mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Add option to start replay on fullscreen
This commit is contained in:
6
TODO
6
TODO
@@ -79,3 +79,9 @@ Add profile option. Convert view to profile, add an option at the bottom that sa
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Verify monitor/audio when starting recording. Give an error if the options are no longer valid.
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Add option to record focused monitor. This is less error prone when plugging in monitors, etc.
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Get focused window when opening gsr-ui and pass that to the save replay script, to ignore gsr-ui when getting game name.
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gsr ui window has _NET_WM_STATE _NET_WM_STATE_ABOVE, not _NET_WM_STATE_FULLSCREEN
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For replay on fullscreen detect focused fullscreen window by checking if the window size is the same as the monitor size instead of _NET_WM_STATE_FULLSCREEN.
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@@ -81,7 +81,7 @@ namespace gsr {
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struct ReplayConfig {
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RecordOptions record_options;
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bool start_replay_automatically = false;
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std::string turn_on_replay_automatically_mode = "dont_turn_on_automatically";
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bool save_video_in_game_folder = false;
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bool show_replay_started_notifications = true;
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bool show_replay_stopped_notifications = true;
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@@ -59,6 +59,8 @@ namespace gsr {
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void update_notification_process_status();
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void update_gsr_process_status();
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void update_focused_fullscreen_status();
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void update_ui_recording_paused();
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void update_ui_recording_unpaused();
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@@ -115,6 +117,8 @@ namespace gsr {
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RecordingStatus recording_status = RecordingStatus::NONE;
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bool paused = false;
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mgl::Clock focused_fullscreen_clock;
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std::array<KeyBinding, 1> key_bindings;
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};
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}
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@@ -5,11 +5,11 @@
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namespace gsr {
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class LineSeparator : public Widget {
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public:
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enum class Type {
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enum class Orientation {
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HORIZONTAL
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};
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LineSeparator(Type type, float width);
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LineSeparator(Orientation orientation, float width);
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LineSeparator(const LineSeparator&) = delete;
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LineSeparator& operator=(const LineSeparator&) = delete;
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@@ -18,7 +18,7 @@ namespace gsr {
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mgl::vec2f get_size() override;
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private:
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Type type;
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Orientation orientation;
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float width;
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};
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}
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@@ -9,7 +9,12 @@
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namespace gsr {
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class RadioButton : public Widget {
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public:
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RadioButton(mgl::Font *font);
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enum class Orientation {
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VERTICAL,
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HORIZONTAL
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};
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RadioButton(mgl::Font *font, Orientation orientation);
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RadioButton(const RadioButton&) = delete;
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RadioButton& operator=(const RadioButton&) = delete;
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@@ -32,6 +37,7 @@ namespace gsr {
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};
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mgl::Font *font;
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Orientation orientation;
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std::vector<Item> items;
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size_t selected_item = 0;
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bool dirty = true;
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@@ -92,7 +92,7 @@ namespace gsr {
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std::unique_ptr<List> create_container_section();
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std::unique_ptr<Entry> create_replay_time_entry();
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std::unique_ptr<List> create_replay_time();
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std::unique_ptr<CheckBox> create_start_replay_on_startup();
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std::unique_ptr<RadioButton> create_start_replay_automatically();
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std::unique_ptr<CheckBox> create_save_replay_in_game_folder();
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std::unique_ptr<Label> create_estimated_file_size();
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void update_estimated_file_size();
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@@ -165,7 +165,6 @@ namespace gsr {
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List *stream_key_list_ptr = nullptr;
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List *stream_url_list_ptr = nullptr;
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List *container_list_ptr = nullptr;
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CheckBox *start_replay_automatically_ptr = nullptr;
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CheckBox *save_replay_in_game_folder_ptr = nullptr;
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Label *estimated_file_size_ptr = nullptr;
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CheckBox *show_replay_started_notification_checkbox_ptr = nullptr;
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@@ -181,6 +180,7 @@ namespace gsr {
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Entry *youtube_stream_key_entry_ptr = nullptr;
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Entry *stream_url_entry_ptr = nullptr;
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Entry *replay_time_entry_ptr = nullptr;
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RadioButton *turn_on_replay_automatically_mode_ptr = nullptr;
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PageStack *page_stack = nullptr;
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@@ -132,7 +132,7 @@ namespace gsr {
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{"replay.record_options.overclock", &config.replay_config.record_options.overclock},
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{"replay.record_options.record_cursor", &config.replay_config.record_options.record_cursor},
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{"replay.record_options.restore_portal_session", &config.replay_config.record_options.restore_portal_session},
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{"replay.start_replay_automatically", &config.replay_config.start_replay_automatically},
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{"replay.turn_on_replay_automatically_mode", &config.replay_config.turn_on_replay_automatically_mode},
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{"replay.save_video_in_game_folder", &config.replay_config.save_video_in_game_folder},
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{"replay.show_replay_started_notifications", &config.replay_config.show_replay_started_notifications},
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{"replay.show_replay_stopped_notifications", &config.replay_config.show_replay_stopped_notifications},
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149
src/Overlay.cpp
149
src/Overlay.cpp
@@ -30,6 +30,66 @@ extern "C" {
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namespace gsr {
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static const mgl::Color bg_color(0, 0, 0, 100);
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static const double force_window_on_top_timeout_seconds = 1.0;
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static const double focused_window_fullscreen_check_timeout_seconds = 1.0;
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static bool window_has_atom(Display *dpy, Window window, Atom atom) {
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Atom type;
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unsigned long len, bytes_left;
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int format;
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unsigned char *properties = NULL;
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if(XGetWindowProperty(dpy, window, atom, 0, 1024, False, AnyPropertyType, &type, &format, &len, &bytes_left, &properties) < Success)
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return false;
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if(properties)
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XFree(properties);
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return type != None;
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}
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static bool window_is_user_program(Display *dpy, Window window) {
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const Atom net_wm_state_atom = XInternAtom(dpy, "_NET_WM_STATE", False);
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const Atom wm_state_atom = XInternAtom(dpy, "WM_STATE", False);
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return window_has_atom(dpy, window, net_wm_state_atom) || window_has_atom(dpy, window, wm_state_atom);
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}
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static Window get_window_at_cursor_position(Display *dpy) {
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Window root_window = None;
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Window window = None;
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int dummy_i;
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unsigned int dummy_u;
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int cursor_pos_x = 0;
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int cursor_pos_y = 0;
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XQueryPointer(dpy, DefaultRootWindow(dpy), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
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return window;
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}
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static Window get_focused_window(Display *dpy) {
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const Atom net_active_window_atom = XInternAtom(dpy, "_NET_ACTIVE_WINDOW", False);
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Window focused_window = None;
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// Atom type = None;
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// int format = 0;
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// unsigned long num_items = 0;
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// unsigned long bytes_left = 0;
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// unsigned char *data = NULL;
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// XGetWindowProperty(dpy, DefaultRootWindow(dpy), net_active_window_atom, 0, 1, False, XA_WINDOW, &type, &format, &num_items, &bytes_left, &data);
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// fprintf(stderr, "focused window: %p\n", (void*)data);
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// if(type == XA_WINDOW && num_items == 1 && data)
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// return *(Window*)data;
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int revert_to = 0;
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XGetInputFocus(dpy, &focused_window, &revert_to);
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if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
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return focused_window;
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focused_window = get_window_at_cursor_position(dpy);
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if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
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return focused_window;
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return None;
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}
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static mgl::Texture texture_from_ximage(XImage *img) {
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uint8_t *texture_data = (uint8_t*)malloc(img->width * img->height * 3);
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@@ -82,17 +142,6 @@ namespace gsr {
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return result;
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}
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static Window get_window_at_cursor_position(Display *display) {
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Window root_window = None;
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Window window = None;
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int dummy_i;
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unsigned int dummy_u;
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int cursor_pos_x = 0;
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int cursor_pos_y = 0;
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XQueryPointer(display, DefaultRootWindow(display), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
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return window;
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}
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struct DrawableGeometry {
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int x, y, width, height;
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};
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@@ -130,6 +179,57 @@ namespace gsr {
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&& diff_int(geometry.width, monitor->size.x, margin) && diff_int(geometry.height, monitor->size.y, margin);
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}
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/*static bool is_window_fullscreen_on_monitor(Display *display, Window window, const mgl_monitor *monitors, int num_monitors) {
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if(!window)
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return false;
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DrawableGeometry geometry;
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if(!get_drawable_geometry(display, window, &geometry))
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return false;
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const int margin = 2;
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for(int i = 0; i < num_monitors; ++i) {
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const mgl_monitor *mon = &monitors[i];
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if(diff_int(geometry.x, mon->pos.x, margin) && diff_int(geometry.y, mon->pos.y, margin)
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&& diff_int(geometry.width, mon->size.x, margin) && diff_int(geometry.height, mon->size.y, margin))
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{
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return true;
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}
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}
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return false;
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}*/
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static bool window_is_fullscreen(Display *display, Window window) {
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const Atom wm_state_atom = XInternAtom(display, "_NET_WM_STATE", False);
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const Atom wm_state_fullscreen_atom = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
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Atom type = None;
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int format = 0;
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unsigned long num_items = 0;
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unsigned long bytes_after = 0;
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unsigned char *properties = nullptr;
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if(XGetWindowProperty(display, window, wm_state_atom, 0, 1024, False, XA_ATOM, &type, &format, &num_items, &bytes_after, &properties) < Success) {
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fprintf(stderr, "Failed to get window wm state property\n");
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return false;
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}
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if(!properties)
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return false;
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bool is_fullscreen = false;
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Atom *atoms = (Atom*)properties;
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for(unsigned long i = 0; i < num_items; ++i) {
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if(atoms[i] == wm_state_fullscreen_atom) {
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is_fullscreen = true;
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break;
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}
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}
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XFree(properties);
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return is_fullscreen;
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}
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static void set_focused_window(Display *dpy, Window window) {
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XSetInputFocus(dpy, window, RevertToParent, CurrentTime);
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@@ -220,7 +320,7 @@ namespace gsr {
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const std::string notify_bg_color_str = color_to_hex_str(get_color_theme().tint_color);
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setenv("GSR_NOTIFY_BG_COLOR", notify_bg_color_str.c_str(), true);
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if(config.replay_config.start_replay_automatically)
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if(config.replay_config.turn_on_replay_automatically_mode == "turn_on_at_system_startup")
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on_press_start_replay(true);
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}
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@@ -289,6 +389,7 @@ namespace gsr {
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bool Overlay::draw() {
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update_notification_process_status();
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update_gsr_process_status();
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update_focused_fullscreen_status();
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if(!visible)
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return false;
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@@ -753,6 +854,30 @@ namespace gsr {
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recording_status = RecordingStatus::NONE;
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}
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void Overlay::update_focused_fullscreen_status() {
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if(focused_fullscreen_clock.get_elapsed_time_seconds() < focused_window_fullscreen_check_timeout_seconds)
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return;
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focused_fullscreen_clock.restart();
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if(config.replay_config.turn_on_replay_automatically_mode != "turn_on_at_fullscreen")
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return;
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mgl_context *context = mgl_get_context();
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Display *display = (Display*)context->connection;
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const Window focused_window = get_focused_window(display);
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if(window && focused_window == window->get_system_handle())
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return;
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if(recording_status == RecordingStatus::NONE) {
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if(focused_window != 0 && window_is_fullscreen(display, focused_window))
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on_press_start_replay(false);
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} else if(recording_status == RecordingStatus::REPLAY) {
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if(focused_window == 0 || !window_is_fullscreen(display, focused_window))
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on_press_start_replay(false);
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}
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}
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void Overlay::update_ui_recording_paused() {
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if(!visible || recording_status != RecordingStatus::RECORD)
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return;
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@@ -16,7 +16,7 @@ namespace gsr {
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};
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}
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LineSeparator::LineSeparator(Type type, float width) : type(type), width(width) {
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LineSeparator::LineSeparator(Orientation orientation, float width) : orientation(orientation), width(width) {
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}
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@@ -14,7 +14,7 @@ namespace gsr {
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static const float spacing_scale = 0.007f;
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static const float border_scale = 0.0015f;
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RadioButton::RadioButton(mgl::Font *font) : font(font) {
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RadioButton::RadioButton(mgl::Font *font, Orientation orientation) : font(font), orientation(orientation) {
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}
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@@ -44,7 +44,14 @@ namespace gsr {
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return false;
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}
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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return true;
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@@ -85,7 +92,14 @@ namespace gsr {
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item.text.set_position((draw_pos + item_size * 0.5f - item.text.get_bounds().size * 0.5f).floor());
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window.draw(item.text);
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switch(orientation) {
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case Orientation::VERTICAL:
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draw_pos.y += item_size.y + spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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draw_pos.x += item_size.x + spacing_scale * get_theme().window_height;
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break;
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}
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}
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}
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@@ -98,13 +112,32 @@ namespace gsr {
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const int padding_left = padding_left_scale * get_theme().window_height;
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const int padding_right = padding_right_scale * get_theme().window_height;
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size = { 0.0f, font->get_character_size() + (float)padding_top + (float)padding_bottom };
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size = { 0.0f, 0.0f };
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for(Item &item : items) {
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const mgl::vec2f bounds = item.text.get_bounds().size;
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switch(orientation) {
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case Orientation::VERTICAL:
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size.x = std::max(size.x, bounds.x + padding_left + padding_right);
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size.y += bounds.y + padding_top + padding_bottom;
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break;
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case Orientation::HORIZONTAL:
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size.x += bounds.x + padding_left + padding_right;
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size.y = font->get_character_size() + (float)padding_top + (float)padding_bottom;
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break;
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}
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if(items.size() > 1)
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}
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if(items.size() > 1) {
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switch(orientation) {
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case Orientation::VERTICAL:
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size.y += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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case Orientation::HORIZONTAL:
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size.x += (items.size() - 1) * spacing_scale * get_theme().window_height;
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break;
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}
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}
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dirty = false;
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}
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@@ -42,7 +42,7 @@ namespace gsr {
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}
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std::unique_ptr<RadioButton> SettingsPage::create_view_radio_button() {
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auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
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auto view_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
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view_radio_button->add_item("Simple view", "simple");
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view_radio_button->add_item("Advanced view", "advanced");
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view_radio_button->set_horizontal_alignment(Widget::Alignment::CENTER);
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@@ -228,7 +228,7 @@ namespace gsr {
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}
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std::unique_ptr<RadioButton> SettingsPage::create_audio_type_button() {
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auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font);
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auto audio_type_radio_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
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audio_type_radio_button->add_item("Audio devices", "audio_devices");
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audio_type_radio_button->add_item("Application audio", "app_audio");
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audio_type_radio_button_ptr = audio_type_radio_button.get();
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@@ -321,10 +321,10 @@ namespace gsr {
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auto audio_section = std::make_unique<Subsection>("Audio", std::move(audio_device_section_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f));
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audio_device_section_list_ptr->add_widget(create_audio_type_button());
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audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
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audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
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audio_device_section_list_ptr->add_widget(create_audio_device_section());
|
||||
audio_device_section_list_ptr->add_widget(create_application_audio_section());
|
||||
//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Type::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
//audio_device_section_list_ptr->add_widget(std::make_unique<LineSeparator>(LineSeparator::Orientation::HORIZONTAL, audio_section->get_inner_size().x));
|
||||
audio_device_section_list_ptr->add_widget(create_merge_audio_tracks_checkbox());
|
||||
audio_device_section_list_ptr->add_widget(create_audio_codec());
|
||||
return audio_section;
|
||||
@@ -646,10 +646,13 @@ namespace gsr {
|
||||
return replay_time_list;
|
||||
}
|
||||
|
||||
std::unique_ptr<CheckBox> SettingsPage::create_start_replay_on_startup() {
|
||||
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, "Turn on replay automatically");
|
||||
start_replay_automatically_ptr = checkbox.get();
|
||||
return checkbox;
|
||||
std::unique_ptr<RadioButton> SettingsPage::create_start_replay_automatically() {
|
||||
auto radiobutton = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
|
||||
radiobutton->add_item("Don't turn on replay automatically", "dont_turn_on_automatically");
|
||||
radiobutton->add_item("Turn on replay at system startup", "turn_on_at_system_startup");
|
||||
radiobutton->add_item("Turn on replay when starting a fullscreen application", "turn_on_at_fullscreen");
|
||||
turn_on_replay_automatically_mode_ptr = radiobutton.get();
|
||||
return radiobutton;
|
||||
}
|
||||
|
||||
std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
|
||||
@@ -685,7 +688,7 @@ namespace gsr {
|
||||
settings_list_ptr->add_widget(std::make_unique<Subsection>("File info", std::move(file_info_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
|
||||
|
||||
auto general_list = std::make_unique<List>(List::Orientation::VERTICAL);
|
||||
general_list->add_widget(create_start_replay_on_startup());
|
||||
general_list->add_widget(create_start_replay_automatically());
|
||||
general_list->add_widget(create_save_replay_in_game_folder());
|
||||
settings_list_ptr->add_widget(std::make_unique<Subsection>("General", std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
|
||||
|
||||
@@ -1015,7 +1018,7 @@ namespace gsr {
|
||||
|
||||
void SettingsPage::load_replay() {
|
||||
load_common(config.replay_config.record_options);
|
||||
start_replay_automatically_ptr->set_checked(config.replay_config.start_replay_automatically);
|
||||
turn_on_replay_automatically_mode_ptr->set_selected_item(config.replay_config.turn_on_replay_automatically_mode);
|
||||
save_replay_in_game_folder_ptr->set_checked(config.replay_config.save_video_in_game_folder);
|
||||
show_replay_started_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_started_notifications);
|
||||
show_replay_stopped_notification_checkbox_ptr->set_checked(config.replay_config.show_replay_stopped_notifications);
|
||||
@@ -1142,7 +1145,7 @@ namespace gsr {
|
||||
|
||||
void SettingsPage::save_replay() {
|
||||
save_common(config.replay_config.record_options);
|
||||
config.replay_config.start_replay_automatically = start_replay_automatically_ptr->is_checked();
|
||||
config.replay_config.turn_on_replay_automatically_mode = turn_on_replay_automatically_mode_ptr->get_selected_id();
|
||||
config.replay_config.save_video_in_game_folder = save_replay_in_game_folder_ptr->is_checked();
|
||||
config.replay_config.show_replay_started_notifications = show_replay_started_notification_checkbox_ptr->is_checked();
|
||||
config.replay_config.show_replay_stopped_notifications = show_replay_stopped_notification_checkbox_ptr->is_checked();
|
||||
|
||||
@@ -156,7 +156,7 @@ int main(void) {
|
||||
global_hotkeys.poll_events();
|
||||
overlay->handle_events();
|
||||
if(!overlay->draw())
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
|
||||
fprintf(stderr, "info: shutting down!\n");
|
||||
|
||||
Reference in New Issue
Block a user