Files
gpu-screen-recorder-ui/include/WindowSelector.hpp
2025-05-31 23:00:42 +02:00

33 lines
841 B
C++

#pragma once
#include <X11/Xlib.h>
#include <mglpp/graphics/Color.hpp>
namespace gsr {
class WindowSelector {
public:
WindowSelector();
WindowSelector(const WindowSelector&) = delete;
WindowSelector& operator=(const WindowSelector&) = delete;
~WindowSelector();
bool start(mgl::Color border_color);
void stop();
bool is_started() const;
bool failed() const;
bool poll_events();
bool take_selection();
bool take_canceled();
Window get_selection() const;
private:
Display *dpy = nullptr;
Cursor crosshair_cursor = None;
Colormap border_window_colormap = None;
Window border_window = None;
Window selected_window = None;
bool selected = false;
bool canceled = false;
};
}