mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Use window texture (xcomposite) for background if the window is fullscreen on the selected monitor
This commit is contained in:
Submodule depends/mglpp updated: 212ca50d0f...6af6e269ec
47
include/window_texture.h
Normal file
47
include/window_texture.h
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
#ifndef WINDOW_TEXTURE_H
|
||||||
|
#define WINDOW_TEXTURE_H
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
typedef struct _XDisplay Display;
|
||||||
|
|
||||||
|
typedef void (*FUNC_glEGLImageTargetTexture2DOES)(unsigned int target, void *image);
|
||||||
|
typedef struct {
|
||||||
|
int32_t (*eglGetError)(void);
|
||||||
|
void* (*eglCreateImage)(void *dpy, void *ctx, unsigned int target, void *buffer, const intptr_t *attrib_list);
|
||||||
|
unsigned int (*eglDestroyImage)(void *dpy, void *image);
|
||||||
|
FUNC_glEGLImageTargetTexture2DOES glEGLImageTargetTexture2DOES;
|
||||||
|
} egl_functions;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
Display *display;
|
||||||
|
void *egl_display;
|
||||||
|
uint64_t window;
|
||||||
|
uint64_t pixmap;
|
||||||
|
unsigned int texture_id;
|
||||||
|
int redirected;
|
||||||
|
|
||||||
|
egl_functions egl_funcs;
|
||||||
|
} WindowTexture;
|
||||||
|
|
||||||
|
/* Returns 0 on success */
|
||||||
|
int window_texture_init(WindowTexture *window_texture, Display *display, void *egl_display, uint64_t window, egl_functions egl_funcs);
|
||||||
|
void window_texture_deinit(WindowTexture *self);
|
||||||
|
|
||||||
|
/*
|
||||||
|
This should ONLY be called when the target window is resized.
|
||||||
|
Returns 0 on success.
|
||||||
|
*/
|
||||||
|
int window_texture_on_resize(WindowTexture *self);
|
||||||
|
|
||||||
|
unsigned int window_texture_get_opengl_texture_id(WindowTexture *self);
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* WINDOW_TEXTURE_H */
|
||||||
@@ -1,9 +1,9 @@
|
|||||||
project('gsr-overlay', ['cpp'], version : '1.0.0', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
|
project('gsr-overlay', ['c', 'cpp'], version : '1.0.0', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
|
||||||
|
|
||||||
if get_option('buildtype') == 'debug'
|
if get_option('buildtype') == 'debug'
|
||||||
add_project_arguments('-g3', language : ['cpp'])
|
add_project_arguments('-g3', language : ['c', 'cpp'])
|
||||||
elif get_option('buildtype') == 'release'
|
elif get_option('buildtype') == 'release'
|
||||||
add_project_arguments('-DNDEBUG', language : ['cpp'])
|
add_project_arguments('-DNDEBUG', language : ['c', 'cpp'])
|
||||||
endif
|
endif
|
||||||
|
|
||||||
src = [
|
src = [
|
||||||
@@ -25,6 +25,7 @@ src = [
|
|||||||
'src/Config.cpp',
|
'src/Config.cpp',
|
||||||
'src/GsrInfo.cpp',
|
'src/GsrInfo.cpp',
|
||||||
'src/Process.cpp',
|
'src/Process.cpp',
|
||||||
|
'src/window_texture.c',
|
||||||
'src/main.cpp',
|
'src/main.cpp',
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -33,6 +34,7 @@ mglpp_dep = mglpp_proj.get_variable('mglpp_dep')
|
|||||||
|
|
||||||
dep = [
|
dep = [
|
||||||
mglpp_dep,
|
mglpp_dep,
|
||||||
|
dependency('xcomposite'),
|
||||||
]
|
]
|
||||||
|
|
||||||
prefix = get_option('prefix')
|
prefix = get_option('prefix')
|
||||||
|
|||||||
@@ -9,3 +9,6 @@ version = "c++17"
|
|||||||
|
|
||||||
[config]
|
[config]
|
||||||
ignore_dirs = ["build", "gpu-screen-recorder-overlay-daemon"]
|
ignore_dirs = ["build", "gpu-screen-recorder-overlay-daemon"]
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
xcomposite = ">=0"
|
||||||
113
src/main.cpp
113
src/main.cpp
@@ -12,6 +12,7 @@
|
|||||||
#include "../include/Process.hpp"
|
#include "../include/Process.hpp"
|
||||||
#include "../include/Theme.hpp"
|
#include "../include/Theme.hpp"
|
||||||
#include "../include/GsrInfo.hpp"
|
#include "../include/GsrInfo.hpp"
|
||||||
|
#include "../include/window_texture.h"
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@@ -40,10 +41,6 @@
|
|||||||
#include <mglpp/window/Event.hpp>
|
#include <mglpp/window/Event.hpp>
|
||||||
#include <mglpp/system/Clock.hpp>
|
#include <mglpp/system/Clock.hpp>
|
||||||
|
|
||||||
// TODO: If no compositor is running but a fullscreen application is running (on the focused monitor)
|
|
||||||
// then use xcomposite to get that window as a texture and use that as a background because then the background can update.
|
|
||||||
// That case can also happen when using a compositor but when the compositor gets turned off when running a fullscreen application.
|
|
||||||
// This can also happen after this overlay has started, in which case we want to update the background capture method.
|
|
||||||
// TODO: Make keyboard controllable for steam deck (and other controllers).
|
// TODO: Make keyboard controllable for steam deck (and other controllers).
|
||||||
// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
|
// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
|
||||||
// TODO: Remove gpu-screen-recorder-overlay-daemon and handle that alt+z global hotkey here instead, to show/hide the window
|
// TODO: Remove gpu-screen-recorder-overlay-daemon and handle that alt+z global hotkey here instead, to show/hide the window
|
||||||
@@ -174,6 +171,54 @@ static std::string color_to_hex_str(mgl::Color color) {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static Window get_window_at_cursor_position(Display *display) {
|
||||||
|
Window root_window = None;
|
||||||
|
Window window = None;
|
||||||
|
int dummy_i;
|
||||||
|
unsigned int dummy_u;
|
||||||
|
int cursor_pos_x = 0;
|
||||||
|
int cursor_pos_y = 0;
|
||||||
|
XQueryPointer(display, DefaultRootWindow(display), &root_window, &window, &dummy_i, &dummy_i, &cursor_pos_x, &cursor_pos_y, &dummy_u);
|
||||||
|
return window;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct DrawableGeometry {
|
||||||
|
int x, y, width, height;
|
||||||
|
};
|
||||||
|
|
||||||
|
static bool get_drawable_geometry(Display *display, Drawable drawable, DrawableGeometry *geometry) {
|
||||||
|
geometry->x = 0;
|
||||||
|
geometry->y = 0;
|
||||||
|
geometry->width = 0;
|
||||||
|
geometry->height = 0;
|
||||||
|
|
||||||
|
Window root_window;
|
||||||
|
unsigned int w, h;
|
||||||
|
unsigned int dummy_border, dummy_depth;
|
||||||
|
Status s = XGetGeometry(display, drawable, &root_window, &geometry->x, &geometry->y, &w, &h, &dummy_border, &dummy_depth);
|
||||||
|
|
||||||
|
geometry->width = w;
|
||||||
|
geometry->height = h;
|
||||||
|
return s != Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool diff_int(int a, int b, int difference) {
|
||||||
|
return std::abs(a - b) <= difference;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool is_window_fullscreen_on_monitor(Display *display, Window window, const mgl_monitor *monitor) {
|
||||||
|
if(!window)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
DrawableGeometry geometry;
|
||||||
|
if(!get_drawable_geometry(display, window, &geometry))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
const int margin = 2;
|
||||||
|
return diff_int(geometry.x, monitor->pos.x, margin) && diff_int(geometry.y, monitor->pos.y, margin)
|
||||||
|
&& diff_int(geometry.width, monitor->size.x, margin) && diff_int(geometry.height, monitor->size.y, margin);
|
||||||
|
}
|
||||||
|
|
||||||
// Returns the first monitor if not found. Assumes there is at least one monitor connected.
|
// Returns the first monitor if not found. Assumes there is at least one monitor connected.
|
||||||
static const mgl_monitor* find_monitor_by_cursor_position(mgl::Window &window) {
|
static const mgl_monitor* find_monitor_by_cursor_position(mgl::Window &window) {
|
||||||
const mgl_window *win = window.internal_window();
|
const mgl_window *win = window.internal_window();
|
||||||
@@ -454,11 +499,21 @@ int main(int argc, char **argv) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
mgl::Init init;
|
mgl::Init init;
|
||||||
Display *display = (Display*)mgl_get_context()->connection;
|
mgl_context *context = mgl_get_context();
|
||||||
|
Display *display = (Display*)context->connection;
|
||||||
|
|
||||||
// TODO: Put window on the focused monitor right side and update when monitor changes resolution or other modes.
|
egl_functions egl_funcs;
|
||||||
// Use monitor size instead of screen size.
|
egl_funcs.eglGetError = (decltype(egl_funcs.eglGetError))context->gl.eglGetProcAddress("eglGetError");
|
||||||
// mgl now has monitor events so this can be handled directly with mgl.
|
egl_funcs.eglCreateImage = (decltype(egl_funcs.eglCreateImage))context->gl.eglGetProcAddress("eglCreateImage");
|
||||||
|
egl_funcs.eglDestroyImage = (decltype(egl_funcs.eglDestroyImage))context->gl.eglGetProcAddress("eglDestroyImage");
|
||||||
|
egl_funcs.glEGLImageTargetTexture2DOES = (decltype(egl_funcs.glEGLImageTargetTexture2DOES))context->gl.eglGetProcAddress("glEGLImageTargetTexture2DOES");
|
||||||
|
|
||||||
|
if(!egl_funcs.eglGetError || !egl_funcs.eglCreateImage || !egl_funcs.eglDestroyImage || !egl_funcs.glEGLImageTargetTexture2DOES) {
|
||||||
|
fprintf(stderr, "Error: required opengl functions not available on your system\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
const bool compositor_running = is_compositor_running(display, DefaultScreen(display));
|
||||||
|
|
||||||
mgl::vec2i window_size = { 1280, 720 };
|
mgl::vec2i window_size = { 1280, 720 };
|
||||||
mgl::vec2i window_pos = { 0, 0 };
|
mgl::vec2i window_pos = { 0, 0 };
|
||||||
@@ -516,8 +571,35 @@ int main(int argc, char **argv) {
|
|||||||
if(!stream_button_texture.load_from_file((resources_path + "images/stream.png").c_str()))
|
if(!stream_button_texture.load_from_file((resources_path + "images/stream.png").c_str()))
|
||||||
startup_error("failed to load texture: images/stream.png");
|
startup_error("failed to load texture: images/stream.png");
|
||||||
|
|
||||||
|
WindowTexture window_texture;
|
||||||
|
bool window_texture_loaded = false;
|
||||||
|
|
||||||
|
mgl_texture window_texture_tex;
|
||||||
|
memset(&window_texture_tex, 0, sizeof(window_texture_tex));
|
||||||
|
mgl::Texture window_texture_texture;
|
||||||
|
mgl::Sprite window_texture_sprite;
|
||||||
|
|
||||||
mgl::Texture screenshot_texture;
|
mgl::Texture screenshot_texture;
|
||||||
if(!is_compositor_running(display, 0)) {
|
if(!compositor_running) {
|
||||||
|
const Window window_at_cursor_position = get_window_at_cursor_position(display);
|
||||||
|
if(is_window_fullscreen_on_monitor(display, window_at_cursor_position, focused_monitor) && window_at_cursor_position)
|
||||||
|
window_texture_loaded = window_texture_init(&window_texture, display, mgl_window_get_egl_display(window.internal_window()), window_at_cursor_position, egl_funcs) == 0;
|
||||||
|
|
||||||
|
if(window_texture_loaded && window_texture.texture_id) {
|
||||||
|
DrawableGeometry geometry;
|
||||||
|
get_drawable_geometry(display, (Drawable)window_texture.pixmap, &geometry);
|
||||||
|
|
||||||
|
window_texture_tex.id = window_texture.texture_id;
|
||||||
|
window_texture_tex.width = geometry.width;
|
||||||
|
window_texture_tex.height = geometry.height;
|
||||||
|
window_texture_tex.format = MGL_TEXTURE_FORMAT_RGBA;
|
||||||
|
window_texture_tex.max_width = 1 << 15;
|
||||||
|
window_texture_tex.max_height = 1 << 15;
|
||||||
|
window_texture_tex.pixel_coordinates = false;
|
||||||
|
window_texture_tex.mipmap = false;
|
||||||
|
window_texture_texture = mgl::Texture::reference(window_texture_tex);
|
||||||
|
window_texture_sprite.set_texture(&window_texture_texture);
|
||||||
|
} else {
|
||||||
XImage *img = XGetImage(display, DefaultRootWindow(display), window_pos.x, window_pos.y, window_size.x, window_size.y, AllPlanes, ZPixmap);
|
XImage *img = XGetImage(display, DefaultRootWindow(display), window_pos.x, window_pos.y, window_size.x, window_size.y, AllPlanes, ZPixmap);
|
||||||
if(!img)
|
if(!img)
|
||||||
fprintf(stderr, "Error: failed to take a screenshot\n");
|
fprintf(stderr, "Error: failed to take a screenshot\n");
|
||||||
@@ -528,6 +610,7 @@ int main(int argc, char **argv) {
|
|||||||
img = NULL;
|
img = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
mgl::Sprite screenshot_sprite;
|
mgl::Sprite screenshot_sprite;
|
||||||
if(screenshot_texture.is_valid())
|
if(screenshot_texture.is_valid())
|
||||||
@@ -844,9 +927,6 @@ int main(int argc, char **argv) {
|
|||||||
top_bar_background.get_size().y * 0.5f - logo_sprite.get_size().y * 0.5f
|
top_bar_background.get_size().y * 0.5f - logo_sprite.get_size().y * 0.5f
|
||||||
).floor());
|
).floor());
|
||||||
|
|
||||||
// mgl::Clock state_update_timer;
|
|
||||||
// const double state_update_timeout_sec = 2.0;
|
|
||||||
|
|
||||||
mgl::Event event;
|
mgl::Event event;
|
||||||
|
|
||||||
event.type = mgl::Event::MouseMoved;
|
event.type = mgl::Event::MouseMoved;
|
||||||
@@ -855,8 +935,11 @@ int main(int argc, char **argv) {
|
|||||||
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
|
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
|
||||||
|
|
||||||
const auto render = [&] {
|
const auto render = [&] {
|
||||||
|
if(window_texture_loaded && window_texture.texture_id) {
|
||||||
|
window.clear(mgl::Color(0, 0, 0, 255));
|
||||||
|
window.draw(window_texture_sprite);
|
||||||
|
} else if(screenshot_texture.is_valid()) {
|
||||||
window.clear(bg_color);
|
window.clear(bg_color);
|
||||||
if(screenshot_texture.is_valid()) {
|
|
||||||
window.draw(screenshot_sprite);
|
window.draw(screenshot_sprite);
|
||||||
window.draw(bg_screenshot_overlay);
|
window.draw(bg_screenshot_overlay);
|
||||||
}
|
}
|
||||||
@@ -876,7 +959,7 @@ int main(int argc, char **argv) {
|
|||||||
|
|
||||||
while(window.poll_event(event)) {
|
while(window.poll_event(event)) {
|
||||||
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
|
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
|
||||||
if(event.type == mgl::Event::KeyPressed) {
|
if(event.type == mgl::Event::KeyReleased) {
|
||||||
if(event.key.code == mgl::Keyboard::Escape && !page_stack.empty())
|
if(event.key.code == mgl::Keyboard::Escape && !page_stack.empty())
|
||||||
page_stack.pop();
|
page_stack.pop();
|
||||||
}
|
}
|
||||||
@@ -896,6 +979,8 @@ int main(int argc, char **argv) {
|
|||||||
|
|
||||||
quit:
|
quit:
|
||||||
fprintf(stderr, "shutting down!\n");
|
fprintf(stderr, "shutting down!\n");
|
||||||
|
if(window_texture_loaded)
|
||||||
|
window_texture_deinit(&window_texture);
|
||||||
gsr::deinit_theme();
|
gsr::deinit_theme();
|
||||||
window.close();
|
window.close();
|
||||||
|
|
||||||
|
|||||||
138
src/window_texture.c
Normal file
138
src/window_texture.c
Normal file
@@ -0,0 +1,138 @@
|
|||||||
|
#include "../include/window_texture.h"
|
||||||
|
#include <X11/extensions/Xcomposite.h>
|
||||||
|
#include <mgl/mgl.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
|
||||||
|
#define EGL_TRUE 1
|
||||||
|
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
|
||||||
|
|
||||||
|
static int x11_supports_composite_named_window_pixmap(Display *display) {
|
||||||
|
int extension_major;
|
||||||
|
int extension_minor;
|
||||||
|
if(!XCompositeQueryExtension(display, &extension_major, &extension_minor))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
int major_version;
|
||||||
|
int minor_version;
|
||||||
|
return XCompositeQueryVersion(display, &major_version, &minor_version) && (major_version > 0 || minor_version >= 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
int window_texture_init(WindowTexture *window_texture, Display *display, void *egl_display, uint64_t window, egl_functions egl_funcs) {
|
||||||
|
window_texture->display = display;
|
||||||
|
window_texture->egl_display = egl_display;
|
||||||
|
window_texture->window = window;
|
||||||
|
window_texture->pixmap = None;
|
||||||
|
window_texture->texture_id = 0;
|
||||||
|
window_texture->redirected = 0;
|
||||||
|
window_texture->egl_funcs = egl_funcs;
|
||||||
|
|
||||||
|
if(!x11_supports_composite_named_window_pixmap(display))
|
||||||
|
return 1;
|
||||||
|
|
||||||
|
XCompositeRedirectWindow(display, window, CompositeRedirectAutomatic);
|
||||||
|
window_texture->redirected = 1;
|
||||||
|
return window_texture_on_resize(window_texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void window_texture_cleanup(WindowTexture *self, int delete_texture) {
|
||||||
|
mgl_context *context = mgl_get_context();
|
||||||
|
|
||||||
|
if(delete_texture && self->texture_id) {
|
||||||
|
context->gl.glDeleteTextures(1, &self->texture_id);
|
||||||
|
self->texture_id = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(self->pixmap) {
|
||||||
|
XFreePixmap(self->display, self->pixmap);
|
||||||
|
self->pixmap = None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void window_texture_deinit(WindowTexture *self) {
|
||||||
|
if(self->redirected) {
|
||||||
|
XCompositeUnredirectWindow(self->display, self->window, CompositeRedirectAutomatic);
|
||||||
|
self->redirected = 0;
|
||||||
|
}
|
||||||
|
window_texture_cleanup(self, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
int window_texture_on_resize(WindowTexture *self) {
|
||||||
|
window_texture_cleanup(self, 0);
|
||||||
|
mgl_context *context = mgl_get_context();
|
||||||
|
|
||||||
|
int result = 0;
|
||||||
|
Pixmap pixmap = None;
|
||||||
|
unsigned int texture_id = 0;
|
||||||
|
void *image = NULL;
|
||||||
|
|
||||||
|
const intptr_t pixmap_attrs[] = {
|
||||||
|
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
||||||
|
EGL_NONE,
|
||||||
|
};
|
||||||
|
|
||||||
|
pixmap = XCompositeNameWindowPixmap(self->display, self->window);
|
||||||
|
if(!pixmap) {
|
||||||
|
result = 2;
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(self->texture_id == 0) {
|
||||||
|
context->gl.glGenTextures(1, &texture_id);
|
||||||
|
if(texture_id == 0) {
|
||||||
|
result = 4;
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
context->gl.glBindTexture(GL_TEXTURE_2D, texture_id);
|
||||||
|
} else {
|
||||||
|
context->gl.glBindTexture(GL_TEXTURE_2D, self->texture_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
context->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
|
||||||
|
/*
|
||||||
|
float fLargest = 0.0f;
|
||||||
|
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fLargest);
|
||||||
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, fLargest);
|
||||||
|
*/
|
||||||
|
|
||||||
|
while(context->gl.glGetError()) {}
|
||||||
|
while(self->egl_funcs.eglGetError() != EGL_SUCCESS) {}
|
||||||
|
|
||||||
|
image = self->egl_funcs.eglCreateImage(self->egl_display, NULL, EGL_NATIVE_PIXMAP_KHR, (void*)pixmap, pixmap_attrs);
|
||||||
|
if(!image) {
|
||||||
|
result = 4;
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
self->egl_funcs.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
|
||||||
|
if(context->gl.glGetError() != 0 || self->egl_funcs.eglGetError() != EGL_SUCCESS) {
|
||||||
|
result = 5;
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
self->pixmap = pixmap;
|
||||||
|
self->texture_id = texture_id;
|
||||||
|
|
||||||
|
cleanup:
|
||||||
|
context->gl.glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
|
||||||
|
if(image)
|
||||||
|
self->egl_funcs.eglDestroyImage(self->egl_display, image);
|
||||||
|
|
||||||
|
if(result != 0) {
|
||||||
|
if(texture_id != 0)
|
||||||
|
context->gl.glDeleteTextures(1, &texture_id);
|
||||||
|
if(pixmap)
|
||||||
|
XFreePixmap(self->display, pixmap);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int window_texture_get_opengl_texture_id(WindowTexture *self) {
|
||||||
|
return self->texture_id;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user