Read audio data from pulseaudio as it's available and buffer it. Fixes audio recording on pulseaudio (and some pipewire configs)

This commit is contained in:
dec05eba
2022-09-22 01:44:45 +02:00
parent 5ba4c05953
commit 0059724fdc
3 changed files with 132 additions and 38 deletions

View File

@@ -21,14 +21,38 @@
#include <stdio.h>
#include <string.h>
#include <cmath>
#include <time.h>
#include <pulse/pulseaudio.h>
#include <pulse/mainloop.h>
#include <pulse/xmalloc.h>
#include <pulse/error.h>
#define CHECK_DEAD_GOTO(p, rerror, label) \
do { \
if (!(p)->context || !PA_CONTEXT_IS_GOOD(pa_context_get_state((p)->context)) || \
!(p)->stream || !PA_STREAM_IS_GOOD(pa_stream_get_state((p)->stream))) { \
if (((p)->context && pa_context_get_state((p)->context) == PA_CONTEXT_FAILED) || \
((p)->stream && pa_stream_get_state((p)->stream) == PA_STREAM_FAILED)) { \
if (rerror) \
*(rerror) = pa_context_errno((p)->context); \
} else \
if (rerror) \
*(rerror) = PA_ERR_BADSTATE; \
goto label; \
} \
} while(false);
static int sound_device_index = 0;
static double clock_get_monotonic_seconds() {
struct timespec ts;
ts.tv_sec = 0;
ts.tv_nsec = 0;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001;
}
struct pa_handle {
pa_context *context;
pa_stream *stream;
@@ -37,6 +61,9 @@ struct pa_handle {
const void *read_data;
size_t read_index, read_length;
uint8_t *output_data;
size_t output_index, output_length;
int operation_success;
};
@@ -54,6 +81,11 @@ static void pa_sound_device_free(pa_handle *s) {
if (s->mainloop)
pa_mainloop_free(s->mainloop);
if (s->output_data) {
free(s->output_data);
s->output_data = NULL;
}
pa_xfree(s);
}
@@ -68,6 +100,21 @@ static pa_handle* pa_sound_device_new(const char *server,
int error = PA_ERR_INTERNAL, r;
p = pa_xnew0(pa_handle, 1);
p->read_data = NULL;
p->read_length = 0;
p->read_index = 0;
const int buffer_size = attr->maxlength;
void *buffer = malloc(buffer_size);
if(!buffer) {
fprintf(stderr, "failed to allocate buffer for audio\n");
*rerror = -1;
return NULL;
}
p->output_data = (uint8_t*)buffer;
p->output_length = buffer_size;
p->output_index = 0;
if (!(p->mainloop = pa_mainloop_new()))
goto fail;
@@ -130,30 +177,86 @@ fail:
return NULL;
}
// Returns a negative value on failure or if no data is available at the moment
static int pa_sound_device_read(pa_handle *p, void *data, size_t length) {
// Returns a negative value on failure or if |p->output_length| data is not available within the time frame specified by the sample rate
static int pa_sound_device_read(pa_handle *p) {
assert(p);
const int64_t timeout_ms = std::round((1000.0 / (double)pa_stream_get_sample_spec(p->stream)->rate) * 1000.0);
pa_mainloop_prepare(p->mainloop, timeout_ms * 1000);
pa_mainloop_poll(p->mainloop);
pa_mainloop_dispatch(p->mainloop);
const double start_time = clock_get_monotonic_seconds();
if(pa_stream_readable_size(p->stream) < length)
return -1;
bool success = false;
int r = 0;
int *rerror = &r;
CHECK_DEAD_GOTO(p, rerror, fail);
int r = pa_stream_peek(p->stream, &p->read_data, &p->read_length);
if(r != 0)
return -1;
while (p->output_index < p->output_length) {
if((clock_get_monotonic_seconds() - start_time) * 1000 >= timeout_ms)
return -1;
if(p->read_length < length || !p->read_data) {
pa_stream_drop(p->stream);
return -1;
if(p->read_data) {
assert(p->output_index == 0);
memcpy(p->output_data, (const uint8_t*)p->read_data + p->read_index, p->read_length);
p->output_index += p->read_length;
p->read_data = NULL;
p->read_length = 0;
p->read_index = 0;
if(pa_stream_drop(p->stream) != 0)
goto fail;
}
pa_mainloop_prepare(p->mainloop, 1 * 1000); // 1 ms
pa_mainloop_poll(p->mainloop);
pa_mainloop_dispatch(p->mainloop);
if(pa_stream_peek(p->stream, &p->read_data, &p->read_length) < 0)
goto fail;
if(!p->read_data && p->read_length == 0)
continue;
if(!p->read_data && p->read_length > 0) {
// There is a hole in the stream :( drop it. Maybe we should generate silence instead? TODO
if(pa_stream_drop(p->stream) != 0)
goto fail;
continue;
}
if(p->read_length <= 0) {
CHECK_DEAD_GOTO(p, rerror, fail);
continue;
}
const size_t space_free_in_output_buffer = p->output_length - p->output_index;
if(space_free_in_output_buffer < p->read_length) {
assert(p->read_index == 0);
memcpy(p->output_data + p->output_index, p->read_data, space_free_in_output_buffer);
p->output_index = 0;
p->read_index += space_free_in_output_buffer;
p->read_length -= space_free_in_output_buffer;
break;
} else {
assert(p->read_index == 0);
memcpy(p->output_data + p->output_index, p->read_data, p->read_length);
p->output_index += p->read_length;
p->read_data = NULL;
p->read_length = 0;
p->read_index = 0;
if(pa_stream_drop(p->stream) != 0)
goto fail;
if(p->output_index == p->output_length) {
p->output_index = 0;
break;
}
}
}
memcpy(data, p->read_data, length);
pa_stream_drop(p->stream);
return 0;
success = true;
fail:
return success ? 0 : -1;
}
int sound_device_get_by_name(SoundDevice *device, const char *name, unsigned int num_channels, unsigned int period_frame_size) {
@@ -181,33 +284,21 @@ int sound_device_get_by_name(SoundDevice *device, const char *name, unsigned int
return -1;
}
int buffer_size = buffer_attr.maxlength;
void *buffer = malloc(buffer_size);
if(!buffer) {
fprintf(stderr, "failed to allocate buffer for audio\n");
pa_sound_device_free(handle);
return -1;
}
fprintf(stderr, "Using pulseaudio\n");
device->handle = handle;
device->buffer = buffer;
device->buffer_size = buffer_size;
device->frames = period_frame_size;
return 0;
}
void sound_device_close(SoundDevice *device) {
pa_sound_device_free((pa_handle*)device->handle);
free(device->buffer);
}
int sound_device_read_next_chunk(SoundDevice *device, void **buffer) {
if(pa_sound_device_read((pa_handle*)device->handle, device->buffer, device->buffer_size) < 0) {
pa_handle *pa = (pa_handle*)device->handle;
if(pa_sound_device_read(pa) < 0) {
//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
return -1;
}
*buffer = device->buffer;
*buffer = pa->output_data;
return device->frames;
}