mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-07 07:16:21 +09:00
Make image output lossy (use stb image writer), also significantly improves performance for jpeg
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@@ -31,7 +31,6 @@ typedef struct {
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double window_resize_timer;
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WindowTexture window_texture;
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AVCodecContext *video_codec_context;
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Atom net_active_window_atom;
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@@ -64,7 +63,7 @@ static Window get_focused_window(Display *display, Atom net_active_window_atom)
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return None;
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}
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static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
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static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *capture_metadata) {
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gsr_capture_xcomposite *self = cap->priv;
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if(self->params.follow_focused) {
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@@ -95,8 +94,6 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
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// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
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XSelectInput(self->display, self->window, StructureNotifyMask | ExposureMask);
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/* Disable vsync */
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self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
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if(window_texture_init(&self->window_texture, self->display, self->window, self->params.egl) != 0 && !self->params.follow_focused) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", (long)self->window);
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return -1;
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@@ -117,21 +114,17 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
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if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
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self->params.output_resolution = self->texture_size;
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video_codec_context->width = FFALIGN(self->texture_size.x, 2);
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video_codec_context->height = FFALIGN(self->texture_size.y, 2);
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capture_metadata->width = FFALIGN(self->texture_size.x, 2);
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capture_metadata->height = FFALIGN(self->texture_size.y, 2);
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} else {
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video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2);
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video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2);
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capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
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capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
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}
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self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
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if(self->fast_path_failed)
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fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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self->video_codec_context = video_codec_context;
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self->window_resize_timer = clock_get_monotonic_seconds();
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return 0;
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}
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@@ -255,9 +248,8 @@ static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
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return false;
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}
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static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) {
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static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata *capture_metdata, gsr_color_conversion *color_conversion) {
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gsr_capture_xcomposite *self = cap->priv;
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(void)frame;
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if(self->clear_background) {
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self->clear_background = false;
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@@ -268,14 +260,14 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_
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vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size;
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output_size = scale_keep_aspect_ratio(self->texture_size, output_size);
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const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) };
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const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
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self->params.egl->glFlush();
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self->params.egl->glFinish();
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/* Fast opengl free path */
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if(!self->fast_path_failed && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
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if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, self->video_codec_context, frame)) {
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if(!self->fast_path_failed && video_codec_context_is_vaapi(capture_metdata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
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if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, capture_metdata->video_codec_context, capture_metdata->frame)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
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self->fast_path_failed = true;
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}
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@@ -325,8 +317,7 @@ static uint64_t gsr_capture_xcomposite_get_window_id(gsr_capture *cap) {
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return self->window;
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}
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static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
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(void)video_codec_context;
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static void gsr_capture_xcomposite_destroy(gsr_capture *cap) {
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if(cap->priv) {
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gsr_capture_xcomposite_stop(cap->priv);
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free(cap->priv);
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