mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "CursorTracker.hpp"
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#include <stdint.h>
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#include <vector>
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struct wl_display;
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struct wl_registry;
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struct wl_output;
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struct zxdg_output_manager_v1;
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struct zxdg_output_v1;
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namespace gsr {
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struct WaylandOutput {
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uint32_t wl_name;
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struct wl_output *output;
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struct zxdg_output_v1 *xdg_output;
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mgl::vec2i pos;
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mgl::vec2i size;
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int32_t transform;
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std::string name;
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};
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class CursorTrackerWayland : public CursorTracker {
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public:
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CursorTrackerWayland(const char *card_path);
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CursorTrackerWayland(const CursorTrackerWayland&) = delete;
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CursorTrackerWayland& operator=(const CursorTrackerWayland&) = delete;
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~CursorTrackerWayland();
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void update() override;
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std::optional<CursorInfo> get_latest_cursor_info() override;
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std::vector<WaylandOutput> monitors;
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struct zxdg_output_manager_v1 *xdg_output_manager = nullptr;
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private:
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void set_monitor_outputs_from_xdg_output(struct wl_display *dpy);
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private:
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int drm_fd = -1;
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mgl::vec2i latest_cursor_position; // Position of the cursor within the monitor
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int latest_crtc_id = -1;
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};
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} |