mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-04 14:00:44 +09:00
Name capture/encoder variable self
This commit is contained in:
@@ -356,22 +356,22 @@ static gsr_supported_video_codecs gsr_video_encoder_cuda_get_supported_codecs(gs
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static void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *video_codec_context);
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static bool gsr_video_encoder_cuda_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_video_encoder_cuda *encoder_cuda = encoder->priv;
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gsr_video_encoder_cuda *self = encoder->priv;
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const bool overclock = gsr_egl_get_display_server(encoder_cuda->params.egl) == GSR_DISPLAY_SERVER_X11 ? encoder_cuda->params.overclock : false;
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if(!gsr_cuda_load(&encoder_cuda->cuda, encoder_cuda->params.egl->x11.dpy, overclock)) {
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const bool overclock = gsr_egl_get_display_server(self->params.egl) == GSR_DISPLAY_SERVER_X11 ? self->params.overclock : false;
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if(!gsr_cuda_load(&self->cuda, self->params.egl->x11.dpy, overclock)) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_start: failed to load cuda\n");
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gsr_video_encoder_cuda_stop(encoder_cuda, video_codec_context);
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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return false;
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}
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if(!gsr_video_encoder_cuda_setup_context(encoder_cuda, video_codec_context)) {
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gsr_video_encoder_cuda_stop(encoder_cuda, video_codec_context);
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if(!gsr_video_encoder_cuda_setup_context(self, video_codec_context)) {
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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return false;
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}
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if(!gsr_video_encoder_cuda_setup_textures(encoder_cuda, video_codec_context, frame)) {
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gsr_video_encoder_cuda_stop(encoder_cuda, video_codec_context);
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if(!gsr_video_encoder_cuda_setup_textures(self, video_codec_context, frame)) {
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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return false;
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}
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@@ -402,7 +402,7 @@ void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *v
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}
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static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame) {
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gsr_video_encoder_cuda *encoder_cuda = encoder->priv;
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gsr_video_encoder_cuda *self = encoder->priv;
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const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
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for(int i = 0; i < 2; ++i) {
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CUDA_MEMCPY2D memcpy_struct;
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@@ -414,26 +414,26 @@ static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *enc
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memcpy_struct.dstY = 0;
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memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
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memcpy_struct.srcArray = encoder_cuda->mapped_arrays[i];
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memcpy_struct.srcArray = self->mapped_arrays[i];
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memcpy_struct.srcPitch = frame->width / div[i];
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memcpy_struct.dstDevice = (CUdeviceptr)frame->data[i];
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memcpy_struct.dstPitch = frame->linesize[i];
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memcpy_struct.WidthInBytes = frame->width * (encoder_cuda->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? 2 : 1);
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memcpy_struct.WidthInBytes = frame->width * (self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? 2 : 1);
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memcpy_struct.Height = frame->height / div[i];
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// TODO: Remove this copy if possible
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encoder_cuda->cuda.cuMemcpy2DAsync_v2(&memcpy_struct, encoder_cuda->cuda_stream);
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self->cuda.cuMemcpy2DAsync_v2(&memcpy_struct, self->cuda_stream);
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}
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// TODO: needed?
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encoder_cuda->cuda.cuStreamSynchronize(encoder_cuda->cuda_stream);
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self->cuda.cuStreamSynchronize(self->cuda_stream);
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}
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static void gsr_video_encoder_cuda_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_cuda *encoder_cuda = encoder->priv;
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textures[0] = encoder_cuda->target_textures[0];
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textures[1] = encoder_cuda->target_textures[1];
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gsr_video_encoder_cuda *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*destination_color = encoder_cuda->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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static void gsr_video_encoder_cuda_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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@@ -77,7 +77,7 @@ static gsr_supported_video_codecs gsr_video_encoder_software_get_supported_codec
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static void gsr_video_encoder_software_stop(gsr_video_encoder_software *self, AVCodecContext *video_codec_context);
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static bool gsr_video_encoder_software_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_video_encoder_software *encoder_software = encoder->priv;
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gsr_video_encoder_software *self = encoder->priv;
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video_codec_context->width = FFALIGN(video_codec_context->width, LINESIZE_ALIGNMENT);
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video_codec_context->height = FFALIGN(video_codec_context->height, 2);
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@@ -85,8 +85,8 @@ static bool gsr_video_encoder_software_start(gsr_video_encoder *encoder, AVCodec
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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if(!gsr_video_encoder_software_setup_textures(encoder_software, video_codec_context, frame)) {
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gsr_video_encoder_software_stop(encoder_software, video_codec_context);
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if(!gsr_video_encoder_software_setup_textures(self, video_codec_context, frame)) {
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gsr_video_encoder_software_stop(self, video_codec_context);
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return false;
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}
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@@ -101,28 +101,28 @@ void gsr_video_encoder_software_stop(gsr_video_encoder_software *self, AVCodecCo
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}
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static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame) {
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gsr_video_encoder_software *encoder_software = encoder->priv;
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gsr_video_encoder_software *self = encoder->priv;
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// TODO: hdr support
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const unsigned int formats[2] = { GL_RED, GL_RG };
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for(int i = 0; i < 2; ++i) {
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encoder_software->params.egl->glBindTexture(GL_TEXTURE_2D, encoder_software->target_textures[i]);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
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// We could use glGetTexSubImage and then we wouldn't have to use a specific linesize (LINESIZE_ALIGNMENT) that adds padding,
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// but glGetTexSubImage is only available starting from opengl 4.5.
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encoder_software->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, formats[i], GL_UNSIGNED_BYTE, frame->data[i]);
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self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, formats[i], GL_UNSIGNED_BYTE, frame->data[i]);
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}
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encoder_software->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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// cap_kms->kms.base.egl->eglSwapBuffers(cap_kms->kms.base.egl->egl_display, cap_kms->kms.base.egl->egl_surface);
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encoder_software->params.egl->glFlush();
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encoder_software->params.egl->glFinish();
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self->params.egl->glFlush();
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self->params.egl->glFinish();
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}
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static void gsr_video_encoder_software_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_software *encoder_software = encoder->priv;
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textures[0] = encoder_software->target_textures[0];
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textures[1] = encoder_software->target_textures[1];
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gsr_video_encoder_software *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*destination_color = encoder_software->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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static void gsr_video_encoder_software_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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@@ -299,12 +299,12 @@ static bool get_supported_video_codecs(VADisplay va_dpy, gsr_supported_video_cod
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}
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static gsr_supported_video_codecs gsr_video_encoder_vaapi_get_supported_codecs(gsr_video_encoder *encoder, bool cleanup) {
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gsr_video_encoder_vaapi *encoder_vaapi = encoder->priv;
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gsr_video_encoder_vaapi *self = encoder->priv;
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gsr_supported_video_codecs supported_video_codecs = {0};
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char render_path[128];
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if(!gsr_card_path_get_render_path(encoder_vaapi->params.egl->card_path, render_path)) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_get_supported_codecs: failed to get /dev/dri/renderDXXX file from %s\n", encoder_vaapi->params.egl->card_path);
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if(!gsr_card_path_get_render_path(self->params.egl->card_path, render_path)) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_get_supported_codecs: failed to get /dev/dri/renderDXXX file from %s\n", self->params.egl->card_path);
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return supported_video_codecs;
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}
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@@ -329,13 +329,13 @@ static gsr_supported_video_codecs gsr_video_encoder_vaapi_get_supported_codecs(g
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static void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context);
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static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_video_encoder_vaapi *encoder_vaapi = encoder->priv;
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gsr_video_encoder_vaapi *self = encoder->priv;
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if(encoder_vaapi->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
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if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
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// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
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video_codec_context->width = FFALIGN(video_codec_context->width, 64);
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video_codec_context->height = FFALIGN(video_codec_context->height, 16);
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} else if(encoder_vaapi->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
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} else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
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// TODO: Dont do this for VCN 5 and forward which should fix this hardware bug
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video_codec_context->width = FFALIGN(video_codec_context->width, 64);
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// AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16).
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@@ -354,13 +354,13 @@ static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecCon
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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if(!gsr_video_encoder_vaapi_setup_context(encoder_vaapi, video_codec_context)) {
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gsr_video_encoder_vaapi_stop(encoder_vaapi, video_codec_context);
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if(!gsr_video_encoder_vaapi_setup_context(self, video_codec_context)) {
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gsr_video_encoder_vaapi_stop(self, video_codec_context);
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return false;
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}
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if(!gsr_video_encoder_vaapi_setup_textures(encoder_vaapi, video_codec_context, frame)) {
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gsr_video_encoder_vaapi_stop(encoder_vaapi, video_codec_context);
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if(!gsr_video_encoder_vaapi_setup_textures(self, video_codec_context, frame)) {
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gsr_video_encoder_vaapi_stop(self, video_codec_context);
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return false;
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}
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@@ -386,11 +386,11 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext
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}
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static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_vaapi *encoder_vaapi = encoder->priv;
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textures[0] = encoder_vaapi->target_textures[0];
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textures[1] = encoder_vaapi->target_textures[1];
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gsr_video_encoder_vaapi *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*destination_color = encoder_vaapi->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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static void gsr_video_encoder_vaapi_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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@@ -86,11 +86,11 @@ void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContex
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}
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static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_vulkan *encoder_vaapi = encoder->priv;
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textures[0] = encoder_vaapi->target_textures[0];
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textures[1] = encoder_vaapi->target_textures[1];
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gsr_video_encoder_vulkan *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*destination_color = encoder_vaapi->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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static void gsr_video_encoder_vulkan_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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@@ -104,20 +104,20 @@ gsr_video_encoder* gsr_video_encoder_vulkan_create(const gsr_video_encoder_vulka
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if(!encoder)
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return NULL;
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gsr_video_encoder_vulkan *encoder_vaapi = calloc(1, sizeof(gsr_video_encoder_vulkan));
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if(!encoder_vaapi) {
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gsr_video_encoder_vulkan *encoder_vulkan = calloc(1, sizeof(gsr_video_encoder_vulkan));
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if(!encoder_vulkan) {
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free(encoder);
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return NULL;
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}
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encoder_vaapi->params = *params;
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encoder_vulkan->params = *params;
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*encoder = (gsr_video_encoder) {
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.start = gsr_video_encoder_vulkan_start,
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.copy_textures_to_frame = NULL,
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.get_textures = gsr_video_encoder_vulkan_get_textures,
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.destroy = gsr_video_encoder_vulkan_destroy,
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.priv = encoder_vaapi
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.priv = encoder_vulkan
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};
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return encoder;
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