Files
gpu-screen-recorder-ui/include/KwinWorkaround.hpp

17 lines
385 B
C++

#pragma once
#include <string>
namespace gsr {
struct ActiveKwinWindow {
std::string title = "Game";
bool fullscreen = false;
std::string monitorName = "";
};
void start_kwin_helper_thread();
std::string get_current_kwin_window_title();
bool get_current_kwin_window_fullscreen();
std::string get_current_kwin_window_monitor_name();
}