Files
gpu-screen-recorder-ui/src/gui/CustomRendererWidget.cpp
2025-12-25 08:19:07 +01:00

41 lines
1.2 KiB
C++

#include "../../include/gui/CustomRendererWidget.hpp"
#include "../../include/gui/Utils.hpp"
#include <mglpp/window/Window.hpp>
namespace gsr {
CustomRendererWidget::CustomRendererWidget(mgl::vec2f size) : size(size) {}
bool CustomRendererWidget::on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) {
if(!visible || !event_handler)
return true;
return event_handler(event, window, position + offset, size);
}
void CustomRendererWidget::draw(mgl::Window &window, mgl::vec2f offset) {
if(!visible)
return;
const mgl::vec2f draw_pos = position + offset;
const mgl::Scissor parent_scissor = window.get_scissor();
const mgl::Scissor scissor = scissor_get_sub_area(parent_scissor, {draw_pos.to_vec2i(), size.to_vec2i()});
window.set_scissor(scissor);
if(draw_handler)
draw_handler(window, draw_pos, size);
window.set_scissor(parent_scissor);
}
mgl::vec2f CustomRendererWidget::get_size() {
if(!visible)
return {0.0f, 0.0f};
return size;
}
void CustomRendererWidget::set_size(mgl::vec2f size) {
this->size = size;
}
}