Files
gpu-screen-recorder-ui/include/gui/Button.hpp

28 lines
766 B
C++

#pragma once
#include "Widget.hpp"
#include <functional>
#include <mglpp/graphics/Color.hpp>
#include <mglpp/graphics/Text.hpp>
namespace gsr {
class Button : public Widget {
public:
Button(mgl::Font *font, const char *text, mgl::vec2f size, mgl::Color bg_color);
Button(const Button&) = delete;
Button& operator=(const Button&) = delete;
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override { return size; }
std::function<void()> on_click;
private:
mgl::vec2f size;
mgl::Color bg_color;
bool mouse_inside = false;
mgl::Text text;
};
}