mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-07 20:08:07 +09:00
121 lines
4.8 KiB
C++
121 lines
4.8 KiB
C++
#include "../../include/gui/CheckBox.hpp"
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#include "../../include/gui/Utils.hpp"
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#include "../../include/Theme.hpp"
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#include <mglpp/graphics/Rectangle.hpp>
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#include <mglpp/window/Window.hpp>
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#include <mglpp/window/Event.hpp>
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#include <mglpp/system/FloatRect.hpp>
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namespace gsr {
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static const float spacing_scale = 0.005f;
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static const float check_animation_speed = 10.0f;
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static mgl::Color color_multiply_ignore_alpha(mgl::Color color, float multiply) {
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return mgl::Color(color.r * multiply, color.g * multiply, color.b * multiply, color.a);
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}
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static float linear_interpolation(float source, float destination, float interpolation) {
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return source + (destination - source) * interpolation;
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}
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static mgl::Color interpolate_color_ignore_alpha(mgl::Color source, mgl::Color destination, float interpolation) {
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mgl::Color color;
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color.r = linear_interpolation(source.r, destination.r, interpolation);
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color.g = linear_interpolation(source.g, destination.g, interpolation);
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color.b = linear_interpolation(source.b, destination.b, interpolation);
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color.a = source.a;
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return color;
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}
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CheckBox::CheckBox(mgl::Font *font, const char *text) :
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text(text, *font),
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background_sprite(&get_theme().checkbox_background_texture),
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circle_sprite(&get_theme().checkbox_circle_texture)
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{
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background_sprite.set_color(get_color_theme().tint_color);
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circle_sprite.set_color(get_color_theme().tint_color);
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}
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bool CheckBox::on_event(mgl::Event &event, mgl::Window&, mgl::vec2f offset) {
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if(!visible)
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return true;
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handle_tooltip_event(event, position + offset, get_size());
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if(event.type == mgl::Event::MouseButtonPressed && event.mouse_button.button == mgl::Mouse::Left) {
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const bool clicked_inside = mgl::FloatRect(position + offset, get_size()).contains({ (float)event.mouse_button.x, (float)event.mouse_button.y });
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if(clicked_inside) {
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checked = !checked;
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if(on_changed)
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on_changed(checked);
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return false;
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}
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}
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return true;
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}
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void CheckBox::draw(mgl::Window &window, mgl::vec2f offset) {
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if(!visible)
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return;
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const mgl::vec2f draw_pos = position + offset;
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const mgl::vec2f checkbox_size = get_checkbox_size();
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apply_animation();
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const mgl::Color background_color_unchecked = color_multiply_ignore_alpha(mgl::Color(25, 30, 34), 0.6f);
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const mgl::Color background_color_checked = color_multiply_ignore_alpha(get_color_theme().tint_color, 0.6f);
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background_sprite.set_color(interpolate_color_ignore_alpha(background_color_unchecked, background_color_checked, toggle_animation_value));
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background_sprite.set_position(draw_pos.floor());
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window.draw(background_sprite);
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circle_sprite.set_height((int)background_sprite.get_size().y);
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const float circle_animation_x = linear_interpolation(0.0f, background_sprite.get_size().x - circle_sprite.get_size().x, toggle_animation_value);
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circle_sprite.set_position((draw_pos + mgl::vec2f(circle_animation_x, 0.0f)).floor());
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window.draw(circle_sprite);
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const mgl::vec2f text_bounds = text.get_bounds().size;
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text.set_position((draw_pos + mgl::vec2f(checkbox_size.x + spacing_scale * get_theme().window_height, checkbox_size.y * 0.5f - text_bounds.y * 0.5f)).floor());
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window.draw(text);
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}
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void CheckBox::apply_animation() {
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if(checked)
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toggle_animation_value += (get_frame_delta_seconds() * check_animation_speed);
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else
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toggle_animation_value -= (get_frame_delta_seconds() * check_animation_speed);
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if(toggle_animation_value < 0.0f)
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toggle_animation_value = 0.0f;
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else if(toggle_animation_value > 1.0f)
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toggle_animation_value = 1.0f;
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}
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mgl::vec2f CheckBox::get_size() {
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if(!visible)
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return {0.0f, 0.0f};
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mgl::vec2f size = text.get_bounds().size;
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const mgl::vec2f checkbox_size = get_checkbox_size();
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size.x += checkbox_size.x + spacing_scale * get_theme().window_height;
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size.y = std::max(size.y, checkbox_size.y);
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return size;
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}
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mgl::vec2f CheckBox::get_checkbox_size() {
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background_sprite.set_height((int)text.get_bounds().size.y);
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return background_sprite.get_size().floor();
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}
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void CheckBox::set_checked(bool checked, bool animated) {
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this->checked = checked;
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if(!animated)
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toggle_animation_value = checked ? 1.0f : 0.0f;
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if(on_changed)
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on_changed(checked);
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}
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bool CheckBox::is_checked() const {
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return checked;
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}
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} |