on replay automatically");
|
||||
start_replay_automatically_ptr = checkbox.get();
|
||||
return checkbox;
|
||||
std::unique_ptr<RadioButton> SettingsPage::create_start_replay_automatically() {
|
||||
auto radiobutton = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
|
||||
radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically");
|
||||
radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup");
|
||||
radiobutton->add_item("Turn on replay when starting a fullscreen application", "turn_on_at_fullscreen");
|
||||
turn_on_replay_automatically_mode_ptr = radiobutton.get();
|
||||
return radiobutton;
|
||||
}
|
||||
|
||||
std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
|
||||
@@ -685,7 +688,7 @@ namespace gsr {
|
||||
settings_list_ptr->add_widget(std::make_unique<Subsection>("File info", std::move(file_info_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
|
||||
|
||||
auto general_list = std::make_unique<List>(List::Orientation::VERTICAL);
|
||||
general_list->add_widget(create_start_replay_on_startup());
|
||||
general_list->add_widget(create_start_replay_automatically());
|
||||
general_list->add_widget(create_save_replay_in_game_folder());
|
||||
settings_list_ptr->add_widget(std::make_unique<Subsection>("General", std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
|
||||
|
||||
@@ -1015,7 +1018,7 @@ namespace gsr {
|
||||
|
||||
void SettingsPage::load_replay() {
|
||||
load_common(config.replay_config.record_options);
|
||||
start_replay_automatically_ptr->set_checked(config.replay_config.start_replay_automatically);
|
||||
turn_on_replay_automatically_mode_ptr->set_selected_item(config.replay_config.turn_on_replay_automatically_mode);
|
||||
save_replay_in_game_folder_ptr->set_checked(config.replay_config.save_video_in_game_folder);
|
||||
show_replay_started_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_started_notifications);
|
||||
show_replay_stopped_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_stopped_notifications);
|
||||
@@ -1142,7 +1145,7 @@ namespace gsr {
|
||||
|
||||
void SettingsPage::save_replay() {
|
||||
save_common(config.replay_config.record_options);
|
||||
config.replay_config.start_replay_automatically = start_replay_automatically_ptr->is_checked();
|
||||
config.replay_config.turn_on_replay_automatically_mode = turn_on_replay_automatically_mode_ptr->get_selected_id();
|
||||
config.replay_config.save_video_in_game_folder = save_replay_in_game_folder_ptr->is_checked();
|
||||
config.replay_config.show_replay_started_notifications = show_replay_started_notification_checkbox_ptr->is_checked();
|
||||
config.replay_config.show_replay_stopped_notifications = show_replay_stopped_notification_checkbox_ptr->is_checked();
|
||||
|
||||
Reference in New Issue
Block a user