Files
gpu-screen-recorder-ui/include/Utils.hpp
2025-05-31 23:00:42 +02:00

39 lines
1.3 KiB
C++

#pragma once
#include <functional>
#include <string_view>
#include <map>
#include <string>
namespace gsr {
struct KeyValue {
std::string_view key;
std::string_view value;
};
using StringSplitCallback = std::function<bool(std::string_view line)>;
void string_split_char(std::string_view str, char delimiter, StringSplitCallback callback_func);
bool starts_with(std::string_view str, const char *substr);
bool ends_with(std::string_view str, const char *substr);
std::string strip(const std::string &str);
std::string get_home_dir();
std::string get_config_dir();
// Whoever designed xdg-user-dirs is retarded. Why are some XDG variables environment variables
// while others are in this pseudo shell config file ~/.config/user-dirs.dirs
std::map<std::string, std::string> get_xdg_variables();
std::string get_videos_dir();
std::string get_pictures_dir();
// Returns 0 on success
int create_directory_recursive(char *path);
bool file_get_content(const char *filepath, std::string &file_content);
bool file_overwrite(const char *filepath, const std::string &data);
// Returns the path to the parent directory (ignoring trailing /)
// of "." if there is no parent directory and the directory path is relative
std::string get_parent_directory(std::string_view directory);
}