Files
gpu-screen-recorder-ui/src/main.cpp

914 lines
39 KiB
C++

#include "../include/gui/StaticPage.hpp"
#include "../include/gui/ScrollablePage.hpp"
#include "../include/gui/DropdownButton.hpp"
#include "../include/gui/Button.hpp"
#include "../include/gui/RadioButton.hpp"
#include "../include/gui/Entry.hpp"
#include "../include/gui/CheckBox.hpp"
#include "../include/gui/ComboBox.hpp"
#include "../include/gui/Label.hpp"
#include "../include/gui/List.hpp"
#include "../include/Process.hpp"
#include "../include/Theme.hpp"
#include "../include/GsrInfo.hpp"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <errno.h>
#include <libgen.h>
#include <signal.h>
#include <sys/wait.h>
#include <optional>
#include <signal.h>
#include <assert.h>
#include <stack>
#include <X11/Xlib.h>
#include <X11/cursorfont.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <mglpp/mglpp.hpp>
#include <mglpp/graphics/Text.hpp>
#include <mglpp/graphics/Texture.hpp>
#include <mglpp/graphics/Sprite.hpp>
#include <mglpp/graphics/Rectangle.hpp>
#include <mglpp/window/Window.hpp>
#include <mglpp/window/Event.hpp>
#include <mglpp/system/Clock.hpp>
// TODO: If no compositor is running but a fullscreen application is running (on the focused monitor)
// then use xcomposite to get that window as a texture and use that as a background because then the background can update.
// That case can also happen when using a compositor but when the compositor gets turned off when running a fullscreen application.
// This can also happen after this overlay has started, in which case we want to update the background capture method.
// TODO: Make keyboard controllable for steam deck (and other controllers).
// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
// TODO: Remove gpu-screen-recorder-overlay-daemon and handle that alt+z global hotkey here instead, to show/hide the window
// without restaring the program. Or make the daemon handle gpu screen recorder program state and pass that to the overlay.
// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
// TODO: Dont allow replay and record/stream at the same time. If we want to allow that then do that in gpu screen recorder instead
// to make it more efficient by doing record/replay/stream with the same encoded packets.
// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
#include <vector>
extern "C" {
#include <mgl/mgl.h>
}
const mgl::Color bg_color(0, 0, 0, 100);
static void usage() {
fprintf(stderr, "usage: window-overlay\n");
exit(1);
}
static void startup_error(const char *msg) {
fprintf(stderr, "Error: %s\n", msg);
exit(1);
}
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
static Bool set_window_wm_state(Display *display, Window window, Atom atom) {
Atom net_wm_state_atom = XInternAtom(display, "_NET_WM_STATE", False);
if(!net_wm_state_atom) {
fprintf(stderr, "Error: failed to find atom _NET_WM_STATE\n");
return False;
}
XClientMessageEvent xclient;
memset(&xclient, 0, sizeof(xclient));
xclient.type = ClientMessage;
xclient.window = window;
xclient.message_type = net_wm_state_atom;
xclient.format = 32;
xclient.data.l[0] = _NET_WM_STATE_ADD;
xclient.data.l[1] = atom;
xclient.data.l[2] = 0;
xclient.data.l[3] = 0;
xclient.data.l[4] = 0;
XSendEvent(display, DefaultRootWindow(display), False, SubstructureRedirectMask | SubstructureNotifyMask, (XEvent*)&xclient);
XFlush(display);
return True;
}
static Bool make_window_sticky(Display* display, Window window) {
Atom net_wm_state_sticky_atom = XInternAtom(display, "_NET_WM_STATE_STICKY", False);
if(!net_wm_state_sticky_atom) {
fprintf(stderr, "Error: failed to find atom _NET_WM_STATE_STICKY\n");
return False;
}
return set_window_wm_state(display, window, net_wm_state_sticky_atom);
}
static bool is_compositor_running(Display *dpy, int screen) {
char prop_name[20];
snprintf(prop_name, sizeof(prop_name), "_NET_WM_CM_S%d", screen);
Atom prop_atom = XInternAtom(dpy, prop_name, False);
return XGetSelectionOwner(dpy, prop_atom) != None;
}
static mgl::Texture texture_from_ximage(XImage *img) {
uint8_t *texture_data = (uint8_t*)malloc(img->width * img->height * 3);
// TODO:
for(int y = 0; y < img->height; ++y) {
for(int x = 0; x < img->width; ++x) {
unsigned long pixel = XGetPixel(img, x, y);
unsigned char red = (pixel & img->red_mask) >> 16;
unsigned char green = (pixel & img->green_mask) >> 8;
unsigned char blue = pixel & img->blue_mask;
const size_t texture_data_index = (x + y * img->width) * 3;
texture_data[texture_data_index + 0] = red;
texture_data[texture_data_index + 1] = green;
texture_data[texture_data_index + 2] = blue;
}
}
mgl::Texture texture;
// TODO:
texture.load_from_memory(texture_data, img->width, img->height, MGL_IMAGE_FORMAT_RGB);
free(texture_data);
return texture;
}
static sig_atomic_t running = 1;
static void sigint_handler(int dummy) {
(void)dummy;
running = 0;
}
static char hex_value_to_str(uint8_t v) {
if(v <= 9)
return '0' + v;
else if(v >= 10 && v <= 15)
return 'A' + (v - 10);
else
return '0';
}
// Excludes alpha
static std::string color_to_hex_str(mgl::Color color) {
std::string result;
result.resize(6);
result[0] = hex_value_to_str((color.r & 0xF0) >> 4);
result[1] = hex_value_to_str(color.r & 0x0F);
result[2] = hex_value_to_str((color.g & 0xF0) >> 4);
result[3] = hex_value_to_str(color.g & 0x0F);
result[4] = hex_value_to_str((color.b & 0xF0) >> 4);
result[5] = hex_value_to_str(color.b & 0x0F);
return result;
}
// Returns the first monitor if not found. Assumes there is at least one monitor connected.
static const mgl_monitor* find_monitor_by_cursor_position(mgl::Window &window) {
const mgl_window *win = window.internal_window();
assert(win->num_monitors > 0);
for(int i = 0; i < win->num_monitors; ++i) {
const mgl_monitor *mon = &win->monitors[i];
if(mgl::IntRect({ mon->pos.x, mon->pos.y }, { mon->size.x, mon->size.y }).contains({ win->cursor_position.x, win->cursor_position.y }))
return mon;
}
return &win->monitors[0];
}
/*
{
{
gsr::List::Orientation::VERTICAL,
"Record area:",
{
{"Window, "window"},
{"Focused window", "focused"},
},
},
{
gsr::List::Orientation::VERTICAL,
"Video quality:",
{
{"Medium, "medium"},
{"High", "high"},
{"Very high", "very_high"},
},
}
}
*/
static void add_widgets_to_settings_page(mgl::vec2i window_size, mgl::vec2f settings_page_position, mgl::vec2f settings_page_size, gsr::Page *settings_page, gsr::Page *settings_content_page, const gsr::GsrInfo &gsr_info, const std::vector<gsr::AudioDevice> &audio_devices, std::function<void()> settings_back_button_callback) {
auto back_button = std::make_unique<gsr::Button>(&gsr::get_theme().title_font, "Back", mgl::vec2f(window_size.x / 10, window_size.y / 15), gsr::get_theme().scrollable_page_bg_color);
back_button->set_position(settings_page_position + mgl::vec2f(settings_page_size.x + window_size.x / 50, 0.0f).floor());
back_button->set_border_scale(0.003f);
back_button->on_click = settings_back_button_callback;
settings_page->add_widget(std::move(back_button));
auto settings_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
auto view_radio_button = std::make_unique<gsr::RadioButton>(&gsr::get_theme().body_font);
view_radio_button->add_item("Simple view", "simple");
view_radio_button->add_item("Advanced view", "advanced");
view_radio_button->set_horizontal_alignment(gsr::Widget::Alignment::CENTER);
gsr::RadioButton *view_radio_button_ptr = view_radio_button.get();
settings_list->add_widget(std::move(view_radio_button));
gsr::Widget *color_range_list_ptr = nullptr;
gsr::Widget *codec_list_ptr = nullptr;
gsr::Widget *framerate_mode_list_ptr = nullptr;
auto record_area_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
record_area_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Record area:", gsr::get_theme().text_color));
auto record_area_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
// TODO: Show options not supported but disable them
if(gsr_info.supported_capture_options.window)
record_area_box->add_item("Window", "window");
if(gsr_info.supported_capture_options.focused)
record_area_box->add_item("Focused window", "focused");
if(gsr_info.supported_capture_options.screen)
record_area_box->add_item("All monitors", "screen");
for(const auto &monitor : gsr_info.supported_capture_options.monitors) {
char name[256];
snprintf(name, sizeof(name), "Monitor %s (%dx%d)", monitor.name.c_str(), monitor.size.x, monitor.size.y);
record_area_box->add_item(name, monitor.name);
}
if(gsr_info.supported_capture_options.portal)
record_area_box->add_item("Desktop portal", "portal");
if(!gsr_info.supported_capture_options.monitors.empty())
record_area_box->set_selected_item(gsr_info.supported_capture_options.monitors.front().name);
else if(gsr_info.supported_capture_options.portal)
record_area_box->set_selected_item("portal");
record_area_list->add_widget(std::move(record_area_box));
}
settings_list->add_widget(std::move(record_area_list));
auto audio_device_section_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
audio_device_section_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Audio:", gsr::get_theme().text_color));
auto audio_devices_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
gsr::List *audio_devices_list_ptr = audio_devices_list.get();
auto add_audio_track_button = std::make_unique<gsr::Button>(&gsr::get_theme().body_font, "Add audio track", mgl::vec2f(0.0f, 0.0f), mgl::Color(0, 0, 0, 120));
auto add_audio_track = [&audio_devices, audio_devices_list_ptr]() {
auto audio_device_list = std::make_unique<gsr::List>(gsr::List::Orientation::HORIZONTAL, gsr::List::Alignment::CENTER);
gsr::List *audio_device_list_ptr = audio_device_list.get();
{
audio_device_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, " ", gsr::get_theme().text_color));
auto audio_device_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
for(const auto &audio_device : audio_devices) {
audio_device_box->add_item(audio_device.description, audio_device.name);
}
audio_device_list->add_widget(std::move(audio_device_box));
auto remove_audio_track_button = std::make_unique<gsr::Button>(&gsr::get_theme().body_font, "Remove", mgl::vec2f(0.0f, 0.0f), mgl::Color(0, 0, 0, 120));
remove_audio_track_button->on_click = [=]() {
audio_devices_list_ptr->remove_widget(audio_device_list_ptr);
};
audio_device_list->add_widget(std::move(remove_audio_track_button));
}
audio_devices_list_ptr->add_widget(std::move(audio_device_list));
};
add_audio_track_button->on_click = add_audio_track;
audio_device_section_list->add_widget(std::move(add_audio_track_button));
for(int i = 0; i < 3; ++i) {
add_audio_track();
}
audio_device_section_list->add_widget(std::move(audio_devices_list));
}
settings_list->add_widget(std::move(audio_device_section_list));
auto quality_list = std::make_unique<gsr::List>(gsr::List::Orientation::HORIZONTAL);
{
auto video_quality_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
video_quality_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Video quality:", gsr::get_theme().text_color));
auto video_quality_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
video_quality_box->add_item("Medium", "medium");
video_quality_box->add_item("High (Recommended for live streaming)", "high");
video_quality_box->add_item("Very high (Recommended)", "very_high");
video_quality_box->add_item("Ultra", "ultra");
video_quality_box->set_selected_item("very_high");
video_quality_list->add_widget(std::move(video_quality_box));
}
quality_list->add_widget(std::move(video_quality_list));
auto color_range_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
color_range_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Color range:", gsr::get_theme().text_color));
auto color_range_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
color_range_box->add_item("Limited", "limited");
color_range_box->add_item("Full", "full");
color_range_list->add_widget(std::move(color_range_box));
}
color_range_list_ptr = color_range_list.get();
quality_list->add_widget(std::move(color_range_list));
}
settings_list->add_widget(std::move(quality_list));
auto codec_list = std::make_unique<gsr::List>(gsr::List::Orientation::HORIZONTAL);
{
auto video_codec_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
video_codec_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Video codec:", gsr::get_theme().text_color));
auto video_codec_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
// TODO: Show options not supported but disable them
video_codec_box->add_item("Auto (Recommended)", "auto");
if(gsr_info.supported_video_codecs.h264)
video_codec_box->add_item("H264", "h264");
if(gsr_info.supported_video_codecs.hevc)
video_codec_box->add_item("HEVC", "hevc");
if(gsr_info.supported_video_codecs.av1)
video_codec_box->add_item("AV1", "av1");
if(gsr_info.supported_video_codecs.vp8)
video_codec_box->add_item("VP8", "vp8");
if(gsr_info.supported_video_codecs.vp9)
video_codec_box->add_item("VP9", "vp9");
// TODO: Add hdr options
if(gsr_info.supported_video_codecs.h264_software)
video_codec_box->add_item("H264 Software Encoder (Slow, not recommended)", "h264_software");
video_codec_list->add_widget(std::move(video_codec_box));
}
codec_list->add_widget(std::move(video_codec_list));
auto audio_codec_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
audio_codec_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Audio codec:", gsr::get_theme().text_color));
auto audio_codec_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
audio_codec_box->add_item("Opus (Recommended)", "opus");
audio_codec_box->add_item("AAC", "aac");
audio_codec_list->add_widget(std::move(audio_codec_box));
}
codec_list->add_widget(std::move(audio_codec_list));
}
codec_list_ptr = codec_list.get();
settings_list->add_widget(std::move(codec_list));
auto framerate_info_list = std::make_unique<gsr::List>(gsr::List::Orientation::HORIZONTAL);
{
auto framerate_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
framerate_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Frame rate:", gsr::get_theme().text_color));
auto framerate_entry = std::make_unique<gsr::Entry>(&gsr::get_theme().body_font, "60", gsr::get_theme().body_font.get_character_size() * 3);
framerate_entry->validate_handler = gsr::create_entry_validator_integer_in_range(1, 500);
framerate_list->add_widget(std::move(framerate_entry));
}
framerate_info_list->add_widget(std::move(framerate_list));
auto framerate_mode_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
framerate_mode_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Frame rate mode:", gsr::get_theme().text_color));
auto framerate_mode_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
framerate_mode_box->add_item("Auto (Recommended)", "auto");
framerate_mode_box->add_item("Constant", "cfr");
framerate_mode_box->add_item("Variable", "vfr");
framerate_mode_list->add_widget(std::move(framerate_mode_box));
}
framerate_mode_list_ptr = framerate_mode_list.get();
framerate_info_list->add_widget(std::move(framerate_mode_list));
}
settings_list->add_widget(std::move(framerate_info_list));
auto file_list = std::make_unique<gsr::List>(gsr::List::Orientation::HORIZONTAL);
{
auto save_directory_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
save_directory_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Directory to save the video:", gsr::get_theme().text_color));
// TODO:
save_directory_list->add_widget(std::make_unique<gsr::Entry>(&gsr::get_theme().body_font, "/home/dec05eba/Videos", gsr::get_theme().body_font.get_character_size() * 20));
}
file_list->add_widget(std::move(save_directory_list));
auto container_list = std::make_unique<gsr::List>(gsr::List::Orientation::VERTICAL);
{
container_list->add_widget(std::make_unique<gsr::Label>(&gsr::get_theme().body_font, "Container:", gsr::get_theme().text_color));
auto container_box = std::make_unique<gsr::ComboBox>(&gsr::get_theme().body_font);
container_box->add_item("mp4", "mp4");
container_box->add_item("mkv", "matroska");
container_box->add_item("flv", "flv");
container_box->add_item("mov", "mov");
container_box->add_item("ts", "mpegts");
container_box->add_item("m3u8", "hls");
container_list->add_widget(std::move(container_box));
}
file_list->add_widget(std::move(container_list));
}
settings_list->add_widget(std::move(file_list));
settings_list->add_widget(std::make_unique<gsr::CheckBox>(&gsr::get_theme().body_font, "Record cursor"));
settings_list->add_widget(std::make_unique<gsr::CheckBox>(&gsr::get_theme().body_font, "Show recording started notification"));
//settings_list->add_widget(std::make_unique<gsr::CheckBox>(&gsr::get_theme().body_font, "Show recording stopped notification"));
settings_list->add_widget(std::make_unique<gsr::CheckBox>(&gsr::get_theme().body_font, "Show video saved notification"));
view_radio_button_ptr->on_selection_changed = [=](const std::string &text, const std::string &id) {
(void)text;
const bool advanced_view = id == "advanced";
color_range_list_ptr->set_visible(advanced_view);
codec_list_ptr->set_visible(advanced_view);
framerate_mode_list_ptr->set_visible(advanced_view);
};
view_radio_button_ptr->on_selection_changed("Simple", "simple");
}
settings_content_page->add_widget(std::move(settings_list));
}
int main(int argc, char **argv) {
if(argc != 1)
usage();
signal(SIGINT, sigint_handler);
gsr::GsrInfo gsr_info;
// TODO:
gsr::GsrInfoExitStatus gsr_info_exit_status = gsr::get_gpu_screen_recorder_info(&gsr_info);
if(gsr_info_exit_status != gsr::GsrInfoExitStatus::OK) {
fprintf(stderr, "error: failed to get gpu-screen-recorder info\n");
exit(1);
}
const std::vector<gsr::AudioDevice> audio_devices = gsr::get_audio_devices();
std::string resources_path;
if(access("images/gpu_screen_recorder_logo.png", F_OK) == 0) {
resources_path = "./";
} else {
#ifdef GSR_OVERLAY_RESOURCES_PATH
resources_path = GSR_OVERLAY_RESOURCES_PATH "/";
#else
resources_path = "/usr/share/gsr-overlay/";
#endif
}
mgl::Init init;
Display *display = (Display*)mgl_get_context()->connection;
// TODO: Put window on the focused monitor right side and update when monitor changes resolution or other modes.
// Use monitor size instead of screen size.
// mgl now has monitor events so this can be handled directly with mgl.
mgl::vec2i window_size = { 1280, 720 };
mgl::vec2i window_pos = { 0, 0 };
mgl::Window::CreateParams window_create_params;
window_create_params.size = window_size;
window_create_params.min_size = window_size;
window_create_params.max_size = window_size;
window_create_params.position = window_pos;
window_create_params.hidden = true;
window_create_params.override_redirect = true;
window_create_params.background_color = bg_color;
window_create_params.support_alpha = true;
window_create_params.window_type = MGL_WINDOW_TYPE_NOTIFICATION;
window_create_params.render_api = MGL_RENDER_API_EGL;
mgl::Window window;
if(!window.create("gsr overlay", window_create_params))
startup_error("failed to create window");
mgl_window *win = window.internal_window();
if(win->num_monitors == 0)
startup_error("no monitors found");
const mgl_monitor *focused_monitor = find_monitor_by_cursor_position(window);
window_pos.x = focused_monitor->pos.x;
window_pos.y = focused_monitor->pos.y;
window_size.x = focused_monitor->size.x;
window_size.y = focused_monitor->size.y;
window.set_size_limits(window_size, window_size);
window.set_size(window_size);
window.set_position(window_pos);
if(!gsr::init_theme(gsr_info, window_size, resources_path)) {
fprintf(stderr, "Error: failed to load theme\n");
exit(1);
}
unsigned char data = 2; // Prefer being composed to allow transparency
XChangeProperty(display, window.get_system_handle(), XInternAtom(display, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
data = 1;
XChangeProperty(display, window.get_system_handle(), XInternAtom(display, "GAMESCOPE_EXTERNAL_OVERLAY", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
mgl::Texture replay_button_texture;
if(!replay_button_texture.load_from_file((resources_path + "images/replay.png").c_str()))
startup_error("failed to load texture: images/replay.png");
mgl::Texture record_button_texture;
if(!record_button_texture.load_from_file((resources_path + "images/record.png").c_str()))
startup_error("failed to load texture: images/record.png");
mgl::Texture stream_button_texture;
if(!stream_button_texture.load_from_file((resources_path + "images/stream.png").c_str()))
startup_error("failed to load texture: images/stream.png");
mgl::Texture screenshot_texture;
if(!is_compositor_running(display, 0)) {
XImage *img = XGetImage(display, DefaultRootWindow(display), window_pos.x, window_pos.y, window_size.x, window_size.y, AllPlanes, ZPixmap);
if(!img)
fprintf(stderr, "Error: failed to take a screenshot\n");
if(img) {
screenshot_texture = texture_from_ximage(img);
XDestroyImage(img);
img = NULL;
}
}
mgl::Sprite screenshot_sprite;
if(screenshot_texture.is_valid())
screenshot_sprite.set_texture(&screenshot_texture);
mgl::Rectangle bg_screenshot_overlay(window_size.to_vec2f());
bg_screenshot_overlay.set_color(bg_color);
gsr::StaticPage front_page(window_size.to_vec2f());
const mgl::vec2f settings_page_size(window_size.x * 0.3333f, window_size.y * 0.7f);
const mgl::vec2f settings_page_position = (window_size.to_vec2f() * 0.5f - settings_page_size * 0.5f).floor();
const float settings_body_margin = 0.02f;
auto replay_settings_content = std::make_unique<gsr::ScrollablePage>(settings_page_size);
gsr::ScrollablePage *replay_settings_content_ptr = replay_settings_content.get();
replay_settings_content->set_position(settings_page_position);
replay_settings_content->set_margins(settings_body_margin, settings_body_margin, settings_body_margin, settings_body_margin);
auto record_settings_content = std::make_unique<gsr::ScrollablePage>(settings_page_size);
gsr::ScrollablePage *record_settings_content_ptr = record_settings_content.get();
record_settings_content->set_position(settings_page_position);
record_settings_content->set_margins(settings_body_margin, settings_body_margin, settings_body_margin, settings_body_margin);
auto stream_settings_content = std::make_unique<gsr::ScrollablePage>(settings_page_size);
gsr::ScrollablePage *stream_settings_content_ptr = stream_settings_content.get();
stream_settings_content->set_position(settings_page_position);
stream_settings_content->set_margins(settings_body_margin, settings_body_margin, settings_body_margin, settings_body_margin);
gsr::StaticPage replay_settings_page(window_size.to_vec2f());
replay_settings_page.add_widget(std::move(replay_settings_content));
gsr::StaticPage record_settings_page(window_size.to_vec2f());
record_settings_page.add_widget(std::move(record_settings_content));
gsr::StaticPage stream_settings_page(window_size.to_vec2f());
stream_settings_page.add_widget(std::move(stream_settings_content));
std::stack<gsr::Page*> page_stack;
page_stack.push(&front_page);
struct MainButton {
gsr::DropdownButton* button;
gsr::GsrMode mode;
};
const int num_frontpage_buttons = 3;
const char *titles[num_frontpage_buttons] = {
"Instant Replay",
"Record",
"Livestream"
};
const char *descriptions_off[num_frontpage_buttons] = {
"Off",
"Not recording",
"Not streaming"
};
const char *descriptions_on[num_frontpage_buttons] = {
"On",
"Recording",
"Streaming"
};
mgl::Texture *textures[num_frontpage_buttons] = {
&replay_button_texture,
&record_button_texture,
&stream_button_texture
};
const int button_height = window_size.y / 5.0f;
const int button_width = button_height;
std::vector<MainButton> main_buttons;
for(int i = 0; i < num_frontpage_buttons; ++i) {
auto button = std::make_unique<gsr::DropdownButton>(&gsr::get_theme().title_font, &gsr::get_theme().body_font, titles[i], descriptions_on[i], descriptions_off[i], textures[i], mgl::vec2f(button_width, button_height));
button->add_item("Start", "start");
button->add_item("Settings", "settings");
gsr::DropdownButton *button_ptr = button.get();
front_page.add_widget(std::move(button));
MainButton main_button = {
button_ptr,
gsr::GsrMode::Unknown
};
main_buttons.push_back(std::move(main_button));
}
gsr::GsrMode gsr_mode = gsr::GsrMode::Unknown;
auto update_overlay_shape = [&]() {
fprintf(stderr, "update overlay shape!\n");
const int spacing = 0;// * get_config().scale;
const int combined_spacing = spacing * std::max(0, (int)main_buttons.size() - 1);
const int per_button_width = main_buttons[0].button->get_size().x;// * get_config().scale;
const mgl::vec2i overlay_desired_size(per_button_width * (int)main_buttons.size() + combined_spacing, main_buttons[0].button->get_size().y);
const mgl::vec2i main_buttons_start_pos = mgl::vec2i(window_size.x*0.5f, window_size.y*0.25f) - overlay_desired_size/2;
mgl::vec2i main_button_pos = main_buttons_start_pos;
// if(!gsr_mode.has_value()) {
// gsr_mode = gsr::GsrMode::Unknown;
// pid_t gpu_screen_recorder_process = -1;
// gsr::is_gpu_screen_recorder_running(gpu_screen_recorder_process, gsr_mode.value());
// }
for(size_t i = 0; i < main_buttons.size(); ++i) {
if(main_buttons[i].mode != gsr::GsrMode::Unknown && main_buttons[i].mode == gsr_mode) {
main_buttons[i].button->set_activated(true);
} else {
main_buttons[i].button->set_activated(false);
}
main_buttons[i].button->set_position(main_button_pos.to_vec2f());
main_button_pos.x += per_button_width + combined_spacing;
}
};
// Replay
main_buttons[0].button->on_click = [&](const std::string &id) {
if(id == "settings") {
page_stack.push(&replay_settings_page);
return;
}
/*
char window_to_record_str[32];
snprintf(window_to_record_str, sizeof(window_to_record_str), "%ld", target_window);
const char *args[] = {
"gpu-screen-recorder", "-w", window_to_record_str,
"-c", "mp4",
"-f", "60",
"-o", "/home/dec05eba/Videos/gpu-screen-recorder.mp4",
nullptr
};
gsr::exec_program_daemonized(args);
*/
};
main_buttons[0].mode = gsr::GsrMode::Replay;
// TODO: Monitor /tmp/gpu-screen-recorder and update ui to match state
pid_t gpu_screen_recorder_process = -1;
// Record
main_buttons[1].button->on_click = [&](const std::string &id) {
if(id == "settings") {
page_stack.push(&record_settings_page);
return;
}
if(id != "start")
return;
// window.close();
// usleep(1000 * 50); // 50 milliseconds
const std::string tint_color_as_hex = color_to_hex_str(gsr::get_theme().tint_color);
if(gpu_screen_recorder_process != -1) {
kill(gpu_screen_recorder_process, SIGINT);
int status;
if(waitpid(gpu_screen_recorder_process, &status, 0) == -1) {
perror("waitpid failed");
/* Ignore... */
}
// window.set_visible(false);
// window.close();
// return;
//exit(0);
gpu_screen_recorder_process = -1;
gsr_mode = gsr::GsrMode::Unknown;
update_overlay_shape();
main_buttons[1].button->set_item_label(id, "Start");
// TODO: Show this with a slight delay to make sure it doesn't show up in the video
const std::string record_image_filepath = resources_path + "images/record.png";
const char *notification_args[] = {
"gsr-notify", "--text", "Recording has been saved", "--timeout", "3.0",
"--icon", record_image_filepath.c_str(),
"--icon-color", "ffffff", "--bg-color", tint_color_as_hex.c_str(),
nullptr
};
gsr::exec_program_daemonized(notification_args);
return;
}
const char *args[] = {
"gpu-screen-recorder", "-w", "screen",
"-c", "mp4",
"-f", "60",
"-o", "/home/dec05eba/Videos/gpu-screen-recorder.mp4",
nullptr
};
gpu_screen_recorder_process = gsr::exec_program(args);
if(gpu_screen_recorder_process == -1) {
// TODO: Show notification failed to start
} else {
gsr_mode = gsr::GsrMode::Record;
update_overlay_shape();
main_buttons[1].button->set_item_label(id, "Stop");
}
// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.
// Make clear to the user that the recording starts after the notification is gone.
// Maybe have the option in notification to show timer until its getting hidden, then the notification can say:
// Starting recording in 3...
// 2...
// 1...
// TODO: Do not run this is a daemon. Instead get the pid and when launching another notification close the current notification
// program and start another one. This can also be used to check when the notification has finished by checking with waitpid NOWAIT
// to see when the program has exit.
const std::string record_image_filepath = resources_path + "images/record.png";
const char *notification_args[] = {
"gsr-notify", "--text", "Recording has started", "--timeout", "3.0",
"--icon", record_image_filepath.c_str(),
"--icon-color", tint_color_as_hex.c_str(), "--bg-color", tint_color_as_hex.c_str(),
nullptr
};
gsr::exec_program_daemonized(notification_args);
//exit(0);
// window.set_visible(false);
// window.close();
// TODO: Show notification with args:
// "Recording has started" 3.0 ./images/record.png 76b900
};
main_buttons[1].mode = gsr::GsrMode::Record;
// Stream
main_buttons[2].button->on_click = [&](const std::string &id) {
if(id == "settings") {
page_stack.push(&stream_settings_page);
return;
}
};
main_buttons[2].mode = gsr::GsrMode::Stream;
update_overlay_shape();
window.set_visible(true);
make_window_sticky(display, window.get_system_handle());
Cursor default_cursor = XCreateFontCursor(display, XC_arrow);
// TODO: Retry if these fail.
// TODO: Hmm, these dont work in owlboy. Maybe owlboy uses xi2 and that breaks this (does it?).
XGrabPointer(display, window.get_system_handle(), True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
Button1MotionMask | Button2MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask |
ButtonMotionMask,
GrabModeAsync, GrabModeAsync, None, default_cursor, CurrentTime);
XGrabKeyboard(display, window.get_system_handle(), True, GrabModeAsync, GrabModeAsync, CurrentTime);
XSetInputFocus(display, window.get_system_handle(), RevertToParent, CurrentTime);
XFlush(display);
window.set_fullscreen(true);
//XGrabServer(display);
mgl::Rectangle top_bar_background(mgl::vec2f(window_size.x, window_size.y*0.06f).floor());
top_bar_background.set_color(mgl::Color(0, 0, 0, 180));
mgl::Text top_bar_text("GPU Screen Recorder", gsr::get_theme().top_bar_font);
//top_bar_text.set_color(gsr::get_theme().tint_color);
top_bar_text.set_position((top_bar_background.get_position() + top_bar_background.get_size()*0.5f - top_bar_text.get_bounds().size*0.5f).floor());
const int num_settings_pages = 3;
gsr::Page *settings_pages[num_settings_pages] = {
&replay_settings_page,
&record_settings_page,
&stream_settings_page
};
gsr::Page *settings_content_pages[num_settings_pages] = {
replay_settings_content_ptr,
record_settings_content_ptr,
stream_settings_content_ptr
};
const auto settings_back_button_callback = [&] {
page_stack.pop();
};
for(int i = 0; i < num_settings_pages; ++i) {
gsr::Page *settings_page = settings_pages[i];
gsr::Page *settings_content_page = settings_content_pages[i];
add_widgets_to_settings_page(window_size, settings_page_position, settings_page_size, settings_page, settings_content_page, gsr_info, audio_devices, settings_back_button_callback);
}
mgl::Texture close_texture;
if(!close_texture.load_from_file((resources_path + "images/cross.png").c_str()))
startup_error("failed to load texture: images/cross.png");
mgl::Sprite close_sprite(&close_texture);
close_sprite.set_height(int(top_bar_background.get_size().y * 0.3f));
close_sprite.set_position(mgl::vec2f(window_size.x - close_sprite.get_size().x - 50.0f, top_bar_background.get_size().y * 0.5f - close_sprite.get_size().y * 0.5f).floor());
mgl::Texture logo_texture;
if(!logo_texture.load_from_file((resources_path + "images/gpu_screen_recorder_logo.png").c_str()))
startup_error("failed to load texture: images/gpu_screen_recorder_logo.png");
mgl::Sprite logo_sprite(&logo_texture);
logo_sprite.set_height((int)(top_bar_background.get_size().y * 0.65f));
logo_sprite.set_position(mgl::vec2f(
(top_bar_background.get_size().y - logo_sprite.get_size().y) * 0.5f,
top_bar_background.get_size().y * 0.5f - logo_sprite.get_size().y * 0.5f
).floor());
// mgl::Clock state_update_timer;
// const double state_update_timeout_sec = 2.0;
mgl::Event event;
event.type = mgl::Event::MouseMoved;
event.mouse_move.x = window.get_mouse_position().x;
event.mouse_move.y = window.get_mouse_position().y;
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
const auto render = [&] {
window.clear(bg_color);
if(screenshot_texture.is_valid()) {
window.draw(screenshot_sprite);
window.draw(bg_screenshot_overlay);
}
window.draw(top_bar_background);
window.draw(top_bar_text);
window.draw(logo_sprite);
window.draw(close_sprite);
page_stack.top()->draw(window, mgl::vec2f(0.0f, 0.0f));
window.display();
};
while(window.is_open()) {
if(page_stack.empty() || !running) {
running = false;
goto quit;
}
while(window.poll_event(event)) {
page_stack.top()->on_event(event, window, mgl::vec2f(0.0f, 0.0f));
if(event.type == mgl::Event::KeyPressed) {
if(event.key.code == mgl::Keyboard::Escape && !page_stack.empty())
page_stack.pop();
}
if(page_stack.empty())
break;
}
// if(state_update_timer.get_elapsed_time_seconds() >= state_update_timeout_sec) {
// state_update_timer.restart();
// update_overlay_shape();
// }
if(!page_stack.empty())
render();
}
quit:
fprintf(stderr, "shutting down!\n");
gsr::deinit_theme();
window.close();
if(gpu_screen_recorder_process != -1) {
kill(gpu_screen_recorder_process, SIGINT);
int status;
if(waitpid(gpu_screen_recorder_process, &status, 0) == -1) {
perror("waitpid failed");
/* Ignore... */
}
gpu_screen_recorder_process = -1;
}
return 0;
}