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Fix virtual sink not destroyed if gsr is forcefully killed (use pipewire to create the virtual sink instead of pulseaudio)
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@@ -11,6 +11,7 @@
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#define GSR_PIPEWIRE_AUDIO_MAX_STREAM_NODES 128
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#define GSR_PIPEWIRE_AUDIO_MAX_PORTS 256
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#define GSR_PIPEWIRE_AUDIO_MAX_REQUESTED_LINKS 32
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#define GSR_PIPEWIRE_AUDIO_MAX_VIRTUAL_SINKS 32
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typedef enum {
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GSR_PIPEWIRE_AUDIO_NODE_TYPE_STREAM_OUTPUT, /* Application audio */
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@@ -67,11 +68,16 @@ typedef struct {
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gsr_pipewire_audio_requested_link requested_links[GSR_PIPEWIRE_AUDIO_MAX_REQUESTED_LINKS];
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int num_requested_links;
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struct pw_proxy *virtual_sink_proxies[GSR_PIPEWIRE_AUDIO_MAX_VIRTUAL_SINKS];
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int num_virtual_sink_proxies;
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} gsr_pipewire_audio;
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bool gsr_pipewire_audio_init(gsr_pipewire_audio *self);
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void gsr_pipewire_audio_deinit(gsr_pipewire_audio *self);
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bool gsr_pipewire_audio_create_virtual_sink(gsr_pipewire_audio *self, const char *name);
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/*
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This function links audio source outputs from applications that match the name |app_names| to the input
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that matches the name |stream_name_input|.
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