mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-14 06:22:28 +09:00
169 lines
6.8 KiB
C++
169 lines
6.8 KiB
C++
#include "../include/GsrInfo.hpp"
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#include "../include/Theme.hpp"
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#include "../include/window_texture.h"
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#include "../include/Overlay.hpp"
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#include "../include/GlobalHotkeysX11.hpp"
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#include "../include/gui/Utils.hpp"
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#include <unistd.h>
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#include <signal.h>
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#include <thread>
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#include <X11/keysym.h>
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#include <mglpp/mglpp.hpp>
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#include <mglpp/system/Clock.hpp>
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// TODO: Make keyboard controllable for steam deck (and other controllers).
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// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
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// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
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// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
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// This is done in Overlay::force_window_on_top, but it's not called right now. It cant be used because the overlay will be on top of
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// notifications.
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extern "C" {
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#include <mgl/mgl.h>
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}
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static sig_atomic_t running = 1;
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static void sigint_handler(int signal) {
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(void)signal;
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running = 0;
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}
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static void disable_prime_run() {
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unsetenv("__NV_PRIME_RENDER_OFFLOAD");
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unsetenv("__NV_PRIME_RENDER_OFFLOAD_PROVIDER");
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unsetenv("__GLX_VENDOR_LIBRARY_NAME");
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unsetenv("__VK_LAYER_NV_optimus");
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}
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int main(void) {
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setlocale(LC_ALL, "C"); // Sigh... stupid C
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// Cant get window texture when prime-run is used
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disable_prime_run();
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// Stop nvidia driver from buffering frames
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setenv("__GL_MaxFramesAllowed", "1", true);
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// If this is set to 1 then cuGraphicsGLRegisterImage will fail for egl context with error: invalid OpenGL or DirectX context,
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// so we overwrite it
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setenv("__GL_THREADED_OPTIMIZATIONS", "0", true);
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// Some people set this to force all applications to vsync on nvidia, but this makes eglSwapBuffers never return.
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unsetenv("__GL_SYNC_TO_VBLANK");
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// Same as above, but for amd/intel
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unsetenv("vblank_mode");
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signal(SIGINT, sigint_handler);
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gsr::GsrInfo gsr_info;
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// TODO: Show the error in ui
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gsr::GsrInfoExitStatus gsr_info_exit_status = gsr::get_gpu_screen_recorder_info(&gsr_info);
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if(gsr_info_exit_status != gsr::GsrInfoExitStatus::OK) {
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fprintf(stderr, "error: failed to get gpu-screen-recorder info, error: %d\n", (int)gsr_info_exit_status);
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exit(1);
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}
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if(gsr_info.system_info.display_server == gsr::DisplayServer::WAYLAND) {
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fprintf(stderr, "error: Wayland is currently not supported\n");
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exit(1);
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}
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std::string resources_path;
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if(access("sibs-build", F_OK) == 0) {
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resources_path = "./";
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} else {
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#ifdef GSR_UI_RESOURCES_PATH
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resources_path = GSR_UI_RESOURCES_PATH "/";
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#else
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resources_path = "/usr/share/gsr-ui/";
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#endif
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}
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mgl::Init init;
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mgl_context *context = mgl_get_context();
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egl_functions egl_funcs;
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egl_funcs.eglGetError = (decltype(egl_funcs.eglGetError))context->gl.eglGetProcAddress("eglGetError");
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egl_funcs.eglCreateImage = (decltype(egl_funcs.eglCreateImage))context->gl.eglGetProcAddress("eglCreateImage");
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egl_funcs.eglDestroyImage = (decltype(egl_funcs.eglDestroyImage))context->gl.eglGetProcAddress("eglDestroyImage");
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egl_funcs.glEGLImageTargetTexture2DOES = (decltype(egl_funcs.glEGLImageTargetTexture2DOES))context->gl.eglGetProcAddress("glEGLImageTargetTexture2DOES");
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if(!egl_funcs.eglGetError || !egl_funcs.eglCreateImage || !egl_funcs.eglDestroyImage || !egl_funcs.glEGLImageTargetTexture2DOES) {
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fprintf(stderr, "Error: required opengl functions not available on your system\n");
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exit(1);
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}
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fprintf(stderr, "info: gsr ui is now ready, waiting for inputs. Press alt+z to show/hide the overlay\n");
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auto overlay = std::make_unique<gsr::Overlay>(resources_path, gsr_info, egl_funcs);
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//overlay.show();
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gsr::GlobalHotkeysX11 global_hotkeys;
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const bool show_hotkey_registered = global_hotkeys.bind_key_press({ XK_z, Mod1Mask }, "show/hide", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_show();
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});
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const bool record_hotkey_registered = global_hotkeys.bind_key_press({ XK_F9, Mod1Mask }, "record", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_record();
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});
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const bool pause_hotkey_registered = global_hotkeys.bind_key_press({ XK_F7, Mod1Mask }, "pause", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_pause();
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});
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const bool stream_hotkey_registered = global_hotkeys.bind_key_press({ XK_F8, Mod1Mask }, "stream", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_stream();
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});
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const bool replay_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, ShiftMask | Mod1Mask }, "replay start", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_replay();
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});
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const bool replay_save_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, Mod1Mask }, "replay save", [&](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->save_replay();
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});
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if(!show_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+z for showing the overlay because the hotkey is registered by another program\n");
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if(!record_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f9 for recording because the hotkey is registered by another program\n");
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if(!pause_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f7 for pausing because the hotkey is registered by another program\n");
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if(!stream_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f8 for streaming because the hotkey is registered by another program\n");
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if(!replay_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+shift+f10 for starting replay because the hotkey is registered by another program\n");
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if(!replay_save_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f10 for saving replay because the hotkey is registered by another program\n");
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mgl::Clock frame_delta_clock;
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while(running) {
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const double frame_delta_seconds = frame_delta_clock.get_elapsed_time_seconds();
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frame_delta_clock.restart();
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gsr::set_frame_delta_seconds(frame_delta_seconds);
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global_hotkeys.poll_events();
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overlay->handle_events();
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if(!overlay->draw())
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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fprintf(stderr, "info: shutting down!\n");
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overlay.reset();
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gsr::deinit_theme();
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gsr::deinit_color_theme();
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return 0;
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}
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