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https://repo.dec05eba.com/gpu-screen-recorder
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minor readme
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@@ -137,9 +137,11 @@ You have to reboot your computer after installing GPU Screen Recorder for the fi
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Look at the [scripts](https://git.dec05eba.com/gpu-screen-recorder/tree/scripts) directory for script examples. For example if you want to automatically save a recording/replay into a folder with the same name as the game you are recording.
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Look at the [scripts](https://git.dec05eba.com/gpu-screen-recorder/tree/scripts) directory for script examples. For example if you want to automatically save a recording/replay into a folder with the same name as the game you are recording.
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# Reporting bugs
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# Reporting bugs
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Issues are reported on this Github page: [https://github.com/dec05eba/gpu-screen-recorder-issues/issues](https://github.com/dec05eba/gpu-screen-recorder-issues/issues)
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Issues are reported on this Github page: [https://github.com/dec05eba/gpu-screen-recorder-issues/issues](https://github.com/dec05eba/gpu-screen-recorder-issues/issues).
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# Contributing patches
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# Contributing patches
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See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about)
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See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about) to see how to contribute.
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# Donations
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See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about) for donation options.
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# Demo
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# Demo
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[](https://www.youtube.com/watch?v=n5tm0g01n6A)
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[](https://www.youtube.com/watch?v=n5tm0g01n6A)
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@@ -167,9 +169,6 @@ You have to either record in hdr mode (-k `hevc_hdr` or -k `av1_hdr` option) to
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## GPU Screen Recorder records night light when recording in HDR mode
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## GPU Screen Recorder records night light when recording in HDR mode
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You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR.
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You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR.
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# Donations
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See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about).
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# TODO
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# TODO
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* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.
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* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.
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* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture.
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* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture.
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