Draw dark overlay on window texture

This commit is contained in:
dec05eba
2024-08-07 09:32:38 +02:00
parent f640a3ed33
commit d807484f71

View File

@@ -938,6 +938,7 @@ int main(int argc, char **argv) {
if(window_texture_loaded && window_texture.texture_id) { if(window_texture_loaded && window_texture.texture_id) {
window.clear(mgl::Color(0, 0, 0, 255)); window.clear(mgl::Color(0, 0, 0, 255));
window.draw(window_texture_sprite); window.draw(window_texture_sprite);
window.draw(bg_screenshot_overlay);
} else if(screenshot_texture.is_valid()) { } else if(screenshot_texture.is_valid()) {
window.clear(bg_color); window.clear(bg_color);
window.draw(screenshot_sprite); window.draw(screenshot_sprite);