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Replay on startup: wait until audio devices are available before turning replay on
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@@ -11,6 +11,15 @@
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namespace gsr {
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struct SupportedCaptureOptions;
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enum class ReplayStartupMode {
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DONT_TURN_ON_AUTOMATICALLY,
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TURN_ON_AT_SYSTEM_STARTUP,
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TURN_ON_AT_FULLSCREEN,
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TURN_ON_AT_POWER_SUPPLY_CONNECTED
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};
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ReplayStartupMode replay_startup_string_to_type(const char *startup_mode_str);
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struct ConfigHotkey {
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int64_t key = 0; // Mgl key
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uint32_t modifiers = 0; // HotkeyModifier
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