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https://repo.dec05eba.com/gpu-screen-recorder-ui
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@@ -105,6 +105,10 @@ namespace gsr {
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border_scale = scale;
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}
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void Button::set_icon_padding_scale(float scale) {
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icon_padding_scale = scale;
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}
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void Button::set_bg_hover_color(mgl::Color color) {
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bg_hover_color = color;
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}
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@@ -127,8 +131,8 @@ namespace gsr {
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const float widget_height = get_button_height();
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const int padding_icon_top = padding_top_icon_scale * widget_height;
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const int padding_icon_bottom = padding_bottom_icon_scale * widget_height;
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const int padding_icon_top = padding_top_icon_scale * icon_padding_scale * widget_height;
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const int padding_icon_bottom = padding_bottom_icon_scale * icon_padding_scale * widget_height;
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const float desired_height = widget_height - (padding_icon_top + padding_icon_bottom);
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sprite.set_height((int)desired_height);
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