Files
gpu-screen-recorder-ui/include/Utils.hpp

32 lines
978 B
C++

#pragma once
#include <functional>
#include <optional>
#include <string_view>
#include <map>
#include <string>
namespace gsr {
struct KeyValue {
std::string_view key;
std::string_view value;
};
using StringSplitCallback = std::function<bool(std::string_view line)>;
void string_split_char(std::string_view str, char delimiter, StringSplitCallback callback_func);
// key value separated by one space
std::optional<KeyValue> parse_key_value(std::string_view line);
std::string get_home_dir();
std::string get_config_dir();
// Whoever designed xdg-user-dirs is retarded. Why are some XDG variables environment variables
// while others are in this pseudo shell config file ~/.config/user-dirs.dirs
std::map<std::string, std::string> get_xdg_variables();
std::string get_videos_dir();
int create_directory_recursive(char *path);
bool file_get_content(const char *filepath, std::string &file_content);
}